Player Matchup

Da Ji
Da Ji
Diamond IV
EnterTxt
Da Ji
Diamond IV
Level 107
God Stats
3W - 5L
1,535 SR
Queue Stats
106W - 118L
2,069 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
Soreflower668
Baba Yaga
Platinum V
Level 100
God Stats
53W - 51L
1,675 SR
Queue Stats
114W - 146L
1,879 MMR
Party 1
Cerberus
Cerberus
Platinum III
ll 2NiCE ll
Cerberus
Platinum III
Level 158
God Stats
3W - 2L
1,733 SR
Queue Stats
149W - 187L
1,868 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,648 SR
1,939 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,606 SR
1,874 MMR
Geb
Geb
Gold I
XxSYODxX
Geb
Gold I
Level 160
God Stats
4W - 3L
1,494 SR
Queue Stats
514W - 565L
1,664 MMR
Solo
Discordia
Discordia
Platinum I
v C137 Morty v
Discordia
Platinum I
Level 109
God Stats
23W - 22L
1,581 SR
Queue Stats
76W - 70L
2,053 MMR
Party 2
Vamana
Vamana
Platinum I
vRiotz
Vamana
Platinum I
Level 134
God Stats
2W - 2L
1,742 SR
Queue Stats
67W - 61L
1,905 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EnterTxt
Da Ji
17
2 / 6 / 5
13,089
595
16,596
24,178
13,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Soreflower668
Baba Yaga
18
1 / 2 / 4
13,144
597
26,383
18,673
11,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ll 2NiCE ll
Cerberus
19
4 / 2 / 3
14,355
653
19,507
31,214
32,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesCabrakanAresBaron SamediHorus

VS

Bans
Ah Muzen CabAtlasBacchusSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 5
13,392
609
9,717
25,169
34,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
v C137 Morty v
Discordia
17
1 / 3 / 4
12,727
579
20,316
12,305
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
vRiotz
Vamana
20
8 / 3 / 1
16,003
727
33,549
41,036
37,726
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
10
10
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
EnterTxt
Da Ji
2
6
5
0.75
L
Baba Yaga
Soreflower668
Baba Yaga
1
2
4
1.5
W
1
1
5
3.5
L
Cerberus
ll 2NiCE ll
Cerberus
4
2
3
2.75
W
Discordia
v C137 Morty v
Discordia
1
3
4
1
W
Vamana
vRiotz
Vamana
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,486
Damage
63,582
74,065
Taken
78,510
57,981
Mitigated
76,815
29,826
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
EnterTxt
Da Ji
16,596
3,379
0
6,947
24,178
13,704
0
9,132
15,046
0
47,988
L
Baba Yaga
Soreflower668
Baba Yaga
26,383
1,051
0
8,198
18,673
11,753
749
6,901
11,772
88,156
0
W
9,717
1,696
689
3,309
25,169
34,736
440
17,058
8,111
21,584
0
L
Cerberus
ll 2NiCE ll
Cerberus
19,507
1,784
305
14,376
31,214
32,524
1,460
16,569
14,530
67,296
0
W
Discordia
v C137 Morty v
Discordia
20,316
777
0
1,084
12,305
4,353
1,185
5,975
6,330
75,964
0
W
Vamana
vRiotz
Vamana
33,549
15,705
2,506
10,181
41,036
37,726
1,357
23,227
17,809
6,988
69,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
42,122
305
Minions Killed
198
15
Camps Cleared
4
1,217,701
Distance Traveled
1,329,337
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,089
595
45
2
5
372,130
0
L
Baba Yaga
13,144
597
127
6
4
420,265
5
W
Geb
13,392
609
19
1
0
431,422
1
L
Cerberus
14,355
653
133
6
6
425,306
4
W
Discordia
12,727
579
115
5
2
436,597
1
W
Vamana
16,003
727
64
3
2
461,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role