Player Matchup

Geb
Geb
IKillDaZ0mbs
Geb
Level 136
God Stats
0W - 1L
1,513 SR
Queue Stats
34W - 27L
1,516 Elo+
Party 2
Bakasura
Bakasura
Jedi David K
Bakasura
Level 144
God Stats
0W - 1L
1,624 SR
Queue Stats
32W - 18L
1,789 Elo+
Party 2
Yu Huang
Yu Huang
LT Alday
Yu Huang
Level 29
God Stats
1W - 1L
1,647 SR
Queue Stats
6W - 3L
1,474 Elo+
Party 2
Team Averages
Level 103
1,595 SR
1,593 Elo+

VS

Team Averages
Level 95
1,507 SR
1,595 Elo+
Sol
Sol
Ubitalol
Sol
Level 137
God Stats
1W - 3L
1,433 SR
Queue Stats
32W - 33L
1,393 Elo+
Solo
Ne Zha
Ne Zha
Yadabar
Ne Zha
Level 120
God Stats
2W - 2L
1,606 SR
Queue Stats
67W - 31L
1,689 Elo+
Party 1
Osiris
Osiris
rrible
Osiris
Level 29
God Stats
3W - 2L
1,481 SR
Queue Stats
60W - 27L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 10
12,766
672
13,752
23,399
7,239
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Jedi David K
Bakasura
20
8 / 5 / 7
14,566
767
24,271
24,086
15,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
LT Alday
Yu Huang
16
3 / 9 / 6
12,241
644
8,118
19,099
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
13,889
731
18,309
20,419
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Yadabar
Ne Zha
20
13 / 5 / 7
16,936
891
28,201
19,108
12,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
rrible
Osiris
16
0 / 5 / 15
12,780
673
7,902
19,516
17,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
15
Kills
20
20
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
L
Bakasura
Jedi David K
Bakasura
8
5
7
2.3
L
Yu Huang
LT Alday
Yu Huang
3
9
6
0.67
W
7
5
8
2.2
W
Ne Zha
Yadabar
Ne Zha
13
5
7
3.3
W
Osiris
rrible
Osiris
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,141
Damage
54,412
66,584
Taken
59,043
29,315
Mitigated
40,946
14,971
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,752
1,334
0
4,721
23,399
7,239
270
8,336
14,556
39,455
0
L
Bakasura
Jedi David K
Bakasura
24,271
14,026
0
7,957
24,086
15,113
483
6,249
17,274
0
67,929
L
Yu Huang
LT Alday
Yu Huang
8,118
486
0
2,293
19,099
6,963
0
3,449
15,272
36,319
0
W
18,309
4,657
0
6,405
20,419
10,796
1,947
7,028
11,704
58,383
0
W
Ne Zha
Yadabar
Ne Zha
28,201
3,856
0
3,437
19,108
12,420
1,149
8,136
9,904
0
78,655
W
Osiris
rrible
Osiris
7,902
2,831
0
766
19,516
17,730
161
7,102
9,742
175
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
43,605
204
Minions Killed
192
9
Camps Cleared
6
972,756
Distance Traveled
1,083,215
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,766
672
36
2
2
334,660
10
L
Bakasura
14,566
767
116
6
6
355,511
1
L
Yu Huang
12,241
644
52
3
1
282,585
0
W
Sol
13,889
731
79
4
3
326,927
6
W
Ne Zha
16,936
891
63
3
2
374,928
1
W
Osiris
12,780
673
50
3
1
381,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role