Player Matchup

Hou Yi
Hou Yi
Copexz
Hou Yi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,518 Elo+
Party 3
King Arthur
King Arthur
DivineSpawn
King Arthur
Level 138
God Stats
2W - 6L
1,415 SR
Queue Stats
152W - 148L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
PapiMariachi
Sylvanus
Level 88
God Stats
2W - 1L
1,876 SR
Queue Stats
10W - 15L
1,462 Elo+
Party 3
Fenrir
Fenrir
Rambeauxx
Fenrir
Level 86
God Stats
3W - 5L
1,567 SR
Queue Stats
10W - 15L
1,532 Elo+
Party 3
Discordia
Discordia
nicopunk99
Discordia
Level 108
God Stats
6W - 11L
1,541 SR
Queue Stats
41W - 34L
1,545 Elo+
Solo
Team Averages
Level 108
1,580 SR
1,514 Elo+

VS

Team Averages
Level 105
1,629 SR
1,502 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Byuhim
Ravana
Level 88
God Stats
2W - 1L
1,447 SR
Queue Stats
67W - 67L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
DarthSlaw
Zhong Kui
Level 128
God Stats
3W - 1L
1,764 SR
Queue Stats
121W - 82L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Hoggut
Jormungandr
Level 118
God Stats
22W - 8L
1,763 SR
Queue Stats
487W - 492L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
allgravybaby
Guan Yu
Level 62
God Stats
18W - 6L
1,674 SR
Queue Stats
198W - 174L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Copexz
Hou Yi
19
2 / 2 / 3
12,007
480
12,859
17,220
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DivineSpawn
King Arthur
18
2 / 3 / 2
11,898
476
22,876
27,371
32,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
PapiMariachi
Sylvanus
15
1 / 4 / 5
10,625
425
7,264
23,425
31,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Rambeauxx
Fenrir
15
4 / 9 / 1
10,388
416
12,227
27,691
13,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
nicopunk99
Discordia
19
2 / 2 / 2
12,379
495
13,940
11,752
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
2 / 4 / 5
11,727
469
11,349
21,159
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Byuhim
Ravana
20
3 / 1 / 10
12,784
511
15,443
15,117
8,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
DarthSlaw
Zhong Kui
20
9 / 4 / 3
12,769
511
19,536
17,764
12,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Hoggut
Jormungandr
18
1 / 1 / 5
11,832
473
10,118
14,998
19,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
allgravybaby
Guan Yu
20
5 / 1 / 5
13,069
523
18,189
26,154
38,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
20
20
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
4
5
1.13
W
Ravana
Byuhim
Ravana
3
1
10
8
L
Hou Yi
Copexz
Hou Yi
2
2
3
1.75
W
Zhong Kui
DarthSlaw
Zhong Kui
9
4
3
2.63
L
King Arthur
DivineSpawn
King Arthur
2
3
2
1
W
Jormungandr
Hoggut
Jormungandr
1
1
5
3.5
L
Sylvanus
PapiMariachi
Sylvanus
1
4
5
0.88
L
Fenrir
Rambeauxx
Fenrir
4
9
1
0.5
W
Guan Yu
allgravybaby
Guan Yu
5
1
5
7.5
L
Discordia
nicopunk99
Discordia
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,166
Damage
74,635
107,459
Taken
95,192
91,586
Mitigated
88,235
26,062
Healing
40,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,349
5,891
0
5,468
21,159
9,336
877
2,408
18,751
0
104,504
W
Ravana
Byuhim
Ravana
15,443
4,414
0
7,924
15,117
8,729
0
2,789
12,328
0
130,078
L
Hou Yi
Copexz
Hou Yi
12,859
5,035
0
5,952
17,220
8,859
1,396
2,689
14,531
0
117,755
W
Zhong Kui
DarthSlaw
Zhong Kui
19,536
1,934
0
7,787
17,764
12,230
2,259
6,422
11,342
103,418
0
L
King Arthur
DivineSpawn
King Arthur
22,876
2,701
0
4,357
27,371
32,976
239
4,008
23,363
937
106,075
W
Jormungandr
Hoggut
Jormungandr
10,118
3,132
0
3,842
14,998
19,236
2,292
3,983
11,015
78,315
0
L
Sylvanus
PapiMariachi
Sylvanus
7,264
1,565
1,691
6,732
23,425
31,130
0
9,751
13,674
43,479
589
L
Fenrir
Rambeauxx
Fenrir
12,227
2,689
0
6,830
27,691
13,285
1,721
7,783
19,908
0
81,190
W
Guan Yu
allgravybaby
Guan Yu
18,189
3,065
2,631
13,281
26,154
38,704
446
5,256
20,898
0
103,456
L
Discordia
nicopunk99
Discordia
13,940
777
0
500
11,752
5,336
637
5,423
6,329
124,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,297
Gold Earned
62,181
702
Minions Killed
803
0
Camps Cleared
0
2,256,237
Distance Traveled
2,429,303
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,727
469
156
6
0
455,441
8
W
Ravana
12,784
511
156
6
0
524,922
1
L
Hou Yi
12,007
480
175
7
0
436,687
3
W
Zhong Kui
12,769
511
167
7
0
461,255
4
L
King Arthur
11,898
476
160
6
0
457,962
7
W
Jormungandr
11,832
473
148
6
0
485,055
3
L
Sylvanus
10,625
425
60
2
0
440,738
6
L
Fenrir
10,388
416
99
4
0
456,328
0
W
Guan Yu
13,069
523
176
7
0
502,630
1
L
Discordia
12,379
495
208
8
0
464,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role