Player Matchup

Da Ji
Da Ji
AxWinter
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
KaiOP
Xing Tian
Level 121
God Stats
2W - 1L
1,757 SR
Queue Stats
284W - 295L
1,489 Elo+
Party 1
Ishtar
Ishtar
SheLovesR3tr0
Ishtar
Level 140
God Stats
0W - 2L
1,349 SR
Queue Stats
74W - 80L
1,442 Elo+
Party 1
Ra
Ra
SheLovesZero
Ra
Level 106
God Stats
24W - 24L
1,549 SR
Queue Stats
287W - 294L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
TwoBadBlue
Gilgamesh
Level 86
God Stats
0W - 2L
1,254 SR
Queue Stats
60W - 44L
1,591 Elo+
Party 1
Team Averages
Level 104
1,482 SR
1,501 Elo+

VS

Team Averages
Level 102
1,466 SR
1,525 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KitsuneSoda
Discordia
Level 67
God Stats
2W - 0L
1,328 SR
Queue Stats
10W - 14L
1,521 Elo+
Solo
Susano
Susano
SlimShady864
Susano
Level 108
God Stats
24W - 27L
1,410 SR
Queue Stats
217W - 220L
1,479 Elo+
Solo
Horus
Horus
itsDominicM
Horus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 61L
1,554 Elo+
Party 2
Chiron
Chiron
slayer house17
Chiron
Level 109
God Stats
24W - 16L
1,594 SR
Queue Stats
250W - 236L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AxWinter
Da Ji
10
1 / 5 / 1
6,247
521
5,899
13,061
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
KaiOP
Xing Tian
9
1 / 4 / 2
5,877
490
3,758
13,121
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 3
5,438
453
4,024
11,174
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 0
6,517
543
5,534
8,999
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TwoBadBlue
Gilgamesh
10
0 / 5 / 1
5,783
482
3,460
11,563
5,592
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 0 / 4
8,136
678
10,375
5,562
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
KitsuneSoda
Discordia
12
1 / 0 / 6
6,966
581
4,656
5,251
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
13
6 / 1 / 6
7,463
622
7,719
8,561
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 10
7,475
623
8,095
12,540
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
10 / 1 / 3
8,035
670
13,250
9,325
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
25
25
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
4
7
L
Da Ji
AxWinter
Da Ji
1
5
1
0.3
L
Xing Tian
KaiOP
Xing Tian
1
4
2
0.5
W
Discordia
KitsuneSoda
Discordia
1
0
6
4
L
0
6
3
0.25
L
1
5
0
0.2
W
Susano
6
1
6
9
L
Gilgamesh
TwoBadBlue
Gilgamesh
0
5
1
0.1
W
3
2
10
4
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
44,095
57,918
Taken
41,239
27,132
Mitigated
23,004
10,070
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,375
3,493
0
1,829
5,562
2,209
69
126
5,402
60,993
0
L
Da Ji
AxWinter
Da Ji
5,899
1,560
0
2,814
13,061
4,435
0
1,778
11,207
0
31,196
L
Xing Tian
KaiOP
Xing Tian
3,758
700
0
1,641
13,121
10,342
0
1,458
11,599
16,104
0
W
Discordia
KitsuneSoda
Discordia
4,656
413
0
786
5,251
2,180
366
2,776
2,289
46,050
0
L
4,024
2,623
0
1,609
11,174
2,846
0
315
10,823
0
35,999
L
5,534
661
487
1,394
8,999
3,917
0
3,668
5,021
46,196
0
W
Susano
7,719
2,170
0
3,848
8,561
3,689
214
1,739
6,671
37
45,725
L
Gilgamesh
TwoBadBlue
Gilgamesh
3,460
766
0
2,125
11,563
5,592
0
7,497
4,066
0
38,077
W
8,095
2,452
643
4,702
12,540
11,051
46
2,320
10,188
134
20,553
W
13,250
5,528
399
3,648
9,325
3,875
2,485
1,908
7,397
0
66,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
38,075
280
Minions Killed
416
0
Camps Cleared
0
1,162,117
Distance Traveled
1,259,812
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,136
678
108
9
0
275,974
4
L
Da Ji
6,247
521
60
5
0
261,741
1
L
Xing Tian
5,877
490
9
1
0
224,649
0
W
Discordia
6,966
581
99
8
0
223,924
4
L
Ishtar
5,438
453
60
5
0
209,935
4
L
Ra
6,517
543
74
6
0
218,665
3
W
Susano
7,463
622
78
7
0
286,597
6
L
Gilgamesh
5,783
482
77
6
0
247,127
1
W
Horus
7,475
623
25
2
0
255,773
1
W
Chiron
8,035
670
106
9
0
217,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role