Player Matchup

Ne Zha
Ne Zha
Mr3o55
Ne Zha
Level 57
God Stats
8W - 2L
1,523 SR
Queue Stats
40W - 22L
1,578 Elo+
Party 1
Da Ji
Da Ji
Sasiro
Da Ji
Level 128
God Stats
1W - 0L
1,418 SR
Queue Stats
36W - 23L
1,634 Elo+
Party 1
Vulcan
Vulcan
zamat
Vulcan
Level 88
God Stats
4W - 1L
1,825 SR
Queue Stats
7W - 5L
1,265 Elo+
Party 1
Team Averages
Level 91
1,588 SR
1,492 Elo+

VS

Team Averages
Level 67
1,479 SR
1,509 Elo+
Cthulhu
Cthulhu
FarmerM
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GetMunted
Heimdallr
Level 144
God Stats
5W - 3L
1,798 SR
Queue Stats
45W - 45L
1,540 Elo+
Party 2
Poseidon
Poseidon
ReeetordSlayerz
Poseidon
Level 50
God Stats
2W - 6L
1,138 SR
Queue Stats
59W - 83L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mr3o55
Ne Zha
16
7 / 2 / 16
11,308
754
16,753
14,520
8,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Sasiro
Da Ji
16
9 / 0 / 14
11,391
759
12,897
16,012
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
zamat
Vulcan
15
9 / 2 / 15
11,376
758
26,688
11,292
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FarmerM
Cthulhu
13
0 / 10 / 2
9,230
615
5,538
24,016
23,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
GetMunted
Heimdallr
13
2 / 8 / 1
9,762
651
8,955
19,916
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
13
1 / 7 / 1
8,826
588
8,833
17,207
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
25
Kills
3
4
Deaths
25
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FarmerM
Cthulhu
0
10
2
0.1
L
Heimdallr
GetMunted
Heimdallr
2
8
1
0.31
W
Ne Zha
Mr3o55
Ne Zha
7
2
16
7.5
L
Poseidon
1
7
1
0.21
W
Da Ji
Sasiro
Da Ji
9
0
14
16
W
Vulcan
zamat
Vulcan
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,338
Damage
23,326
41,824
Taken
61,139
33,631
Mitigated
38,529
9,425
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FarmerM
Cthulhu
5,538
755
0
1,624
24,016
23,333
0
10,223
13,229
18,734
0
L
Heimdallr
GetMunted
Heimdallr
8,955
3,391
0
927
19,916
9,177
0
9,495
10,110
0
24,331
W
Ne Zha
Mr3o55
Ne Zha
16,753
4,924
0
4,680
14,520
8,104
839
4,752
9,768
0
42,485
L
Poseidon
8,833
809
0
560
17,207
6,019
0
7,259
9,692
48,708
0
W
Da Ji
Sasiro
Da Ji
12,897
2,841
963
3,032
16,012
19,418
188
5,579
10,433
111
24,169
W
Vulcan
zamat
Vulcan
26,688
7,188
0
750
11,292
6,109
1,127
4,216
7,073
57,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
27,818
135
Minions Killed
155
6
Camps Cleared
5
918,613
Distance Traveled
755,853
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,230
615
20
1
0
252,324
1
L
Heimdallr
9,762
651
50
3
1
244,746
2
W
Ne Zha
11,308
754
42
3
1
321,369
1
L
Poseidon
8,826
588
85
6
4
258,783
1
W
Da Ji
11,391
759
22
1
3
291,008
3
W
Vulcan
11,376
758
71
5
2
306,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role