Player Matchup

Ymir
Ymir
Jweazle
Ymir
Level 13
God Stats
4W - 4L
1,836 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 2
Pele
Pele
Simply Scum
Pele
Level 103
God Stats
3W - 2L
1,761 SR
Queue Stats
26W - 36L
1,449 Elo+
Party 2
He Bo
He Bo
cantguardjim
He Bo
Level 142
God Stats
0W - 3L
1,651 SR
Queue Stats
30W - 35L
1,479 Elo+
Party 2
Team Averages
Level 86
1,749 SR
1,497 Elo+

VS

Team Averages
Level 115
1,781 SR
1,665 Elo+
Sylvanus
Sylvanus
ASAP Jo
Sylvanus
Level 116
God Stats
7W - 1L
1,706 SR
Queue Stats
115W - 52L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
HP Activist
Baron Samedi
Level 125
God Stats
10W - 3L
1,889 SR
Queue Stats
107W - 64L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
Qdizzy
Gilgamesh
Level 105
God Stats
13W - 2L
1,749 SR
Queue Stats
54W - 19L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jweazle
Ymir
9
0 / 5 / 0
6,117
612
1,225
9,901
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,775
578
3,194
9,407
3,392
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,835
584
4,578
6,728
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASAP Jo
Sylvanus
13
2 / 0 / 10
8,362
836
4,508
7,708
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
HP Activist
Baron Samedi
13
5 / 0 / 7
7,800
780
12,266
2,839
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Qdizzy
Gilgamesh
12
5 / 0 / 5
7,729
773
6,222
10,130
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ASAP Jo
Sylvanus
2
0
10
7
W
Baron Samedi
HP Activist
Baron Samedi
5
0
7
8.5
L
Ymir
Jweazle
Ymir
0
5
0
0
W
Gilgamesh
Qdizzy
Gilgamesh
5
0
5
7.5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,997
Damage
22,996
26,036
Taken
20,677
12,200
Mitigated
16,905
1,550
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ASAP Jo
Sylvanus
4,508
1,680
2,010
3,719
7,708
7,337
569
1,686
6,022
16,386
0
W
Baron Samedi
HP Activist
Baron Samedi
12,266
1,135
3,523
1,630
2,839
1,510
1,147
630
2,209
33,561
0
L
Ymir
Jweazle
Ymir
1,225
442
0
569
9,901
6,607
0
6,639
3,262
8,460
0
W
Gilgamesh
Qdizzy
Gilgamesh
6,222
1,919
0
2,197
10,130
8,058
449
3,919
6,211
0
28,307
L
3,194
241
0
641
9,407
3,392
0
6,105
3,302
0
19,664
L
4,578
458
0
340
6,728
2,201
0
4,144
2,584
19,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,727
Gold Earned
23,891
101
Minions Killed
117
3
Camps Cleared
6
501,494
Distance Traveled
542,782
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,362
836
20
2
0
155,378
2
W
Baron Samedi
7,800
780
54
5
2
181,724
1
L
Ymir
6,117
612
25
3
0
147,555
0
W
Gilgamesh
7,729
773
43
4
4
205,680
1
L
Pele
5,775
578
35
4
1
183,116
4
L
He Bo
5,835
584
41
4
2
170,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role