Player Matchup

Morgan Le Fay
Morgan Le Fay
BigOlBlacky
Morgan Le Fay
Level 146
God Stats
7W - 9L
1,448 SR
Queue Stats
108W - 80L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
Edonater
Gilgamesh
Level 113
God Stats
2W - 8L
1,355 SR
Queue Stats
88W - 55L
1,624 Elo+
Party 2
Sol
Sol
M1zore
Sol
Level 53
God Stats
2W - 1L
1,652 SR
Queue Stats
51W - 52L
1,499 Elo+
Party 3
Hercules
Hercules
Shadegrunt
Hercules
Level 56
God Stats
3W - 7L
1,549 SR
Queue Stats
24W - 25L
1,552 Elo+
Party 3
Thanatos
Thanatos
yoted
Thanatos
Level 145
God Stats
16W - 4L
1,896 SR
Queue Stats
39W - 20L
1,623 Elo+
Party 2
Team Averages
Level 103
1,580 SR
1,574 Elo+

VS

Team Averages
Level 139
1,534 SR
1,578 Elo+
Neith
Neith
Blak Tig3R
Neith
Level 126
God Stats
13W - 11L
1,582 SR
Queue Stats
90W - 101L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
JetfireAir13
Kuzenbo
Level 147
God Stats
11W - 16L
1,528 SR
Queue Stats
203W - 217L
1,590 Elo+
Party 1
Ravana
Ravana
JosesinTilde
Ravana
Level 123
God Stats
3W - 1L
1,610 SR
Queue Stats
253W - 237L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
Loveinns
Sun Wukong
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 181L
1,573 Elo+
Party 1
Freya
Freya
Se7enUSA
Freya
Level 145
God Stats
4W - 3L
1,449 SR
Queue Stats
158W - 164L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigOlBlacky
Morgan Le Fay
20
4 / 5 / 6
13,544
677
23,878
21,030
10,860
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Edonater
Gilgamesh
19
2 / 7 / 7
12,507
625
17,962
29,241
27,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
M1zore
Sol
20
1 / 1 / 7
13,421
671
21,833
16,164
8,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Shadegrunt
Hercules
20
3 / 2 / 6
12,981
649
20,215
38,080
34,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
yoted
Thanatos
20
4 / 5 / 7
13,001
650
18,338
23,111
13,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 1 / 9
14,544
727
29,599
17,571
10,016
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
JetfireAir13
Kuzenbo
20
2 / 4 / 11
14,214
711
18,229
34,549
62,906
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
20
5 / 3 / 9
14,571
729
21,820
19,338
14,024
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
Loveinns
Sun Wukong
20
4 / 5 / 12
14,054
703
19,686
30,727
30,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
Se7enUSA
Freya
20
5 / 1 / 9
14,872
744
21,673
16,863
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
14
Kills
20
20
Deaths
14
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigOlBlacky
Morgan Le Fay
4
5
6
1.4
W
Neith
4
1
9
8.5
L
Gilgamesh
Edonater
Gilgamesh
2
7
7
0.79
W
Kuzenbo
JetfireAir13
Kuzenbo
2
4
11
1.88
W
Ravana
5
3
9
3.17
W
Sun Wukong
Loveinns
Sun Wukong
4
5
12
2
L
Sol
M1zore
Sol
1
1
7
4.5
W
Freya
Se7enUSA
Freya
5
1
9
9.5
L
Hercules
Shadegrunt
Hercules
3
2
6
3
L
Thanatos
yoted
Thanatos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,226
Damage
111,007
127,626
Taken
119,048
94,595
Mitigated
126,445
40,523
Healing
35,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigOlBlacky
Morgan Le Fay
23,878
1,743
0
1,815
21,030
10,860
0
5,968
14,774
63,370
0
W
Neith
29,599
9,164
0
6,627
17,571
10,016
1,510
6,067
11,504
0
84,728
L
Gilgamesh
Edonater
Gilgamesh
17,962
3,997
0
139
29,241
27,151
0
11,201
17,778
2,486
39,186
W
Kuzenbo
JetfireAir13
Kuzenbo
18,229
2,821
0
6,949
34,549
62,906
133
13,717
20,832
39,326
0
W
Ravana
21,820
8,535
0
5,400
19,338
14,024
1,245
7,935
11,403
55
64,056
W
Sun Wukong
Loveinns
Sun Wukong
19,686
2,959
0
6,006
30,727
30,927
427
11,455
19,272
302
41,159
L
Sol
M1zore
Sol
21,833
6,559
0
7,363
16,164
8,256
1,377
6,777
9,219
88,871
0
W
Freya
Se7enUSA
Freya
21,673
7,646
0
10,261
16,863
8,572
1,133
7,472
9,391
99,889
0
L
Hercules
Shadegrunt
Hercules
20,215
7,724
0
17,784
38,080
34,412
0
8,538
29,136
0
50,950
L
Thanatos
yoted
Thanatos
18,338
5,823
0
13,422
23,111
13,916
0
7,366
15,635
0
56,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,454
Gold Earned
72,255
410
Minions Killed
397
0
Camps Cleared
0
2,022,877
Distance Traveled
2,161,483
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,544
677
93
5
0
392,177
1
W
Neith
14,544
727
123
6
0
414,702
5
L
Gilgamesh
12,507
625
48
2
0
381,510
2
W
Kuzenbo
14,214
711
35
2
0
428,943
2
W
Ravana
14,571
729
92
5
0
474,789
3
W
Sun Wukong
14,054
703
45
2
0
398,147
2
L
Sol
13,421
671
140
7
0
390,726
2
W
Freya
14,872
744
102
5
0
444,902
2
L
Hercules
12,981
649
70
4
0
446,212
3
L
Thanatos
13,001
650
59
3
0
412,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role