Player Matchup

Ao Kuang
Ao Kuang
LikelyToFeed
Ao Kuang
Level 142
God Stats
2W - 0L
1,771 SR
Queue Stats
89W - 54L
1,601 Elo+
Party 1
Achilles
Achilles
MacSuMs1
Achilles
Level 61
God Stats
2W - 0L
1,776 SR
Queue Stats
98W - 76L
1,617 Elo+
Party 1
Hades
Hades
salvan0982
Hades
Level 63
God Stats
2W - 0L
1,566 SR
Queue Stats
37W - 25L
1,530 Elo+
Party 1
Team Averages
Level 89
1,705 SR
1,583 Elo+

VS

Team Averages
Level 82
1,560 SR
1,772 Elo+
Serqet
Serqet
NuckingFutsBro
Serqet
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
PapíChristian
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 11L
1,869 Elo+
Party 2
Nemesis
Nemesis
aDKillem
Nemesis
Level 48
God Stats
1W - 1L
1,681 SR
Queue Stats
13W - 5L
1,918 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LikelyToFeed
Ao Kuang
17
10 / 1 / 8
13,311
832
20,557
29,842
42,650
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
MacSuMs1
Achilles
15
7 / 2 / 10
11,693
731
20,679
19,188
24,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
16
3 / 3 / 14
11,708
732
19,276
16,286
9,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,865
617
9,334
22,463
19,178
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
15
3 / 7 / 1
10,341
646
17,042
22,820
12,657
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
aDKillem
Nemesis
14
2 / 5 / 2
9,893
618
11,438
23,629
21,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
6
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
LikelyToFeed
Ao Kuang
10
1
8
14
W
Achilles
MacSuMs1
Achilles
7
2
10
6
L
1
8
4
0.38
L
Hun Batz
3
7
1
0.5
L
Nemesis
aDKillem
Nemesis
2
5
2
0.6
W
Hades
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,512
Damage
37,814
65,316
Taken
68,912
76,357
Mitigated
53,282
25,304
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
LikelyToFeed
Ao Kuang
20,557
4,553
0
14,159
29,842
42,650
781
818
28,727
43,979
0
W
Achilles
MacSuMs1
Achilles
20,679
6,334
0
1,421
19,188
24,444
207
266
17,850
0
40,154
L
9,334
975
0
187
22,463
19,178
0
12,205
9,719
315
24,840
L
Hun Batz
17,042
5,107
0
625
22,820
12,657
0
13,780
8,586
40
48,441
L
Nemesis
aDKillem
Nemesis
11,438
6,218
0
2,511
23,629
21,447
0
12,503
10,554
84
26,854
W
Hades
19,276
1,343
3,486
6,238
16,286
9,263
1,325
238
15,240
44,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
30,099
139
Minions Killed
115
7
Camps Cleared
4
885,656
Distance Traveled
890,130
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,311
832
33
2
5
299,792
2
W
Achilles
11,693
731
32
2
2
301,391
2
L
Serqet
9,865
617
36
2
2
299,248
4
L
Hun Batz
10,341
646
58
4
1
283,584
1
L
Nemesis
9,893
618
21
1
1
307,298
0
W
Hades
11,708
732
74
5
0
284,473
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role