Player Matchup

Tyr
Tyr
Celestial500
Tyr
Level 80
God Stats
9W - 9L
1,471 SR
Queue Stats
77W - 73L
1,649 Elo+
Party 1
Izanami
Izanami
Cookst3r
Izanami
Level 138
God Stats
4W - 1L
1,906 SR
Queue Stats
82W - 66L
1,652 Elo+
Party 1
Jormungandr
Jormungandr
Emain
Jormungandr
Level 128
God Stats
1W - 3L
1,325 SR
Queue Stats
74W - 93L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
RealBregg
Tsukuyomi
Level 122
God Stats
2W - 2L
1,778 SR
Queue Stats
59W - 48L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatsNeatBro
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,851 SR
Queue Stats
102W - 85L
1,656 Elo+
Party 1
Team Averages
Level 119
1,666 SR
1,609 Elo+

VS

Team Averages
Level 80
1,749 SR
1,601 Elo+
Chaac
Chaac
DarksoldierJB
Chaac
Level 128
God Stats
0W - 1L
1,682 SR
Queue Stats
47W - 36L
1,637 Elo+
Party 2
Sol
Sol
DeusSpectre
Sol
Level 88
God Stats
2W - 2L
1,852 SR
Queue Stats
34W - 27L
1,585 Elo+
Party 2
Scylla
Scylla
Kyokushini
Scylla
Level 28
God Stats
0W - 1L
1,719 SR
Queue Stats
10W - 6L
1,611 Elo+
Party 2
Ullr
Ullr
Llam6s
Ullr
Level 27
God Stats
2W - 1L
1,938 SR
Queue Stats
18W - 11L
1,584 Elo+
Solo
Mulan
Mulan
LāArepa
Mulan
Level 129
God Stats
14W - 14L
1,550 SR
Queue Stats
84W - 61L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 16
9,036
753
10,258
8,571
6,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Cookst3r
Izanami
18
4 / 2 / 10
10,371
864
15,239
14,325
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Emain
Jormungandr
17
6 / 4 / 16
10,182
849
9,171
15,156
15,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
RealBregg
Tsukuyomi
18
8 / 1 / 6
10,568
881
9,497
9,768
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
ThatsNeatBro
Morgan Le Fay
19
10 / 1 / 10
11,043
920
14,943
9,877
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
7,815
651
7,741
18,312
16,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 2
8,919
743
11,305
12,124
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Kyokushini
Scylla
14
2 / 8 / 4
8,252
688
5,666
10,498
4,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Llam6s
Ullr
14
0 / 7 / 4
7,628
636
5,123
10,884
4,705
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
LāArepa
Mulan
15
1 / 3 / 2
8,399
700
8,487
15,424
12,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
30
Kills
7
8
Deaths
30
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
W
Izanami
Cookst3r
Izanami
4
2
10
4.5
L
0
8
5
0.31
L
4
4
2
1.25
W
Jormungandr
Emain
Jormungandr
6
4
16
3.5
L
Scylla
Kyokushini
Scylla
2
8
4
0.5
L
Ullr
Llam6s
Ullr
0
7
4
0.29
L
Mulan
LāArepa
Mulan
1
3
2
0.67
W
Tsukuyomi
RealBregg
Tsukuyomi
8
1
6
11
W
Morgan Le Fay
ThatsNeatBro
Morgan Le Fay
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,108
Damage
38,322
57,697
Taken
67,242
38,096
Mitigated
43,150
11,913
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,258
520
0
528
8,571
6,967
0
3,000
5,447
0
15,752
W
Izanami
Cookst3r
Izanami
15,239
11,758
0
7,341
14,325
6,550
4,364
2,068
11,902
0
56,732
L
7,741
1,885
0
3,200
18,312
16,998
0
6,379
11,933
0
22,117
L
11,305
4,326
0
3,271
12,124
5,249
1,100
4,756
7,368
27,440
0
W
Jormungandr
Emain
Jormungandr
9,171
2,789
150
484
15,156
15,561
220
6,200
8,834
21,441
0
L
Scylla
Kyokushini
Scylla
5,666
179
0
0
10,498
4,015
0
5,467
5,031
18,137
0
L
Ullr
Llam6s
Ullr
5,123
2,840
0
0
10,884
4,705
50
3,510
7,374
0
17,585
L
Mulan
LāArepa
Mulan
8,487
1,075
0
4,175
15,424
12,183
0
4,002
11,422
0
33,439
W
Tsukuyomi
RealBregg
Tsukuyomi
9,497
2,624
0
1,689
9,768
4,398
2,884
2,522
7,081
0
41,404
W
Morgan Le Fay
ThatsNeatBro
Morgan Le Fay
14,943
958
0
1,721
9,877
4,620
1,296
3,181
6,511
45,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
41,013
281
Minions Killed
192
0
Camps Cleared
0
1,310,350
Distance Traveled
1,189,234
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,036
753
20
2
0
296,906
0
W
Izanami
10,371
864
101
8
0
213,608
0
L
Chaac
7,815
651
41
3
0
248,510
1
L
Sol
8,919
743
42
4
0
241,313
0
W
Jormungandr
10,182
849
19
2
0
250,409
2
L
Scylla
8,252
688
17
1
0
212,087
2
L
Ullr
7,628
636
24
2
0
235,701
1
L
Mulan
8,399
700
68
6
0
251,623
2
W
Tsukuyomi
10,568
881
69
6
0
265,378
2
W
Morgan Le Fay
11,043
920
72
6
0
284,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role