Player Matchup

The Morrigan
The Morrigan
Dark XOrvax
The Morrigan
Level 119
God Stats
84W - 69L
1,561 SR
Queue Stats
325W - 291L
1,505 Elo+
Party 3
Hades
Hades
DeadlyTerror45
Hades
Level 68
God Stats
2W - 1L
1,496 SR
Queue Stats
48W - 44L
1,421 Elo+
Party 2
Neith
Neith
Gavalrey
Neith
Level 39
God Stats
4W - 7L
1,332 SR
Queue Stats
55W - 51L
1,456 Elo+
Party 3
Ravana
Ravana
JustBIuejay
Ravana
Level 88
God Stats
12W - 3L
1,731 SR
Queue Stats
72W - 72L
1,427 Elo+
Party 2
Ra
Ra
Nico niii xd
Ra
Level 140
God Stats
1W - 1L
1,227 SR
Queue Stats
386W - 352L
1,522 Elo+
Party 3
Team Averages
Level 91
1,470 SR
1,466 Elo+

VS

Team Averages
Level 76
1,502 SR
1,360 Elo+
Geb
Geb
Gurrilla_graN8T3
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 152L
1,369 Elo+
Party 4
Jormungandr
Jormungandr
LILGlife
Jormungandr
Level 48
God Stats
1W - 1L
1,718 SR
Queue Stats
63W - 70L
1,397 Elo+
Party 1
Merlin
Merlin
The Real Goopy
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
Zer0--N1ght
Sylvanus
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 93L
1,438 Elo+
Party 4
Odin
Odin
kingofthecouch9
Odin
Level 15
God Stats
3W - 6L
1,294 SR
Queue Stats
7W - 13L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dark XOrvax
The Morrigan
9
4 / 1 / 0
5,643
564
5,393
4,706
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 0
5,397
540
1,476
2,812
1,084
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Gavalrey
Neith
8
0 / 1 / 4
4,529
453
4,196
2,841
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
10
1 / 0 / 0
5,463
546
2,259
2,912
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,105
511
2,777
4,796
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,981
498
3,694
7,204
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
LILGlife
Jormungandr
9
0 / 1 / 1
5,132
513
2,030
7,032
2,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
4,937
494
1,618
5,900
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Zer0--N1ght
Sylvanus
8
0 / 1 / 0
4,678
468
1,674
4,473
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,505
451
525
4,218
2,020
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dark XOrvax
The Morrigan
4
1
0
4
W
1
0
0
1
W
Neith
Gavalrey
Neith
0
1
4
2
L
2
2
0
1
W
Ravana
1
0
0
1
L
Jormungandr
LILGlife
Jormungandr
0
1
1
0.5
W
1
1
1
1.5
L
1
2
0
0.5
L
Sylvanus
Zer0--N1ght
Sylvanus
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,101
Damage
9,541
18,067
Taken
28,827
7,263
Mitigated
12,145
7,163
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dark XOrvax
The Morrigan
5,393
1,380
0
1,718
4,706
2,013
0
2,404
2,291
30,476
4,277
W
1,476
222
0
1,427
2,812
1,084
507
444
2,368
24,791
0
W
Neith
Gavalrey
Neith
4,196
1,792
0
436
2,841
1,126
0
2,251
590
0
17,026
L
3,694
593
0
750
7,204
2,965
0
2,023
5,181
19,828
0
W
Ravana
2,259
724
0
1,570
2,912
1,383
0
822
2,090
0
41,839
L
Jormungandr
LILGlife
Jormungandr
2,030
831
0
649
7,032
2,635
0
1,584
5,448
29,478
0
W
2,777
364
238
1,774
4,796
1,657
0
2,838
1,958
33,188
1,262
L
1,618
222
0
1,250
5,900
2,119
155
2,792
3,108
26,629
0
L
Sylvanus
Zer0--N1ght
Sylvanus
1,674
606
834
1,333
4,473
2,406
145
1,367
3,106
23,313
6,028
L
525
139
0
1,047
4,218
2,020
239
1,403
2,815
0
16,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
24,233
276
Minions Killed
238
0
Camps Cleared
0
927,656
Distance Traveled
927,483
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,643
564
50
5
0
170,941
2
W
Hades
5,397
540
50
5
0
167,552
2
W
Neith
4,529
453
24
2
0
186,851
2
L
Geb
4,981
498
22
2
0
189,882
3
W
Ravana
5,463
546
80
8
0
212,791
2
L
Jormungandr
5,132
513
75
8
0
196,966
0
W
Ra
5,105
511
72
7
0
189,521
3
L
Merlin
4,937
494
52
5
0
170,914
2
L
Sylvanus
4,678
468
63
6
0
178,464
2
L
Odin
4,505
451
26
3
0
191,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role