Player Matchup

Scylla
Scylla
CJC331
Scylla
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 1
Lancelot
Lancelot
DireSnowy
Lancelot
Level 157
God Stats
2W - 5L
1,567 SR
Queue Stats
110W - 102L
1,537 Elo+
Party 1
Chaac
Chaac
DireVortex
Chaac
Level 126
God Stats
2W - 3L
1,529 SR
Queue Stats
13W - 11L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Mangiantini
Jormungandr
Level 105
God Stats
5W - 4L
1,614 SR
Queue Stats
94W - 80L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
WarriorWithin17
Zhong Kui
Level 159
God Stats
3W - 0L
1,390 SR
Queue Stats
108W - 101L
1,526 Elo+
Party 1
Team Averages
Level 129
1,520 SR
1,476 Elo+

VS

Team Averages
Level 96
1,593 SR
1,560 Elo+
Medusa
Medusa
Hymns
Medusa
Level 63
God Stats
3W - 6L
1,535 SR
Queue Stats
204W - 158L
1,624 Elo+
Party 2
Discordia
Discordia
ThaShiniest
Discordia
Level 81
God Stats
5W - 5L
1,583 SR
Queue Stats
76W - 71L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Villainesque
Kuzenbo
Level 151
God Stats
1W - 1L
1,572 SR
Queue Stats
684W - 567L
1,627 Elo+
Party 2
Horus
Horus
jLuckyyy
Horus
Level 109
God Stats
23W - 21L
1,721 SR
Queue Stats
458W - 385L
1,589 Elo+
Party 2
Poseidon
Poseidon
moisterheadband
Poseidon
Level 77
God Stats
25W - 33L
1,553 SR
Queue Stats
155W - 189L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CJC331
Scylla
14
1 / 2 / 6
8,140
678
5,551
6,667
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
DireSnowy
Lancelot
16
7 / 2 / 4
8,940
745
12,554
13,019
6,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
3 / 0 / 7
8,426
702
9,014
6,204
7,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Mangiantini
Jormungandr
16
3 / 0 / 9
8,689
724
11,218
10,836
10,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
WarriorWithin17
Zhong Kui
15
2 / 0 / 6
8,715
726
9,301
10,317
8,281
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hymns
Medusa
14
2 / 4 / 2
8,065
672
14,533
13,302
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ThaShiniest
Discordia
15
0 / 1 / 0
7,978
665
3,289
3,852
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Villainesque
Kuzenbo
13
0 / 1 / 2
7,995
666
5,682
14,518
17,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
jLuckyyy
Horus
13
1 / 3 / 2
7,482
624
6,700
15,162
14,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
14
1 / 7 / 0
7,919
660
5,919
11,774
4,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
16
Kills
4
4
Deaths
16
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
CJC331
Scylla
1
2
6
2
W
Lancelot
DireSnowy
Lancelot
7
2
4
4.5
W
Chaac
3
0
7
6.5
L
Medusa
Hymns
Medusa
2
4
2
0.75
W
Jormungandr
Mangiantini
Jormungandr
3
0
9
7.5
L
Discordia
ThaShiniest
Discordia
0
1
0
0
L
Kuzenbo
Villainesque
Kuzenbo
0
1
2
1
W
Zhong Kui
WarriorWithin17
Zhong Kui
2
0
6
5
L
Horus
jLuckyyy
Horus
1
3
2
0.67
L
Poseidon
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,638
Damage
36,123
47,043
Taken
58,608
34,673
Mitigated
45,057
8,330
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CJC331
Scylla
5,551
370
0
0
6,667
2,396
0
2,454
4,213
24,988
0
W
Lancelot
DireSnowy
Lancelot
12,554
2,071
0
1,886
13,019
6,229
1,105
3,785
9,234
0
23,669
W
Chaac
9,014
663
0
2,038
6,204
7,221
0
1,935
4,269
0
24,729
L
Medusa
Hymns
Medusa
14,533
6,794
0
1,155
13,302
6,538
0
7,146
6,156
0
32,648
W
Jormungandr
Mangiantini
Jormungandr
11,218
4,178
0
134
10,836
10,546
551
4,073
6,763
30,322
0
L
Discordia
ThaShiniest
Discordia
3,289
0
0
123
3,852
1,382
8
360
3,492
27,910
0
L
Kuzenbo
Villainesque
Kuzenbo
5,682
2,399
1,455
4,679
14,518
17,776
17
7,225
7,293
22,745
0
W
Zhong Kui
WarriorWithin17
Zhong Kui
9,301
120
0
4,272
10,317
8,281
494
2,992
7,325
34,637
0
L
Horus
jLuckyyy
Horus
6,700
3,007
2,060
3,922
15,162
14,423
32
7,548
7,614
349
10,620
L
Poseidon
5,919
880
129
153
11,774
4,938
0
3,791
7,983
25,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,910
Gold Earned
39,439
217
Minions Killed
207
0
Camps Cleared
0
1,179,538
Distance Traveled
1,063,431
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,140
678
42
4
0
221,843
2
W
Lancelot
8,940
745
20
2
0
264,591
1
W
Chaac
8,426
702
32
3
0
263,137
1
L
Medusa
8,065
672
49
4
0
221,979
1
W
Jormungandr
8,689
724
54
5
0
225,338
2
L
Discordia
7,978
665
60
5
0
178,591
2
L
Kuzenbo
7,995
666
37
3
0
263,483
1
W
Zhong Kui
8,715
726
69
6
0
204,629
0
L
Horus
7,482
624
10
1
0
211,473
0
L
Poseidon
7,919
660
51
4
0
187,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role