Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Dark Deeno
Shiva
Level 104
God Stats
9W - 6L
1,560 SR
Queue Stats
96W - 63L
1,591 Elo+
Party 1
Freya
Freya
KingRosaxo
Freya
Level 15
God Stats
3W - 0L
1,817 SR
Queue Stats
3W - 2L
1,675 Elo+
Party 1
Hel
Hel
Meluvi
Hel
Level 120
God Stats
1W - 1L
1,564 SR
Queue Stats
8W - 4L
1,611 Elo+
Party 1
Team Averages
Level 95
1,588 SR
1,575 Elo+

VS

Team Averages
Level 77
1,455 SR
1,401 Elo+
Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FR33M0N3YNOSCHAM
Xing Tian
Level 28
God Stats
11W - 15L
1,491 SR
Queue Stats
158W - 181L
1,380 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JTdaGreat40
Cu Chulainn
Level 149
God Stats
5W - 5L
1,437 SR
Queue Stats
257W - 257L
1,381 Elo+
Party 2
Izanami
Izanami
Optaku-
Izanami
Level 29
God Stats
12W - 14L
1,462 SR
Queue Stats
142W - 153L
1,348 Elo+
Party 2
Poseidon
Poseidon
legend160slayer
Poseidon
Level 61
God Stats
8W - 18L
1,384 SR
Queue Stats
315W - 327L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 5
6,531
502
5,762
12,307
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
 
Bellona
9
2 / 3 / 3
5,745
442
7,016
10,655
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
12
2 / 2 / 3
7,340
565
8,023
11,127
6,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
11
2 / 1 / 1
6,657
512
4,743
7,652
3,037
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Meluvi
Hel
11
4 / 1 / 0
6,707
516
4,068
6,045
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 4
7,041
542
6,589
11,271
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
8
0 / 2 / 1
5,380
414
2,265
9,974
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
JTdaGreat40
Cu Chulainn
12
1 / 1 / 2
7,142
549
7,065
9,079
7,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Optaku-
Izanami
10
1 / 4 / 0
6,082
468
4,055
9,197
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
11
3 / 3 / 2
6,838
526
4,932
6,596
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
8
8
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
5
3.5
W
Bellona
 
Bellona
2
3
3
1.17
L
Pele
 
Pele
3
1
4
5
W
Shiva
2
2
3
1.75
L
Xing Tian
0
2
1
0.25
L
Cu Chulainn
JTdaGreat40
Cu Chulainn
1
1
2
2
W
Freya
2
1
1
2.5
W
Hel
Meluvi
Hel
4
1
0
4
L
Izanami
Optaku-
Izanami
1
4
0
0.25
L
Poseidon
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
24,906
47,786
Taken
46,117
25,135
Mitigated
22,381
14,747
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,762
2,897
0
1,025
12,307
4,533
0
1,471
10,836
0
53,569
W
Bellona
 
Bellona
7,016
2,224
0
2,682
10,655
8,836
0
2,253
8,402
0
29,306
L
Pele
 
Pele
6,589
1,669
0
2,016
11,271
3,889
0
1,390
9,881
0
48,716
W
Shiva
8,023
879
298
3,787
11,127
6,420
0
1,431
9,696
0
54,497
L
Xing Tian
2,265
460
0
1,673
9,974
5,625
0
2,250
7,724
18,098
0
L
Cu Chulainn
JTdaGreat40
Cu Chulainn
7,065
1,096
0
1,878
9,079
7,319
0
479
8,600
0
55,836
W
Freya
4,743
1,763
0
3,818
7,652
3,037
193
321
7,331
45,493
0
W
Hel
Meluvi
Hel
4,068
317
809
2,328
6,045
2,309
102
1,721
4,324
48,393
0
L
Izanami
Optaku-
Izanami
4,055
2,369
0
2,831
9,197
2,961
0
2,398
6,799
0
43,324
L
Poseidon
4,932
753
0
1,290
6,596
2,587
0
2,294
4,302
42,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
32,483
400
Minions Killed
363
0
Camps Cleared
0
1,260,698
Distance Traveled
1,236,241
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,531
502
85
7
0
285,751
1
W
Bellona
5,745
442
44
3
0
263,992
4
L
Pele
7,041
542
80
6
0
300,688
4
W
Shiva
7,340
565
101
8
0
258,675
4
L
Xing Tian
5,380
414
35
3
0
236,908
5
L
Cu Chulainn
7,142
549
102
8
0
230,763
0
W
Freya
6,657
512
83
6
0
194,473
3
W
Hel
6,707
516
87
7
0
257,807
1
L
Izanami
6,082
468
68
5
0
218,699
4
L
Poseidon
6,838
526
78
6
0
249,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role