Player Matchup

Chang'e
Chang'e
Gold III
Meridianz5
Chang'e
Gold III
Level 135
God Stats
2W - 3L
1,578 SR
Queue Stats
70W - 69L
1,580 MMR
Solo
Atlas
Atlas
Platinum II
campirejoe
Atlas
Platinum II
Level 160
God Stats
9W - 4L
1,698 SR
Queue Stats
246W - 261L
2,043 MMR
Solo
Artemis
Artemis
Platinum II
zUpdated
Artemis
Platinum II
Level 105
God Stats
6W - 8L
1,390 SR
Queue Stats
253W - 267L
1,955 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,555 SR
1,859 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,537 SR
1,563 MMR
Sylvanus
Sylvanus
Bronze III
Subsidized_Loans
Sylvanus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,532 MMR
Party 1
Poseidon
Poseidon
Bronze III
The3BlackNapkins
Poseidon
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,536 MMR
Party 1
Danzaburou
Danzaburou
Silver I
TheGenghisHan
Danzaburou
Silver I
Level 108
God Stats
1W - 4L
1,611 SR
Queue Stats
9W - 10L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Meridianz5
Chang'e
14
5 / 0 / 10
8,768
877
10,324
8,840
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
13
1 / 0 / 10
7,788
779
5,134
9,759
10,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
zUpdated
Artemis
13
9 / 1 / 2
9,359
936
8,894
5,394
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ah Muzen CabChaacGilgameshKumbhakarnaLancelot

VS

Bans
AphroditeAresAnubisSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
7,218
722
4,297
10,578
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 6 / 0
6,477
648
4,323
7,856
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TheGenghisHan
Danzaburou
10
0 / 5 / 1
6,319
632
5,947
10,686
4,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
1
1
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Meridianz5
Chang'e
5
0
10
10
L
1
4
0
0.25
L
0
6
0
0
L
Danzaburou
TheGenghisHan
Danzaburou
0
5
1
0.1
W
Atlas
1
0
10
6
W
Artemis
zUpdated
Artemis
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
14,567
23,993
Taken
29,120
17,559
Mitigated
17,733
7,874
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Meridianz5
Chang'e
10,324
801
1,487
4,451
8,840
3,875
967
3,581
5,259
39,409
0
L
4,297
368
475
2,023
10,578
9,627
0
4,972
5,606
8,002
0
L
4,323
223
0
378
7,856
3,133
0
4,436
3,420
28,769
0
L
Danzaburou
TheGenghisHan
Danzaburou
5,947
1,702
0
1,032
10,686
4,973
0
6,119
4,567
0
19,210
W
Atlas
5,134
2,072
0
737
9,759
10,802
305
3,937
5,822
17,690
0
W
Artemis
zUpdated
Artemis
8,894
3,609
0
1,199
5,394
2,882
1,295
1,603
3,791
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
20,014
151
Minions Killed
90
9
Camps Cleared
1
601,171
Distance Traveled
523,983
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,768
877
89
9
3
209,438
1
L
Sylvanus
7,218
722
6
1
0
174,946
7
L
Poseidon
6,477
648
56
6
0
168,134
3
L
Danzaburou
6,319
632
28
3
1
180,903
4
W
Atlas
7,788
779
24
2
2
204,132
1
W
Artemis
9,359
936
38
4
4
187,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role