Player Matchup

Hercules
Hercules
Ares Reigns
Hercules
Level 24
God Stats
1W - 3L
1,126 SR
Queue Stats
43W - 43L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
CheakClapper107
Cabrakan
Level 22
God Stats
2W - 1L
1,766 SR
Queue Stats
14W - 5L
1,610 Elo+
Party 4
Charybdis
Charybdis
IGxNeat
Charybdis
Level 144
God Stats
8W - 2L
1,646 SR
Queue Stats
387W - 344L
1,579 Elo+
Party 4
Janus
Janus
OGS Ray
Janus
Level 109
God Stats
2W - 1L
1,530 SR
Queue Stats
62W - 53L
1,491 Elo+
Party 2
Thanatos
Thanatos
Tartarus Reigns
Thanatos
Level 57
God Stats
4W - 9L
1,217 SR
Queue Stats
77W - 94L
1,420 Elo+
Party 2
Team Averages
Level 71
1,457 SR
1,513 Elo+

VS

Team Averages
Level 54
1,419 SR
1,504 Elo+
Neith
Neith
BRENDA Mxx
Neith
Level 106
God Stats
7W - 7L
1,566 SR
Queue Stats
797W - 805L
1,457 Elo+
Party 1
Charybdis
Charybdis
ChiefSoaris
Charybdis
Level 64
God Stats
1W - 2L
1,359 SR
Queue Stats
5W - 3L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
Droman941249131
Nu Wa
Level 49
God Stats
54W - 61L
1,467 SR
Queue Stats
91W - 107L
1,397 Elo+
Solo
Thanatos
Thanatos
medrare_chicken
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 3
Hel
Hel
zNVz Empire
Hel
Level 48
God Stats
8W - 11L
1,204 SR
Queue Stats
207W - 244L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ares Reigns
Hercules
6
2 / 1 / 0
4,330
722
1,751
3,528
1,580
Cabrakan
6
0 / 0 / 1
4,147
691
1,658
4,649
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
IGxNeat
Charybdis
7
1 / 0 / 0
3,806
634
3,622
3,840
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
OGS Ray
Janus
8
1 / 0 / 0
4,463
744
2,105
2,089
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
7
1 / 0 / 1
4,172
695
1,577
4,362
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 1 / 0
4,068
678
1,292
4,241
1,510
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ChiefSoaris
Charybdis
6
0 / 0 / 0
3,366
561
2,736
4,499
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 3 / 0
3,983
664
1,727
3,568
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
1
0 / 0 / 0
2,715
453
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,655
609
1,717
4,138
1,580
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ares Reigns
Hercules
2
1
0
2
L
Neith
0
1
0
0
W
Cabrakan
0
0
1
0.5
L
Charybdis
ChiefSoaris
Charybdis
0
0
0
0
L
1
3
0
0.33
W
Charybdis
IGxNeat
Charybdis
1
0
0
1
W
Janus
OGS Ray
Janus
1
0
0
1
W
Thanatos
1
0
1
1.5
L
Thanatos
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,713
Damage
7,472
18,468
Taken
16,446
7,788
Mitigated
4,877
8,599
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ares Reigns
Hercules
1,751
375
0
650
3,528
1,580
0
1,289
2,093
0
19,079
L
Neith
1,292
312
0
993
4,241
1,510
0
1,921
2,136
0
25,515
W
Cabrakan
1,658
132
236
1,777
4,649
3,111
0
1,058
3,591
12,740
6,146
L
Charybdis
ChiefSoaris
Charybdis
2,736
2,121
0
2,349
4,499
1,032
0
532
3,967
0
18,682
L
1,727
548
0
154
3,568
755
0
0
3,568
14,124
0
W
Charybdis
IGxNeat
Charybdis
3,622
2,191
0
1,964
3,840
1,188
0
659
3,181
0
20,468
W
Janus
OGS Ray
Janus
2,105
374
0
760
2,089
603
0
0
2,089
25,870
0
W
Thanatos
1,577
769
0
3,212
4,362
1,306
0
230
4,070
0
22,994
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
1,717
342
792
2,030
4,138
1,580
0
524
3,614
9,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,918
Gold Earned
17,787
194
Minions Killed
124
0
Camps Cleared
0
607,374
Distance Traveled
447,742
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,330
722
33
6
0
123,472
1
L
Neith
4,068
678
52
9
0
113,994
2
W
Cabrakan
4,147
691
30
5
0
112,023
1
L
Charybdis
3,366
561
36
6
0
96,042
0
L
Nu Wa
3,983
664
25
4
0
122,753
0
W
Charybdis
3,806
634
35
6
0
121,896
3
W
Janus
4,463
744
50
8
0
114,523
2
W
Thanatos
4,172
695
46
8
0
135,460
0
L
Thanatos
2,715
453
0
0
0
0
0
L
Hel
3,655
609
11
2
0
114,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role