Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigandFloppyD
Baron Samedi
Level 149
God Stats
18W - 14L
1,534 SR
Queue Stats
307W - 235L
1,632 Elo+
Party 2
Arachne
Arachne
Swampert121
Arachne
Level 160
God Stats
70W - 43L
1,569 SR
Queue Stats
327W - 258L
1,609 Elo+
Party 2
Team Averages
Level 154
1,534 SR
1,580 Elo+

VS

Team Averages
Level 114
1,553 SR
1,650 Elo+
Aphrodite
Aphrodite
BunnieDust
Aphrodite
Level 32
God Stats
7W - 2L
1,713 SR
Queue Stats
24W - 15L
1,638 Elo+
Solo
Neith
Neith
FBF xActivx
Neith
Level 153
God Stats
1W - 9L
1,296 SR
Queue Stats
437W - 292L
1,641 Elo+
Party 1
Bastet
Bastet
FBFDiesel
Bastet
Level 158
God Stats
8W - 7L
1,649 SR
Queue Stats
256W - 191L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
9 / 4 / 8
10,873
836
14,967
12,865
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
BigandFloppyD
Baron Samedi
15
2 / 5 / 15
10,003
769
9,841
10,729
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Swampert121
Arachne
15
8 / 4 / 6
10,238
788
13,114
15,792
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BunnieDust
Aphrodite
13
3 / 6 / 6
9,269
713
6,804
9,904
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 7 / 6
10,226
787
12,021
17,417
5,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
FBFDiesel
Bastet
12
3 / 6 / 9
9,307
716
12,295
14,552
4,212
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
19
Kills
13
13
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
4
8
3.25
W
Baron Samedi
BigandFloppyD
Baron Samedi
2
5
15
1.9
L
Aphrodite
BunnieDust
Aphrodite
3
6
6
1
L
7
7
6
1.43
L
Bastet
FBFDiesel
Bastet
3
6
9
1.25
W
Arachne
Swampert121
Arachne
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
31,120
39,386
Taken
41,873
18,751
Mitigated
14,593
11,354
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,967
8,057
0
1,719
12,865
5,282
1,081
2,605
10,260
0
35,749
W
Baron Samedi
BigandFloppyD
Baron Samedi
9,841
915
1,139
3,048
10,729
4,705
538
1,655
9,074
36,793
0
L
Aphrodite
BunnieDust
Aphrodite
6,804
936
4,324
3,092
9,904
4,902
282
2,616
7,288
19,855
0
L
12,021
4,374
0
1,533
17,417
5,479
943
5,671
11,746
0
37,843
L
Bastet
FBFDiesel
Bastet
12,295
3,407
0
1,728
14,552
4,212
66
1,632
12,920
0
16,835
W
Arachne
Swampert121
Arachne
13,114
5,679
0
5,448
15,792
8,764
1,053
3,470
12,322
0
33,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
28,802
161
Minions Killed
139
12
Camps Cleared
0
690,486
Distance Traveled
662,446
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,873
836
51
4
6
213,985
4
W
Baron Samedi
10,003
769
68
5
3
225,175
2
L
Aphrodite
9,269
713
37
3
0
211,239
1
L
Neith
10,226
787
85
7
0
205,368
2
L
Bastet
9,307
716
17
1
0
245,839
3
W
Arachne
10,238
788
42
3
3
251,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role