Player Matchup

Bellona
Bellona
LarJaynis00
Bellona
Level 30
God Stats
3W - 3L
1,569 SR
Queue Stats
75W - 96L
1,521 Elo+
Party 1
Hades
Hades
MeatiestMallet
Hades
Level 106
God Stats
11W - 5L
1,582 SR
Queue Stats
18W - 11L
1,520 Elo+
Solo
Thanatos
Thanatos
NO ESCAPE 34
Thanatos
Level 107
God Stats
0W - 2L
1,322 SR
Queue Stats
181W - 184L
1,532 Elo+
Solo
Sol
Sol
Schweizguy
Sol
Level 125
God Stats
2W - 4L
1,539 SR
Queue Stats
239W - 253L
1,549 Elo+
Party 1
Izanami
Izanami
Vassner
Izanami
Level 76
God Stats
3W - 3L
1,754 SR
Queue Stats
125W - 144L
1,432 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,511 Elo+

VS

Team Averages
Level 102
1,486 SR
1,601 Elo+
Atlas
Atlas
FrozenRonin
Atlas
Level 126
God Stats
2W - 0L
1,577 SR
Queue Stats
5W - 3L
1,816 Elo+
Party 3
Fenrir
Fenrir
ImShego
Fenrir
Level 122
God Stats
1W - 0L
1,430 SR
Queue Stats
4W - 2L
1,761 Elo+
Party 3
King Arthur
King Arthur
JustJonathan
King Arthur
Level 89
God Stats
2W - 6L
1,437 SR
Queue Stats
107W - 147L
1,451 Elo+
Party 2
Chiron
Chiron
Schneider292Bam
Chiron
Level 144
God Stats
17W - 14L
1,647 SR
Queue Stats
43W - 50L
1,553 Elo+
Solo
Kukulkan
Kukulkan
xM3NTALxG1ANTx
Kukulkan
Level 29
God Stats
6W - 5L
1,337 SR
Queue Stats
41W - 74L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LarJaynis00
Bellona
18
1 / 6 / 7
11,594
644
12,169
23,565
22,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 7 / 6
12,680
704
13,281
22,083
14,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NO ESCAPE 34
Thanatos
18
4 / 2 / 5
11,863
659
7,436
15,397
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 4 / 6
13,273
737
25,126
20,512
9,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Vassner
Izanami
20
1 / 7 / 5
12,975
721
15,384
21,235
11,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
14,801
822
13,714
22,000
30,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
ImShego
Fenrir
19
2 / 7 / 10
12,598
700
13,582
22,056
12,226
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
JustJonathan
King Arthur
20
2 / 4 / 11
12,834
713
14,999
21,484
24,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 1 / 11
15,460
859
31,511
18,555
9,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
20
5 / 3 / 14
13,458
748
9,947
14,101
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
16
Kills
26
26
Deaths
16
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Fenrir
ImShego
Fenrir
2
7
10
1
W
King Arthur
JustJonathan
King Arthur
2
4
11
1.88
L
Bellona
LarJaynis00
Bellona
1
6
7
0.75
L
4
7
6
1
L
Thanatos
NO ESCAPE 34
Thanatos
4
2
5
3.25
W
10
1
11
15.5
L
6
4
6
2.25
L
Izanami
Vassner
Izanami
1
7
5
0.5
W
Kukulkan
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,396
Damage
83,753
102,792
Taken
98,196
65,505
Mitigated
83,780
23,449
Healing
20,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,714
2,932
3,652
4,072
22,000
30,571
240
10,357
11,643
47,160
0
W
Fenrir
ImShego
Fenrir
13,582
2,682
628
2,506
22,056
12,226
3,009
8,982
13,074
0
31,103
W
King Arthur
JustJonathan
King Arthur
14,999
2,037
0
1,822
21,484
24,033
970
7,515
13,969
0
48,587
L
Bellona
LarJaynis00
Bellona
12,169
3,984
439
4,026
23,565
22,753
0
5,625
17,143
0
32,114
L
13,281
711
250
2,431
22,083
14,366
0
6,558
15,197
36,562
0
L
Thanatos
NO ESCAPE 34
Thanatos
7,436
971
0
7,123
15,397
7,911
0
2,694
12,459
0
24,440
W
31,511
12,638
1,072
5,474
18,555
9,852
7,562
5,425
13,130
0
101,336
L
25,126
10,681
0
6,781
20,512
9,031
1,568
5,922
14,346
72,588
0
L
Izanami
Vassner
Izanami
15,384
8,669
212
2,187
21,235
11,444
5,325
2,685
18,273
0
61,631
W
Kukulkan
9,947
1,660
0
908
14,101
7,098
2,582
6,128
7,973
42,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
69,151
335
Minions Killed
356
0
Camps Cleared
0
1,490,859
Distance Traveled
1,742,001
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,801
822
56
3
0
341,133
2
W
Fenrir
12,598
700
40
2
0
357,151
0
W
King Arthur
12,834
713
55
3
0
371,578
1
L
Bellona
11,594
644
37
2
0
320,242
1
L
Hades
12,680
704
65
4
0
323,323
1
L
Thanatos
11,863
659
40
2
0
292,279
3
W
Chiron
15,460
859
139
8
0
376,974
2
L
Sol
13,273
737
81
5
0
329,260
4
L
Izanami
12,975
721
112
6
0
225,755
2
W
Kukulkan
13,458
748
66
4
0
295,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role