Player Matchup

Xing Tian
Xing Tian
Original Rule
Xing Tian
Level 158
God Stats
1W - 0L
1,619 SR
Queue Stats
25W - 18L
1,412 Elo+
Party 2
Scylla
Scylla
PrincessaShayxX
Scylla
Level 42
God Stats
13W - 12L
1,613 SR
Queue Stats
220W - 228L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
Shooters
Cliodhna
Level 146
God Stats
6W - 7L
1,441 SR
Queue Stats
279W - 274L
1,437 Elo+
Party 2
Team Averages
Level 115
1,558 SR
1,423 Elo+

VS

Team Averages
Level 37
1,391 SR
1,291 Elo+
Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
roro_0662
Khepri
Level 55
God Stats
9W - 16L
1,305 SR
Queue Stats
9W - 23L
1,190 Elo+
Party 1
Ne Zha
Ne Zha
xXSergioPSMXx
Ne Zha
Level 10
God Stats
2W - 7L
1,369 SR
Queue Stats
9W - 24L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Original Rule
Xing Tian
13
2 / 0 / 4
9,046
754
9,861
12,692
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 3
7,811
651
3,538
5,023
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Shooters
Cliodhna
15
6 / 2 / 3
9,589
799
14,693
11,022
4,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 2
6,887
574
6,095
8,108
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
roro_0662
Khepri
10
0 / 3 / 1
7,375
615
3,774
16,595
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 0
7,267
606
7,489
9,013
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
2
0.25
W
Xing Tian
Original Rule
Xing Tian
2
0
4
4
W
1
0
3
2.5
W
Cliodhna
Shooters
Cliodhna
6
2
3
3.75
L
Khepri
roro_0662
Khepri
0
3
1
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
17,358
28,737
Taken
33,716
13,960
Mitigated
20,939
8,917
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,095
491
0
950
8,108
2,760
0
2,712
5,396
24,260
0
W
Xing Tian
Original Rule
Xing Tian
9,861
942
0
4,608
12,692
8,278
0
3,431
9,261
21,979
0
W
3,538
817
0
717
5,023
1,441
189
2,545
2,478
21,162
0
W
Cliodhna
Shooters
Cliodhna
14,693
1,670
0
3,592
11,022
4,241
1,467
4,695
6,327
0
47,538
L
Khepri
roro_0662
Khepri
3,774
34
0
3,380
16,595
14,121
0
6,807
9,788
11,213
0
L
7,489
1,067
0
734
9,013
4,058
0
4,039
4,974
0
20,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
21,529
144
Minions Killed
85
8
Camps Cleared
3
697,844
Distance Traveled
652,688
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,887
574
44
4
3
197,357
0
W
Xing Tian
9,046
754
15
1
0
229,394
5
W
Scylla
7,811
651
42
4
3
227,250
1
W
Cliodhna
9,589
799
87
7
5
241,200
2
L
Khepri
7,375
615
12
1
0
234,696
1
L
Ne Zha
7,267
606
29
2
0
220,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role