Player Matchup

Vulcan
Vulcan
HOOPLA 2020
Vulcan
Level 69
God Stats
9W - 9L
1,429 SR
Queue Stats
24W - 28L
1,447 Elo+
Solo
Thanatos
Thanatos
RaiNbowMonKey03
Thanatos
Level 108
God Stats
6W - 5L
1,616 SR
Queue Stats
186W - 197L
1,529 Elo+
Solo
Atlas
Atlas
UltimatePanda60
Atlas
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 73L
1,410 Elo+
Party 1
Neith
Neith
WallyBean
Neith
Level 86
God Stats
3W - 1L
1,571 SR
Queue Stats
94W - 112L
1,464 Elo+
Solo
Cerberus
Cerberus
frankymagallon
Cerberus
Level 18
God Stats
4W - 5L
1,495 SR
Queue Stats
71W - 63L
1,514 Elo+
Party 1
Team Averages
Level 77
1,522 SR
1,473 Elo+

VS

Team Averages
Level 58
1,348 SR
1,488 Elo+
Agni
Agni
Ferip12
Agni
Level 64
God Stats
1W - 2L
1,178 SR
Queue Stats
11W - 14L
1,540 Elo+
Party 2
Chaac
Chaac
Mojo Jojo III
Chaac
Level 117
God Stats
0W - 2L
1,118 SR
Queue Stats
21W - 23L
1,472 Elo+
Solo
Nox
Nox
Phaoryx
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,444 Elo+
Party 2
Fenrir
Fenrir
T_E_BOOM
Fenrir
Level 69
God Stats
5W - 3L
1,638 SR
Queue Stats
13W - 11L
1,606 Elo+
Party 2
Neith
Neith
TheMintyMike
Neith
Level 25
God Stats
1W - 4L
1,303 SR
Queue Stats
8W - 15L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 0 / 10
10,822
1,082
17,696
1,536
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
16
4 / 0 / 4
9,817
982
3,135
1,255
632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 13
10,446
1,045
15,678
16,227
6,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
WallyBean
Neith
16
6 / 2 / 9
11,067
1,107
20,341
11,261
5,055
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
16
0 / 1 / 14
11,039
1,104
12,425
17,737
25,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

266

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ferip12
Agni
15
1 / 2 / 7
9,722
972
10,126
13,139
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 7 / 5
9,275
928
9,977
20,728
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
15
2 / 4 / 4
9,725
973
6,566
14,152
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
T_E_BOOM
Fenrir
15
3 / 1 / 2
9,748
975
2,687
14,914
15,596
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 2 / 6
10,449
1,045
13,587
10,550
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
16
Kills
8
8
Deaths
16
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
Ferip12
Agni
1
2
7
2.25
W
Vulcan
4
0
10
9
L
0
7
5
0.36
L
Nox
2
4
4
1
W
Thanatos
4
0
4
6
L
Fenrir
T_E_BOOM
Fenrir
3
1
2
4
L
2
2
6
2.5
W
2
5
13
1.7
W
Neith
WallyBean
Neith
6
2
9
5.25
W
Cerberus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,275
Damage
42,943
48,016
Taken
73,483
39,074
Mitigated
47,854
10,184
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ferip12
Agni
10,126
499
0
353
13,139
5,446
0
8,914
4,225
27,819
0
W
Vulcan
17,696
10,634
0
0
1,536
825
0
250
1,286
43,895
0
L
9,977
2,585
1,053
6,213
20,728
15,369
0
13,263
7,465
0
35,893
L
Nox
6,566
569
0
418
14,152
6,576
0
6,100
8,052
12,736
0
W
Thanatos
3,135
144
0
2,624
1,255
632
0
0
1,255
0
11,682
L
Fenrir
T_E_BOOM
Fenrir
2,687
773
0
1,712
14,914
15,596
0
11,392
3,522
0
5,142
L
13,587
7,733
0
1,977
10,550
4,867
0
6,130
4,420
0
46,436
W
15,678
3,395
140
749
16,227
6,900
0
5,107
10,759
28,725
0
W
Neith
WallyBean
Neith
20,341
13,635
0
1,341
11,261
5,055
0
4,819
6,354
0
33,895
W
Cerberus
12,425
821
0
5,330
17,737
25,662
0
6,516
10,797
26,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,191
Gold Earned
48,919
193
Minions Killed
197
7
Camps Cleared
7
874,996
Distance Traveled
919,511
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,722
972
47
5
0
182,382
0
W
Vulcan
10,822
1,082
89
9
1
199,607
1
L
Chaac
9,275
928
47
5
0
173,518
0
L
Nox
9,725
973
16
2
1
184,586
0
W
Thanatos
9,817
982
16
2
3
124,147
0
L
Fenrir
9,748
975
4
0
1
204,329
0
L
Neith
10,449
1,045
83
8
5
174,696
0
W
Atlas
10,446
1,045
30
3
1
166,598
0
W
Neith
11,067
1,107
21
2
1
168,709
0
W
Cerberus
11,039
1,104
37
4
1
215,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role