Player Matchup

Chaac
Chaac
HereDELTA13
Chaac
Level 39
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 8L
1,027 Elo+
Party 1
Odin
Odin
twentytwo shane
Odin
Level 128
God Stats
1W - 5L
1,520 SR
Queue Stats
16W - 27L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
woolymf
Cabrakan
Level 123
God Stats
6W - 19L
1,341 SR
Queue Stats
70W - 112L
1,393 Elo+
Solo
Team Averages
Level 97
1,524 SR
1,292 Elo+

VS

Team Averages
Level 47
1,463 SR
1,332 Elo+
Freya
Freya
GoblinGlizzy592
Freya
Level 43
God Stats
10W - 9L
1,549 SR
Queue Stats
38W - 37L
1,353 Elo+
Party 2
Susano
Susano
LionHardtt89
Susano
Level 56
God Stats
2W - 3L
1,324 SR
Queue Stats
92W - 137L
1,289 Elo+
Solo
Atlas
Atlas
Static Bravo
Atlas
Level 43
God Stats
16W - 9L
1,516 SR
Queue Stats
41W - 39L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,607
615
4,948
16,179
14,226
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 2
9,459
676
9,051
10,926
10,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
woolymf
Cabrakan
11
1 / 5 / 1
7,916
565
7,964
17,277
14,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
9,974
712
19,976
12,704
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
14
4 / 2 / 5
9,592
685
7,326
11,373
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 9
10,207
729
10,303
14,272
15,329
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
11
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
1
3
3
0.83
W
Susano
4
2
5
3.25
W
2
2
9
3.25
L
4
3
2
1.67
L
Cabrakan
woolymf
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,963
Damage
37,605
44,382
Taken
38,349
38,822
Mitigated
26,567
9,155
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,976
7,023
0
5,248
12,704
5,833
1,077
3,226
9,478
39,871
0
L
4,948
922
421
4,067
16,179
14,226
154
11,208
4,971
0
17,767
W
Susano
7,326
2,235
334
4,829
11,373
5,405
747
2,373
9,000
0
42,246
W
10,303
4,827
246
5,165
14,272
15,329
402
2,689
11,583
32,140
0
L
9,051
1,614
0
0
10,926
10,377
795
7,325
3,601
0
22,822
L
Cabrakan
woolymf
Cabrakan
7,964
40
674
3,993
17,277
14,219
556
12,124
5,153
20,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
29,773
72
Minions Killed
137
2
Camps Cleared
8
719,968
Distance Traveled
741,542
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,974
712
44
3
1
241,090
3
L
Chaac
8,607
615
18
1
0
254,608
0
W
Susano
9,592
685
56
4
5
249,466
5
W
Atlas
10,207
729
37
3
2
250,986
0
L
Odin
9,459
676
25
2
1
259,105
3
L
Cabrakan
7,916
565
29
2
1
206,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role