Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
CrazyGranny
Horus
Platinum III
Level 152
God Stats
4W - 6L
1,443 SR
Queue Stats
327W - 347L
1,573 MMR
Solo
Rama
Rama
Gold III
JuicєWRLD
Rama
Gold III
Level 86
God Stats
8W - 7L
1,499 SR
Queue Stats
338W - 327L
1,455 MMR
Party 1
Janus
Janus
Gold III
Tutecarrea
Janus
Gold III
Level 37
God Stats
12W - 11L
1,739 SR
Queue Stats
71W - 58L
1,810 MMR
Party 1
Bastet
Bastet
Gold III
zbait2002
Bastet
Gold III
Level 146
God Stats
10W - 3L
1,783 SR
Queue Stats
339W - 344L
1,562 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,593 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,540 SR
1,580 MMR
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
 
Freya
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
BouteKK
Ra
Platinum III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 142L
1,888 MMR
Party 2
Guan Yu
Guan Yu
Gold III
FerXdeMaio
Guan Yu
Gold III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 87L
1,451 MMR
Solo
Cabrakan
Cabrakan
Gold II
LanceIot
Cabrakan
Gold II
Level 158
God Stats
6W - 4L
1,698 SR
Queue Stats
115W - 130L
1,563 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 7
7,487
499
3,796
10,547
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 0 / 3
9,530
635
14,109
11,855
9,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
10 / 2 / 1
9,767
651
15,332
13,473
5,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
15
2 / 1 / 2
8,429
562
4,350
7,369
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
zbait2002
Bastet
15
3 / 1 / 5
8,382
559
7,406
12,616
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Yu HuangLancelotNemesisAthena

VS

Bans
KhepriHadesSusanoGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 2 / 2
7,126
475
9,140
13,417
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
12
1 / 7 / 1
7,093
473
8,513
16,036
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 3 / 0
7,338
489
5,274
9,317
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
FerXdeMaio
Guan Yu
11
0 / 3 / 0
6,555
437
3,964
13,804
10,704
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
LanceIot
Cabrakan
10
0 / 4 / 2
5,865
391
3,101
12,203
11,558
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
4
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
7
3.5
L
Da Ji
 
Da Ji
1
2
2
1
L
Freya
 
Freya
1
7
1
0.21
L
2
3
0
0.67
W
4
0
3
5.5
L
Guan Yu
FerXdeMaio
Guan Yu
0
3
0
0
W
10
2
1
5.25
L
Cabrakan
LanceIot
Cabrakan
0
4
2
0.25
W
Janus
2
1
2
3
W
Bastet
zbait2002
Bastet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,993
Damage
29,992
55,860
Taken
64,777
30,449
Mitigated
37,495
21,131
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,796
708
0
2,865
10,547
7,276
87
3,387
6,874
13,145
0
L
Da Ji
 
Da Ji
9,140
1,897
0
3,316
13,417
5,531
0
1,401
11,934
0
50,139
L
Freya
 
Freya
8,513
2,106
0
4,308
16,036
6,205
0
850
15,186
44,565
1,641
L
5,274
849
541
2,285
9,317
3,497
208
2,638
6,565
66,123
0
W
14,109
5,066
780
5,434
11,855
9,748
114
640
11,215
242
75,008
L
Guan Yu
FerXdeMaio
Guan Yu
3,964
595
144
2,996
13,804
10,704
0
104
13,700
0
46,497
W
15,332
12,512
0
3,412
13,473
5,598
514
6,611
6,492
0
76,860
L
Cabrakan
LanceIot
Cabrakan
3,101
557
126
1,374
12,203
11,558
0
3,091
9,004
18,770
2,718
W
Janus
4,350
132
0
1,003
7,369
3,033
41
3,095
4,274
75,764
0
W
Bastet
zbait2002
Bastet
7,406
1,515
0
7,637
12,616
4,794
0
1,763
10,853
0
66,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
33,977
497
Minions Killed
392
0
Camps Cleared
0
1,619,740
Distance Traveled
1,438,807
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,487
499
16
1
0
327,096
4
L
Da Ji
7,126
475
97
6
0
334,818
0
L
Freya
7,093
473
84
6
0
262,418
4
L
Ra
7,338
489
102
7
0
307,484
3
W
Horus
9,530
635
132
9
0
331,608
3
L
Guan Yu
6,555
437
79
5
0
250,419
6
W
Rama
9,767
651
117
8
0
288,859
3
L
Cabrakan
5,865
391
30
2
0
283,668
5
W
Janus
8,429
562
124
8
0
310,897
0
W
Bastet
8,382
559
108
7
0
361,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role