Player Matchup

Amaterasu
Amaterasu
Chocolizzy
Amaterasu
Level 90
God Stats
11W - 9L
1,659 SR
Queue Stats
29W - 26L
1,597 Elo+
Party 2
Yu Huang
Yu Huang
Crn1-Reaper
Yu Huang
Level 107
God Stats
12W - 10L
1,550 SR
Queue Stats
152W - 118L
1,660 Elo+
Party 2
Loki
Loki
Nortin
Loki
Level 120
God Stats
2W - 0L
1,637 SR
Queue Stats
68W - 38L
1,664 Elo+
Party 2
Cabrakan
Cabrakan
OneWhoIsExpected
Cabrakan
Level 107
God Stats
7W - 2L
1,771 SR
Queue Stats
138W - 96L
1,654 Elo+
Party 2
Izanami
Izanami
RoseRiskyYT
Izanami
Level 125
God Stats
15W - 14L
1,497 SR
Queue Stats
396W - 443L
1,544 Elo+
Solo
Team Averages
Level 110
1,623 SR
1,624 Elo+

VS

Team Averages
Level 87
1,564 SR
1,449 Elo+
Fenrir
Fenrir
EL-ApeX
Fenrir
Level 128
God Stats
2W - 5L
1,363 SR
Queue Stats
184W - 183L
1,602 Elo+
Solo
Cthulhu
Cthulhu
MANGODXX
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
SensoryComet55
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 1
Jing Wei
Jing Wei
cinnaminna
Jing Wei
Level 120
God Stats
13W - 13L
1,614 SR
Queue Stats
431W - 420L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
pwn2u2up
Baron Samedi
Level 148
God Stats
12W - 17L
1,845 SR
Queue Stats
280W - 355L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chocolizzy
Amaterasu
20
7 / 2 / 21
16,524
826
21,342
23,471
21,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
Crn1-Reaper
Yu Huang
20
5 / 2 / 11
15,191
760
15,658
13,573
7,305
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Nortin
Loki
20
16 / 2 / 10
16,976
849
31,226
19,197
10,487
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 17
14,078
704
14,424
29,354
54,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
RoseRiskyYT
Izanami
20
11 / 3 / 16
15,301
765
33,915
20,803
10,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EL-ApeX
Fenrir
20
6 / 10 / 4
13,744
687
26,151
34,689
28,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MANGODXX
Cthulhu
18
0 / 5 / 5
11,746
587
11,869
28,539
39,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
18
2 / 12 / 4
11,797
590
9,865
21,416
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
cinnaminna
Jing Wei
20
3 / 6 / 4
13,562
678
11,341
17,525
7,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
pwn2u2up
Baron Samedi
20
3 / 9 / 7
14,129
706
17,783
27,111
14,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
42
Kills
14
14
Deaths
42
75
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chocolizzy
Amaterasu
7
2
21
8.75
W
Yu Huang
Crn1-Reaper
Yu Huang
5
2
11
5.25
L
Fenrir
EL-ApeX
Fenrir
6
10
4
0.8
L
Cthulhu
MANGODXX
Cthulhu
0
5
5
0.5
W
Loki
Nortin
Loki
16
2
10
10.5
W
3
5
17
2.3
W
Izanami
RoseRiskyYT
Izanami
11
3
16
6.33
L
Kukulkan
2
12
4
0.33
L
Jing Wei
cinnaminna
Jing Wei
3
6
4
0.83
L
Baron Samedi
pwn2u2up
Baron Samedi
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,565
Damage
77,009
106,398
Taken
129,280
104,770
Mitigated
100,470
22,105
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chocolizzy
Amaterasu
21,342
5,969
1,456
7,097
23,471
21,486
2,464
9,211
14,044
19,099
54,095
W
Yu Huang
Crn1-Reaper
Yu Huang
15,658
803
0
2,800
13,573
7,305
1,702
4,592
8,858
75,456
0
L
Fenrir
EL-ApeX
Fenrir
26,151
6,315
0
4,466
34,689
28,799
0
9,182
25,031
97
55,585
L
Cthulhu
MANGODXX
Cthulhu
11,869
928
0
0
28,539
39,498
0
8,650
19,204
31,311
0
W
Loki
Nortin
Loki
31,226
10,923
0
5,535
19,197
10,487
0
5,388
13,604
99
86,015
W
14,424
1,698
939
976
29,354
54,703
346
10,112
18,832
20,920
0
W
Izanami
RoseRiskyYT
Izanami
33,915
24,781
0
3,302
20,803
10,789
3,988
9,145
11,446
0
82,727
L
Kukulkan
9,865
2,142
0
676
21,416
10,334
0
6,081
15,295
27,135
0
L
Jing Wei
cinnaminna
Jing Wei
11,341
9,325
0
3,433
17,525
7,768
0
5,001
12,304
0
51,588
L
Baron Samedi
pwn2u2up
Baron Samedi
17,783
1,380
2,093
4,835
27,111
14,071
705
6,121
20,594
63,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,070
Gold Earned
64,978
406
Minions Killed
331
0
Camps Cleared
0
2,203,806
Distance Traveled
1,538,321
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,524
826
114
6
0
482,626
0
W
Yu Huang
15,191
760
117
6
0
427,385
4
L
Fenrir
13,744
687
71
4
0
306,752
0
L
Cthulhu
11,746
587
37
2
0
330,429
0
W
Loki
16,976
849
74
4
0
456,518
2
W
Cabrakan
14,078
704
10
1
0
429,717
1
W
Izanami
15,301
765
91
5
0
407,560
1
L
Kukulkan
11,797
590
33
2
0
225,714
0
L
Jing Wei
13,562
678
89
4
0
370,551
11
L
Baron Samedi
14,129
706
101
5
0
304,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role