Player Matchup

Guan Yu
Guan Yu
BigOlBlacky
Guan Yu
Level 146
God Stats
10W - 3L
1,698 SR
Queue Stats
108W - 80L
1,562 Elo+
Party 3
Bacchus
Bacchus
Edonater
Bacchus
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 55L
1,614 Elo+
Party 3
Persephone
Persephone
MacPixelHypicrit
Persephone
Level 151
God Stats
1W - 4L
1,113 SR
Queue Stats
145W - 147L
1,471 Elo+
Solo
Heimdallr
Heimdallr
p0L4Rboiii
Heimdallr
Level 83
God Stats
8W - 7L
1,682 SR
Queue Stats
295W - 266L
1,554 Elo+
Solo
Thanatos
Thanatos
yoted
Thanatos
Level 145
God Stats
16W - 4L
1,876 SR
Queue Stats
39W - 20L
1,609 Elo+
Party 3
Team Averages
Level 128
1,574 SR
1,562 Elo+

VS

Team Averages
Level 87
1,443 SR
1,602 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Benny713x
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
BrotherNathaniel
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,808 Elo+
Party 1
Mercury
Mercury
PidgeonLobotomy
Mercury
Level 120
God Stats
0W - 2L
1,209 SR
Queue Stats
49W - 45L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
Tucker_Carlson14
Cthulhu
Level 27
God Stats
3W - 3L
1,504 SR
Queue Stats
12W - 13L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigOlBlacky
Guan Yu
18
3 / 1 / 21
10,349
739
12,299
19,876
25,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Edonater
Bacchus
17
5 / 3 / 20
11,344
810
11,193
16,474
26,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
MacPixelHypicrit
Persephone
20
8 / 3 / 7
12,517
894
18,142
11,533
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
p0L4Rboiii
Heimdallr
18
4 / 2 / 11
10,924
780
12,235
12,957
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
yoted
Thanatos
20
14 / 4 / 11
12,151
868
17,962
18,928
11,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 9 / 4
11,370
812
15,205
17,893
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 5
9,613
687
11,463
19,908
20,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
BrotherNathaniel
Danzaburou
16
2 / 6 / 3
9,424
673
11,151
16,256
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 8 / 3
9,152
654
4,275
16,681
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 8
9,088
649
14,553
14,757
17,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
34
Kills
13
13
Deaths
34
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
9
4
1
L
2
7
5
0.64
W
Guan Yu
BigOlBlacky
Guan Yu
3
1
21
13.5
L
Danzaburou
BrotherNathaniel
Danzaburou
2
6
3
0.58
W
Bacchus
Edonater
Bacchus
5
3
20
5
W
Persephone
MacPixelHypicrit
Persephone
8
3
7
3.83
L
1
8
3
0.31
L
1
4
8
1.25
W
Heimdallr
p0L4Rboiii
Heimdallr
4
2
11
4.75
W
Thanatos
yoted
Thanatos
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,831
Damage
56,647
79,768
Taken
85,495
75,539
Mitigated
57,693
36,293
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,205
1,363
832
2,258
17,893
7,303
1,016
8,848
9,045
50,452
0
L
11,463
946
0
800
19,908
20,908
0
5,680
14,228
0
29,504
W
Guan Yu
BigOlBlacky
Guan Yu
12,299
2,773
8,639
8,770
19,876
25,626
882
6,510
13,137
0
20,421
L
Danzaburou
BrotherNathaniel
Danzaburou
11,151
5,405
0
2,416
16,256
6,335
468
5,118
11,138
0
31,909
W
Bacchus
Edonater
Bacchus
11,193
1,909
0
780
16,474
26,403
912
5,400
10,716
20,685
0
W
Persephone
MacPixelHypicrit
Persephone
18,142
656
0
2,492
11,533
5,462
368
3,823
7,452
73,533
0
L
4,275
1,437
929
1,279
16,681
5,928
669
4,805
11,876
0
11,093
L
14,553
511
1,360
2,683
14,757
17,219
0
4,884
9,873
24,044
0
W
Heimdallr
p0L4Rboiii
Heimdallr
12,235
5,639
0
2,480
12,957
6,537
2,357
5,376
7,407
0
35,668
W
Thanatos
yoted
Thanatos
17,962
5,202
0
13,132
18,928
11,511
2,555
7,213
11,296
0
46,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,285
Gold Earned
48,647
243
Minions Killed
219
0
Camps Cleared
0
1,459,842
Distance Traveled
1,329,292
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,370
812
97
7
0
248,748
2
L
Tyr
9,613
687
40
3
0
278,939
0
W
Guan Yu
10,349
739
14
1
0
318,799
0
L
Danzaburou
9,424
673
45
3
0
236,830
0
W
Bacchus
11,344
810
23
2
0
275,010
1
W
Persephone
12,517
894
114
8
0
277,492
0
L
Mercury
9,152
654
15
1
0
308,763
1
L
Cthulhu
9,088
649
22
2
0
256,012
0
W
Heimdallr
10,924
780
51
4
0
275,776
0
W
Thanatos
12,151
868
41
3
0
312,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role