Player Matchup

Thanatos
Thanatos
Agent SPAM
Thanatos
Level 155
God Stats
41W - 54L
1,421 SR
Queue Stats
224W - 253L
1,303 Elo+
Solo
Ullr
Ullr
B1GHOMiE420
Ullr
Level 156
God Stats
11W - 7L
1,450 SR
Queue Stats
80W - 99L
1,338 Elo+
Solo
Sol
Sol
My--Cow
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 1
Olorun
Olorun
Sukura47
Olorun
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 59L
1,319 Elo+
Solo
Bacchus
Bacchus
blittim
Bacchus
Level 77
God Stats
16W - 10L
1,482 SR
Queue Stats
104W - 97L
1,411 Elo+
Party 1
Team Averages
Level 108
1,471 SR
1,292 Elo+

VS

Team Averages
Level 57
1,428 SR
1,335 Elo+
Thanatos
Thanatos
duskdeath
Thanatos
Level 108
God Stats
10W - 10L
1,504 SR
Queue Stats
121W - 148L
1,384 Elo+
Party 2
Medusa
Medusa
fffbbbaaa2
Medusa
Level 28
God Stats
36W - 64L
1,442 SR
Queue Stats
36W - 75L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
fishmojo
Cthulhu
Level 6
God Stats
3W - 6L
1,299 SR
Queue Stats
7W - 16L
1,254 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itsyaboiGIZA
Morgan Le Fay
Level 49
God Stats
64W - 68L
1,444 SR
Queue Stats
119W - 136L
1,336 Elo+
Solo
Charybdis
Charybdis
jcon1524
Charybdis
Level 92
God Stats
29W - 26L
1,453 SR
Queue Stats
120W - 123L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agent SPAM
Thanatos
14
3 / 6 / 1
9,273
422
9,848
21,391
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 0
8,916
405
8,916
14,416
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
16
0 / 2 / 1
9,751
443
5,380
21,066
9,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Sukura47
Olorun
15
1 / 3 / 4
9,431
429
9,493
21,844
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
blittim
Bacchus
14
1 / 2 / 3
9,188
418
13,258
24,945
32,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
duskdeath
Thanatos
20
13 / 1 / 3
12,845
584
28,615
28,568
17,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
fffbbbaaa2
Medusa
13
0 / 3 / 4
8,536
388
10,256
12,644
5,246
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
fishmojo
Cthulhu
15
0 / 0 / 4
9,285
422
4,346
11,861
12,153
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
itsyaboiGIZA
Morgan Le Fay
17
2 / 0 / 6
10,976
499
14,450
11,265
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
jcon1524
Charybdis
15
3 / 1 / 5
10,072
458
16,817
17,168
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
18
18
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Agent SPAM
Thanatos
3
6
1
0.58
L
0
5
0
0
L
Sol
0
2
1
0.25
L
Olorun
Sukura47
Olorun
1
3
4
1
L
Bacchus
blittim
Bacchus
1
2
3
1.25
W
Thanatos
duskdeath
Thanatos
13
1
3
14.5
W
Medusa
fffbbbaaa2
Medusa
0
3
4
0.67
W
Cthulhu
fishmojo
Cthulhu
0
0
4
2
W
Morgan Le Fay
itsyaboiGIZA
Morgan Le Fay
2
0
6
5
W
Charybdis
jcon1524
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,895
Damage
74,484
103,662
Taken
81,506
67,881
Mitigated
47,583
49,470
Healing
46,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Agent SPAM
Thanatos
9,848
2,245
316
16,548
21,391
9,124
0
2,947
18,444
0
58,482
L
8,916
4,918
0
585
14,416
6,148
0
3,546
10,870
0
74,856
L
Sol
5,380
1,184
28
12,258
21,066
9,991
1,584
9,432
11,634
70,594
7,714
L
Olorun
Sukura47
Olorun
9,493
2,364
2,699
9,779
21,844
9,875
1,399
1,569
20,275
55,183
0
L
Bacchus
blittim
Bacchus
13,258
1,553
380
6,877
24,945
32,743
99
1,119
23,826
45,566
0
W
Thanatos
duskdeath
Thanatos
28,615
10,671
0
30,714
28,568
17,019
0
4,951
23,617
0
139,106
W
Medusa
fffbbbaaa2
Medusa
10,256
4,941
690
891
12,644
5,246
1,955
8,819
3,825
0
43,155
W
Cthulhu
fishmojo
Cthulhu
4,346
1,108
0
2,918
11,861
12,153
815
566
11,295
48,488
0
W
Morgan Le Fay
itsyaboiGIZA
Morgan Le Fay
14,450
3,197
0
3,404
11,265
5,908
1,877
3,965
7,300
73,246
5,963
W
Charybdis
jcon1524
Charybdis
16,817
12,192
0
7,636
17,168
7,257
2,013
9,492
7,676
0
75,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,559
Gold Earned
51,714
471
Minions Killed
515
0
Camps Cleared
0
1,845,521
Distance Traveled
2,028,338
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,273
422
92
4
0
391,489
3
L
Ullr
8,916
405
98
4
0
272,486
5
L
Sol
9,751
443
126
6
0
388,494
0
L
Olorun
9,431
429
104
5
0
362,296
1
L
Bacchus
9,188
418
51
2
0
430,756
1
W
Thanatos
12,845
584
171
8
0
457,072
0
W
Medusa
8,536
388
61
3
0
396,254
0
W
Cthulhu
9,285
422
59
3
0
384,449
0
W
Morgan Le Fay
10,976
499
104
5
0
417,401
0
W
Charybdis
10,072
458
120
5
0
373,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role