Player Matchup

Khepri
Khepri
Chief Monkey680
Khepri
Level 29
God Stats
17W - 18L
1,432 SR
Queue Stats
57W - 79L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
ChorpaFuego
Sun Wukong
Level 17
God Stats
1W - 4L
1,520 SR
Queue Stats
7W - 20L
1,337 Elo+
Solo
Danzaburou
Danzaburou
DeathsMistressxx
Danzaburou
Level 66
God Stats
1W - 1L
1,452 SR
Queue Stats
2W - 2L
1,765 Elo+
Party 2
Chernobog
Chernobog
GoldenGambee
Chernobog
Level 82
God Stats
16W - 25L
1,484 SR
Queue Stats
168W - 159L
1,506 Elo+
Party 3
Kukulkan
Kukulkan
jrent85
Kukulkan
Level 15
God Stats
1W - 1L
1,453 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 2
Team Averages
Level 42
1,468 SR
1,526 Elo+

VS

Team Averages
Level 40
1,388 SR
1,441 Elo+
Kumbhakarna
Kumbhakarna
Doyoulike4
Kumbhakarna
Level 69
God Stats
1W - 0L
1,378 SR
Queue Stats
13W - 15L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
Dukelemur
Jing Wei
Level 24
God Stats
12W - 11L
1,513 SR
Queue Stats
20W - 27L
1,447 Elo+
Party 1
Da Ji
Da Ji
GRENDLES
Da Ji
Level 60
God Stats
1W - 3L
1,219 SR
Queue Stats
29W - 35L
1,483 Elo+
Party 1
Hercules
Hercules
ItsAlwaysTsunny
Hercules
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,363 Elo+
Party 1
Agni
Agni
War_zombie83
Agni
Level 28
God Stats
4W - 4L
1,329 SR
Queue Stats
95W - 100L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 4
11,920
627
5,686
24,545
31,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ChorpaFuego
Sun Wukong
20
2 / 7 / 3
13,052
687
14,258
30,489
30,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
DeathsMistressxx
Danzaburou
18
2 / 9 / 2
12,374
651
12,017
22,059
10,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
GoldenGambee
Chernobog
19
2 / 7 / 3
12,612
664
12,049
20,569
11,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
jrent85
Kukulkan
17
0 / 6 / 4
11,503
605
10,869
12,738
6,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Doyoulike4
Kumbhakarna
19
2 / 1 / 15
14,128
744
11,994
24,999
38,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Dukelemur
Jing Wei
20
11 / 1 / 9
15,760
829
32,684
16,393
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
GRENDLES
Da Ji
20
13 / 3 / 12
15,450
813
29,484
17,233
11,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
20
2 / 1 / 10
13,355
703
12,481
18,995
21,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 1 / 7
15,041
792
13,933
13,117
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
7
Kills
32
32
Deaths
7
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Sun Wukong
ChorpaFuego
Sun Wukong
2
7
3
0.5
L
Danzaburou
DeathsMistressxx
Danzaburou
2
9
2
0.33
W
Kumbhakarna
Doyoulike4
Kumbhakarna
2
1
15
9.5
W
Jing Wei
Dukelemur
Jing Wei
11
1
9
15.5
W
Da Ji
GRENDLES
Da Ji
13
3
12
6.33
L
Chernobog
GoldenGambee
Chernobog
2
7
3
0.5
W
Hercules
2
1
10
7
W
4
1
7
7.5
L
Kukulkan
jrent85
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,879
Damage
100,576
110,400
Taken
90,737
90,169
Mitigated
87,654
13,240
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,686
451
1,632
2,669
24,545
31,524
0
3,211
20,805
27,017
0
L
Sun Wukong
ChorpaFuego
Sun Wukong
14,258
2,014
0
4,167
30,489
30,237
74
6,711
23,517
0
35,665
L
Danzaburou
DeathsMistressxx
Danzaburou
12,017
3,863
0
2,567
22,059
10,397
140
5,818
16,111
0
38,324
W
Kumbhakarna
Doyoulike4
Kumbhakarna
11,994
559
0
2,835
24,999
38,983
995
5,471
19,528
25,942
0
W
Jing Wei
Dukelemur
Jing Wei
32,684
23,214
0
5,941
16,393
9,198
5,746
5,514
10,879
0
78,988
W
Da Ji
GRENDLES
Da Ji
29,484
6,796
0
2,086
17,233
11,959
1,945
1,639
15,594
0
68,320
L
Chernobog
GoldenGambee
Chernobog
12,049
6,095
0
1,637
20,569
11,343
17
5,335
14,907
0
37,481
W
Hercules
12,481
2,348
0
7,660
18,995
21,206
837
2,722
16,273
0
26,423
W
13,933
809
411
2,655
13,117
6,308
1,820
1,209
11,752
88,310
0
L
Kukulkan
jrent85
Kukulkan
10,869
446
0
568
12,738
6,668
0
4,603
7,996
38,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,461
Gold Earned
73,734
252
Minions Killed
355
0
Camps Cleared
0
1,729,439
Distance Traveled
1,981,437
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,920
627
22
1
0
354,483
4
L
Sun Wukong
13,052
687
51
3
0
369,356
0
L
Danzaburou
12,374
651
57
3
0
314,617
4
W
Kumbhakarna
14,128
744
21
1
0
416,291
3
W
Jing Wei
15,760
829
105
6
0
387,942
7
W
Da Ji
15,450
813
69
4
0
400,891
0
L
Chernobog
12,612
664
54
3
0
331,573
4
W
Hercules
13,355
703
34
2
0
398,373
6
W
Agni
15,041
792
126
7
0
377,940
3
L
Kukulkan
11,503
605
68
4
0
359,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role