Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FTSx
Sun Wukong
Level 47
God Stats
1W - 2L
1,317 SR
Queue Stats
15W - 12L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Ryh0ve
Aphrodite
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,179 Elo+
Solo
Heimdallr
Heimdallr
Voobzy
Heimdallr
Level 108
God Stats
1W - 1L
1,378 SR
Queue Stats
53W - 43L
1,469 Elo+
Party 1
Sol
Sol
biniesta
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,462 Elo+
Party 1
Team Averages
Level 91
1,439 SR
1,414 Elo+

VS

Team Averages
Level 64
1,539 SR
1,396 Elo+
Olorun
Olorun
 
Olorun
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Forty8
Thanatos
Level 62
God Stats
16W - 19L
1,574 SR
Queue Stats
177W - 203L
1,394 Elo+
Party 3
Fenrir
Fenrir
MrMilkshake23
Fenrir
Level 63
God Stats
1W - 1L
1,589 SR
Queue Stats
39W - 36L
1,408 Elo+
Party 2
Raijin
Raijin
heyLOOKout
Raijin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,304 Elo+
Party 3
Erlang Shen
Erlang Shen
sukhaMusic
Erlang Shen
Level 128
God Stats
8W - 6L
1,530 SR
Queue Stats
20W - 25L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 3 / 1
8,582
477
4,463
14,079
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FTSx
Sun Wukong
14
1 / 2 / 0
8,720
484
9,227
17,063
8,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Ryh0ve
Aphrodite
12
0 / 4 / 1
7,563
420
3,859
14,814
10,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Voobzy
Heimdallr
12
1 / 3 / 0
7,596
422
13,321
15,891
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 9 / 0
7,602
422
6,529
18,550
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 1 / 6
8,559
476
11,510
12,479
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Forty8
Thanatos
15
10 / 1 / 3
10,183
566
11,416
13,129
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 7
8,564
476
7,455
15,877
14,583
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
heyLOOKout
Raijin
17
7 / 2 / 8
10,860
603
16,568
12,185
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
sukhaMusic
Erlang Shen
14
2 / 0 / 3
9,130
507
9,529
11,790
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
21
21
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Olorun
 
Olorun
1
1
6
4
L
Sun Wukong
FTSx
Sun Wukong
1
2
0
0.5
W
Thanatos
Forty8
Thanatos
10
1
3
11.5
W
1
0
7
4.5
L
Aphrodite
Ryh0ve
Aphrodite
0
4
1
0.13
L
Heimdallr
Voobzy
Heimdallr
1
3
0
0.33
L
2
9
0
0.22
W
Raijin
heyLOOKout
Raijin
7
2
8
5.5
W
Erlang Shen
sukhaMusic
Erlang Shen
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,399
Damage
56,478
80,397
Taken
65,460
40,335
Mitigated
43,203
31,339
Healing
30,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,463
3,293
0
6,607
14,079
6,916
0
0
13,961
0
85,190
W
Olorun
 
Olorun
11,510
4,773
123
6,040
12,479
6,190
1,915
1,827
10,652
65,920
13,099
L
Sun Wukong
FTSx
Sun Wukong
9,227
2,449
0
5,702
17,063
8,868
0
1,393
14,600
0
56,292
W
Thanatos
Forty8
Thanatos
11,416
2,380
0
13,280
13,129
6,952
804
955
12,174
0
70,840
W
7,455
1,526
0
2,676
15,877
14,583
267
2,328
13,549
0
19,520
L
Aphrodite
Ryh0ve
Aphrodite
3,859
1,040
6,186
5,656
14,814
10,742
52
6,686
7,849
31,387
0
L
Heimdallr
Voobzy
Heimdallr
13,321
6,987
0
3,294
15,891
7,125
665
7,139
8,569
0
66,633
L
6,529
704
0
3,894
18,550
6,684
0
10,079
7,870
45,718
0
W
Raijin
heyLOOKout
Raijin
16,568
2,656
0
3,747
12,185
5,409
1,053
4,937
7,248
80,422
0
W
Erlang Shen
sukhaMusic
Erlang Shen
9,529
4,205
0
4,171
11,790
10,069
779
341
11,449
47
55,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
47,296
420
Minions Killed
499
0
Camps Cleared
0
1,643,661
Distance Traveled
1,830,252
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,582
477
118
7
0
386,284
3
W
Olorun
8,559
476
121
7
0
345,466
4
L
Sun Wukong
8,720
484
107
6
0
325,477
2
W
Thanatos
10,183
566
118
7
0
391,421
1
W
Fenrir
8,564
476
22
1
0
417,337
4
L
Aphrodite
7,563
420
44
2
0
321,927
2
L
Heimdallr
7,596
422
89
5
0
302,796
2
L
Sol
7,602
422
62
3
0
307,177
2
W
Raijin
10,860
603
144
8
0
335,909
0
W
Erlang Shen
9,130
507
94
5
0
340,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role