Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Cholo347
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,493 Elo+
Solo
Nike
Nike
Guywithafishy
Nike
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 52L
1,481 Elo+
Solo
Cthulhu
Cthulhu
MaidenOfGore
Cthulhu
Level 57
God Stats
1W - 2L
1,397 SR
Queue Stats
165W - 198L
1,476 Elo+
Party 2
Skadi
Skadi
OhKnee
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,527 Elo+
Party 2
Team Averages
Level 46
1,479 SR
1,496 Elo+

VS

Team Averages
Level 91
1,363 SR
1,439 Elo+
Hades
Hades
Canglanjue
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,224 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NIKOxFINGA
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NamelessTress
Cthulhu
Level 104
God Stats
1W - 1L
1,172 SR
Queue Stats
70W - 64L
1,538 Elo+
Party 1
Rama
Rama
RAVMALAKHIM
Rama
Level 158
God Stats
2W - 3L
1,244 SR
Queue Stats
203W - 195L
1,418 Elo+
Solo
Amaterasu
Amaterasu
xTRIGGAxFINGGAx
Amaterasu
Level 160
God Stats
4W - 5L
1,396 SR
Queue Stats
164W - 161L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 8 / 4
7,340
667
8,493
17,499
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Cholo347
Lancelot
14
3 / 9 / 3
8,279
753
10,762
17,060
11,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 5 / 6
10,178
925
12,202
13,042
15,644
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
MaidenOfGore
Cthulhu
13
0 / 7 / 9
8,055
732
9,223
18,822
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
OhKnee
Skadi
14
2 / 6 / 5
8,228
748
10,261
11,494
5,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
5 / 4 / 14
9,390
854
10,229
12,865
13,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
NIKOxFINGA
Ah Muzen Cab
18
15 / 2 / 18
11,094
1,009
22,311
14,969
9,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
17
5 / 4 / 24
10,502
955
13,002
17,501
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 2 / 16
9,623
875
12,321
9,236
4,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
xTRIGGAxFINGGAx
Amaterasu
15
5 / 3 / 23
10,091
917
9,742
24,333
24,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
15
Kills
35
35
Deaths
15
27
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
8
4
0.5
W
Hades
5
4
14
3
L
Lancelot
Cholo347
Lancelot
3
9
3
0.5
L
8
5
6
2.2
L
Cthulhu
MaidenOfGore
Cthulhu
0
7
9
0.64
W
Ah Muzen Cab
NIKOxFINGA
Ah Muzen Cab
15
2
18
12
W
Cthulhu
5
4
24
4.25
L
Skadi
OhKnee
Skadi
2
6
5
0.75
W
5
2
16
6.5
W
Amaterasu
xTRIGGAxFINGGAx
Amaterasu
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
67,605
77,917
Taken
78,904
64,674
Mitigated
68,673
12,495
Healing
41,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,493
2,198
960
3,568
17,499
15,271
159
4,596
12,830
0
12,089
W
Hades
10,229
551
1,743
4,629
12,865
13,060
762
1,700
11,078
19,019
0
L
Lancelot
Cholo347
Lancelot
10,762
2,639
487
2,036
17,060
11,884
0
3,936
13,124
0
21,280
L
12,202
1,075
1,123
929
13,042
15,644
0
4,103
8,939
0
17,008
L
Cthulhu
MaidenOfGore
Cthulhu
9,223
371
1,187
1,540
18,822
16,084
210
4,526
14,296
18,463
0
W
Ah Muzen Cab
NIKOxFINGA
Ah Muzen Cab
22,311
10,523
1,614
9,162
14,969
9,165
2,582
2,321
12,562
29
38,162
W
Cthulhu
13,002
1,220
2,828
3,866
17,501
18,016
60
1,602
15,692
23,100
0
L
Skadi
OhKnee
Skadi
10,261
4,238
74
591
11,494
5,791
405
6,026
5,468
0
19,156
W
12,321
10,730
1,063
2,267
9,236
4,050
3,870
1,131
7,942
0
23,807
W
Amaterasu
xTRIGGAxFINGGAx
Amaterasu
9,742
3,714
1,014
13,784
24,333
24,382
941
2,469
21,644
0
16,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
50,700
111
Minions Killed
98
0
Camps Cleared
0
870,464
Distance Traveled
1,002,789
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,340
667
12
1
0
160,741
0
W
Hades
9,390
854
20
2
0
183,645
0
L
Lancelot
8,279
753
30
3
0
172,582
1
L
Nike
10,178
925
12
1
0
203,748
0
L
Cthulhu
8,055
732
24
2
0
166,139
0
W
Ah Muzen Cab
11,094
1,009
29
3
0
202,281
1
W
Cthulhu
10,502
955
30
3
0
204,278
3
L
Skadi
8,228
748
33
3
0
167,254
1
W
Rama
9,623
875
13
1
0
189,870
0
W
Amaterasu
10,091
917
6
1
0
222,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role