Player Matchup

Mulan
Mulan
JustinProulx
Mulan
Level 144
God Stats
2W - 0L
1,609 SR
Queue Stats
91W - 39L
1,708 Elo+
Party 1
Bakasura
Bakasura
King7Sins
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,723 Elo+
Party 1
Hades
Hades
Nockrix
Hades
Level 123
God Stats
1W - 0L
1,734 SR
Queue Stats
88W - 45L
1,662 Elo+
Party 1
Agni
Agni
Spawn-da-hunter
Agni
Level 119
God Stats
2W - 0L
1,671 SR
Queue Stats
165W - 118L
1,570 Elo+
Party 1
Ymir
Ymir
imm8
Ymir
Level 68
God Stats
4W - 3L
1,403 SR
Queue Stats
143W - 108L
1,613 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,655 Elo+

VS

Team Averages
Level 122
1,506 SR
1,524 Elo+
Danzaburou
Danzaburou
ButtWhisk
Danzaburou
Level 136
God Stats
19W - 9L
1,647 SR
Queue Stats
502W - 552L
1,460 Elo+
Solo
Serqet
Serqet
LunaArche
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Taichow
Awilix
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 201L
1,619 Elo+
Party 2
Hercules
Hercules
Zaharu
Hercules
Level 158
God Stats
9W - 10L
1,509 SR
Queue Stats
351W - 371L
1,534 Elo+
Party 2
Khepri
Khepri
o0EQUINOX0o
Khepri
Level 141
God Stats
0W - 1L
1,372 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 23
11,807
908
22,424
21,211
15,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
King7Sins
Bakasura
18
11 / 3 / 19
11,171
859
21,564
14,413
14,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
Nockrix
Hades
17
7 / 5 / 19
10,855
835
20,070
21,333
15,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 22
10,031
772
13,122
8,285
3,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
imm8
Ymir
16
3 / 3 / 25
10,273
790
8,315
17,591
14,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButtWhisk
Danzaburou
14
2 / 8 / 5
8,189
630
15,285
17,093
10,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
LunaArche
Serqet
13
0 / 8 / 7
7,594
584
7,540
17,070
16,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Taichow
Awilix
17
9 / 8 / 5
10,418
801
17,950
21,408
15,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Zaharu
Hercules
14
2 / 7 / 9
8,449
650
9,963
21,546
25,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
18
4 / 4 / 7
10,203
785
8,474
18,916
21,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
50
35
Kills
17
17
Deaths
35
108
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ButtWhisk
Danzaburou
2
8
5
0.56
W
11
2
23
11.25
W
Bakasura
King7Sins
Bakasura
11
3
19
6.83
L
Serqet
LunaArche
Serqet
0
8
7
0.44
W
Hades
Nockrix
Hades
7
5
19
3.3
W
3
4
22
3.5
L
Awilix
Taichow
Awilix
9
8
5
1.44
L
Hercules
Zaharu
Hercules
2
7
9
0.93
W
Ymir
imm8
Ymir
3
3
25
5.17
L
Khepri
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,495
Damage
59,212
82,833
Taken
96,033
63,262
Mitigated
88,049
37,808
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ButtWhisk
Danzaburou
15,285
5,084
2,130
2,867
17,093
10,057
0
6,367
9,527
0
30,999
W
22,424
5,063
746
8,971
21,211
15,972
2,098
1,888
19,079
0
31,202
W
Bakasura
King7Sins
Bakasura
21,564
14,007
1,288
3,220
14,413
14,165
1,914
1,008
13,229
0
21,800
L
Serqet
LunaArche
Serqet
7,540
634
0
386
17,070
16,041
0
9,407
7,304
0
9,759
W
Hades
Nockrix
Hades
20,070
1,565
4,169
10,347
21,333
15,053
1,207
3,739
17,154
44,270
0
W
13,122
1,067
504
586
8,285
3,537
1,595
328
7,957
31,470
0
L
Awilix
Taichow
Awilix
17,950
5,807
1,240
2,981
21,408
15,011
0
8,864
10,883
0
25,226
L
Hercules
Zaharu
Hercules
9,963
2,233
89
4,879
21,546
25,833
0
6,959
13,268
0
17,884
W
Ymir
imm8
Ymir
8,315
1,500
4,617
3,360
17,591
14,535
961
1,246
15,791
15,355
0
L
Khepri
8,474
741
871
3,767
18,916
21,107
0
9,910
8,564
23,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,137
Gold Earned
44,853
137
Minions Killed
100
0
Camps Cleared
0
1,193,882
Distance Traveled
1,014,843
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,189
630
32
2
0
171,730
2
W
Mulan
11,807
908
17
1
0
245,543
0
W
Bakasura
11,171
859
17
1
0
269,752
0
L
Serqet
7,594
584
15
1
0
209,043
0
W
Hades
10,855
835
62
5
0
222,177
0
W
Agni
10,031
772
34
3
0
221,284
0
L
Awilix
10,418
801
22
2
0
207,764
0
L
Hercules
8,449
650
19
1
0
209,168
3
W
Ymir
10,273
790
7
1
0
235,126
0
L
Khepri
10,203
785
12
1
0
217,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role