Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CrusaderGrom115
Zeus
Level 148
God Stats
19W - 16L
1,538 SR
Queue Stats
252W - 288L
1,402 Elo+
Solo
Izanami
Izanami
INFINITYDARKER
Izanami
Level 90
God Stats
6W - 5L
1,544 SR
Queue Stats
63W - 53L
1,441 Elo+
Solo
Awilix
Awilix
WillSiin
Awilix
Level 79
God Stats
2W - 1L
1,719 SR
Queue Stats
215W - 229L
1,383 Elo+
Solo
Team Averages
Level 119
1,560 SR
1,445 Elo+

VS

Team Averages
Level 126
1,392 SR
1,404 Elo+
Freya
Freya
CornBroYo
Freya
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 173L
1,424 Elo+
Solo
Awilix
Awilix
JeffStrongman
Awilix
Level 114
God Stats
7W - 7L
1,277 SR
Queue Stats
227W - 260L
1,421 Elo+
Solo
Chaac
Chaac
JosuJLE17
Chaac
Level 126
God Stats
22W - 26L
1,510 SR
Queue Stats
850W - 917L
1,473 Elo+
Solo
Ares
Ares
eltotolpqtp
Ares
Level 160
God Stats
95W - 83L
1,486 SR
Queue Stats
1,171W - 1,219L
1,379 Elo+
Solo
Ishtar
Ishtar
thegood98
Ishtar
Level 151
God Stats
4W - 2L
1,188 SR
Queue Stats
208W - 255L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 1
5,991
461
4,736
8,878
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
 
Bellona
8
0 / 3 / 0
5,200
400
4,971
8,017
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
6,768
521
7,352
7,476
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 0
6,199
477
3,667
8,420
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
WillSiin
Awilix
11
0 / 4 / 1
6,315
486
4,172
12,278
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CornBroYo
Freya
13
5 / 0 / 3
7,682
591
6,350
7,561
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
3 / 1 / 5
7,307
562
5,742
8,299
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
JosuJLE17
Chaac
14
4 / 0 / 1
8,270
636
7,341
11,406
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 4
7,370
567
3,591
11,662
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
thegood98
Ishtar
12
1 / 2 / 2
7,050
542
5,230
7,555
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
Bellona
 
Bellona
0
3
0
0
W
Freya
CornBroYo
Freya
5
0
3
6.5
L
2
3
1
0.83
L
2
3
0
0.67
W
3
1
5
5.5
W
Chaac
JosuJLE17
Chaac
4
0
1
4.5
L
Awilix
WillSiin
Awilix
0
4
1
0.13
W
3
1
4
5
W
Ishtar
thegood98
Ishtar
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
28,254
45,069
Taken
46,483
24,695
Mitigated
27,973
7,331
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,736
1,058
0
1,753
8,878
7,774
0
3,357
5,390
33,520
0
L
Bellona
 
Bellona
4,971
2,076
0
997
8,017
6,857
0
0
7,436
0
23,657
W
Freya
CornBroYo
Freya
6,350
2,042
0
4,434
7,561
3,593
0
4,482
3,079
36,441
0
L
7,352
115
0
1,274
7,476
3,006
205
4,313
2,854
44,248
0
L
3,667
2,035
0
1,437
8,420
2,526
0
922
7,498
0
43,588
W
5,742
2,620
0
1,000
8,299
3,249
0
1,189
7,110
0
42,379
W
Chaac
JosuJLE17
Chaac
7,341
1,323
223
5,602
11,406
10,548
402
0
11,406
0
51,531
L
Awilix
WillSiin
Awilix
4,172
1,527
0
1,870
12,278
4,532
0
805
11,199
0
47,102
W
3,591
56
296
3,673
11,662
7,578
0
5,115
6,547
17,932
0
W
Ishtar
thegood98
Ishtar
5,230
2,712
0
2,746
7,555
3,005
1,080
1,302
6,253
0
55,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
37,679
329
Minions Killed
383
0
Camps Cleared
0
1,099,491
Distance Traveled
1,277,946
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,991
461
49
4
0
232,672
2
L
Bellona
5,200
400
39
3
0
164,851
3
W
Freya
7,682
591
83
6
0
270,075
0
L
Zeus
6,768
521
78
6
0
238,495
0
L
Izanami
6,199
477
72
6
0
218,126
1
W
Awilix
7,307
562
77
6
0
284,802
4
W
Chaac
8,270
636
106
8
0
259,252
0
L
Awilix
6,315
486
91
7
0
245,347
5
W
Ares
7,370
567
25
2
0
243,419
0
W
Ishtar
7,050
542
92
7
0
220,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role