Player Matchup

Atlas
Atlas
B1GL3G3ND
Atlas
Level 64
God Stats
3W - 2L
1,939 SR
Queue Stats
11W - 11L
1,377 Elo+
Party 2
Bastet
Bastet
KasPRFafa
Bastet
Level 112
God Stats
7W - 2L
1,833 SR
Queue Stats
35W - 44L
1,399 Elo+
Party 2
Discordia
Discordia
blasfemina
Discordia
Level 89
God Stats
1W - 2L
1,474 SR
Queue Stats
16W - 19L
1,431 Elo+
Party 2
Team Averages
Level 88
1,749 SR
1,402 Elo+

VS

Team Averages
Level 74
1,630 SR
1,609 Elo+
Thor
Thor
LoRezFentanyl
Thor
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,575 Elo+
Party 1
Poseidon
Poseidon
VKrishna
Poseidon
Level 142
God Stats
15W - 2L
1,889 SR
Queue Stats
426W - 161L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
kEnAnNiLaToR
Xing Tian
Level 68
God Stats
13W - 3L
1,500 SR
Queue Stats
361W - 111L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
B1GL3G3ND
Atlas
16
5 / 3 / 6
12,436
732
10,075
22,650
30,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
KasPRFafa
Bastet
14
2 / 9 / 7
10,886
640
14,186
22,997
11,013
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
blasfemina
Discordia
16
5 / 1 / 5
11,643
685
19,077
9,153
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
12,439
732
14,343
18,048
7,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
VKrishna
Poseidon
16
7 / 4 / 4
12,419
731
24,048
17,639
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
kEnAnNiLaToR
Xing Tian
16
1 / 4 / 7
12,183
717
5,488
24,276
30,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
12
Kills
13
13
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
B1GL3G3ND
Atlas
5
3
6
2.67
L
Bastet
KasPRFafa
Bastet
2
9
7
0.61
W
5
4
4
1.75
W
Poseidon
VKrishna
Poseidon
7
4
4
2.25
L
Discordia
blasfemina
Discordia
5
1
5
7.5
W
Xing Tian
kEnAnNiLaToR
Xing Tian
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
43,879
54,800
Taken
59,963
46,012
Mitigated
45,745
9,180
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
B1GL3G3ND
Atlas
10,075
3,804
194
5,816
22,650
30,757
88
10,828
11,822
31,864
0
L
Bastet
KasPRFafa
Bastet
14,186
3,047
0
2,982
22,997
11,013
0
13,727
9,270
0
39,081
W
14,343
2,449
0
1,871
18,048
7,866
1,263
10,023
8,025
0
45,770
W
Poseidon
VKrishna
Poseidon
24,048
3,803
0
5,882
17,639
7,050
1,624
7,968
9,671
73,743
0
L
Discordia
blasfemina
Discordia
19,077
1,249
56
132
9,153
4,242
0
5,518
3,635
41,105
0
W
Xing Tian
kEnAnNiLaToR
Xing Tian
5,488
724
642
7,120
24,276
30,829
337
11,691
12,585
22,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
37,041
141
Minions Killed
174
4
Camps Cleared
9
933,534
Distance Traveled
920,714
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,436
732
37
2
0
297,874
0
L
Bastet
10,886
640
43
3
2
298,323
2
W
Thor
12,439
732
59
3
4
308,632
5
W
Poseidon
12,419
731
89
5
5
292,136
5
L
Discordia
11,643
685
61
4
2
337,337
2
W
Xing Tian
12,183
717
26
2
0
319,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role