Player Matchup

Agni
Agni
LiteWieghtPotato
Agni
Level 28
God Stats
0W - 1L
1,707 SR
Queue Stats
10W - 17L
1,466 Elo+
Party 3
Yemoja
Yemoja
MrZKPLeader
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
NumberOneDaddy
Cabrakan
Level 119
God Stats
0W - 2L
1,389 SR
Queue Stats
13W - 27L
1,436 Elo+
Party 1
Ratatoskr
Ratatoskr
Raezait
Ratatoskr
Level 158
God Stats
16W - 3L
1,959 SR
Queue Stats
116W - 99L
1,487 Elo+
Party 3
Ullr
Ullr
Stinksman
Ullr
Level 107
God Stats
1W - 5L
1,401 SR
Queue Stats
19W - 21L
1,515 Elo+
Party 1
Team Averages
Level 86
1,591 SR
1,499 Elo+

VS

Team Averages
Level 106
1,675 SR
1,513 Elo+
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ChokeGod1999
Danzaburou
Level 86
God Stats
14W - 11L
1,715 SR
Queue Stats
262W - 244L
1,534 Elo+
Party 2
Olorun
Olorun
Curry010
Olorun
Level 154
God Stats
6W - 1L
1,727 SR
Queue Stats
170W - 176L
1,408 Elo+
Solo
Ymir
Ymir
SoiledVirgin
Ymir
Level 123
God Stats
6W - 1L
1,822 SR
Queue Stats
206W - 167L
1,601 Elo+
Party 2
Ares
Ares
Talemarq
Ares
Level 25
God Stats
17W - 10L
1,609 SR
Queue Stats
50W - 39L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,905
469
5,553
6,939
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
12
1 / 2 / 2
7,940
418
3,798
8,728
7,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
14
3 / 5 / 1
8,715
459
9,266
21,802
17,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Raezait
Ratatoskr
15
0 / 2 / 0
9,027
475
7,937
16,134
12,492
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
14
1 / 5 / 0
8,567
451
6,563
12,179
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
8 / 2 / 4
11,447
602
15,481
15,949
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ChokeGod1999
Danzaburou
16
2 / 2 / 4
10,448
550
7,870
12,062
5,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Curry010
Olorun
15
2 / 0 / 1
9,523
501
7,940
8,374
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 1 / 4
11,701
616
11,410
16,272
13,854
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
14
2 / 0 / 5
9,260
487
4,700
11,875
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
4
5
W
Danzaburou
ChokeGod1999
Danzaburou
2
2
4
2
W
Olorun
Curry010
Olorun
2
0
1
2.5
L
0
1
1
0.5
L
Yemoja
1
2
2
1
L
Cabrakan
3
5
1
0.7
L
Ratatoskr
Raezait
Ratatoskr
0
2
0
0
W
1
1
4
3
L
Ullr
1
5
0
0.2
W
Ares
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,117
Damage
47,401
65,782
Taken
64,532
44,780
Mitigated
44,242
16,436
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,481
7,525
0
1,180
15,949
7,422
0
6,414
9,307
0
122,704
W
Danzaburou
ChokeGod1999
Danzaburou
7,870
3,752
0
5,594
12,062
5,627
961
2,418
9,640
0
94,524
W
Olorun
Curry010
Olorun
7,940
3,634
706
5,250
8,374
4,463
1,120
4,479
3,693
65,945
9,134
L
5,553
443
0
1,536
6,939
2,835
0
2,545
4,394
84,923
0
L
Yemoja
3,798
993
3,605
1,148
8,728
7,999
0
4,652
4,076
15,335
0
L
Cabrakan
9,266
1,905
0
5,242
21,802
17,128
0
7,223
14,579
65,566
728
L
Ratatoskr
Raezait
Ratatoskr
7,937
705
0
4,354
16,134
12,492
0
8,547
7,587
0
73,284
W
11,410
3,732
0
5,651
16,272
13,854
0
2,310
13,962
106,843
0
L
Ullr
6,563
1,848
0
551
12,179
4,326
0
720
11,459
0
60,426
W
Ares
4,700
297
0
2,576
11,875
12,876
345
2,445
9,372
30,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
52,379
550
Minions Killed
688
0
Camps Cleared
0
1,703,064
Distance Traveled
1,785,887
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,447
602
149
8
0
455,296
2
W
Danzaburou
10,448
550
161
8
0
318,629
6
W
Olorun
9,523
501
135
7
0
320,031
9
L
Agni
8,905
469
161
8
0
360,963
4
L
Yemoja
7,940
418
25
1
0
308,682
3
L
Cabrakan
8,715
459
101
5
0
321,622
3
L
Ratatoskr
9,027
475
143
8
0
406,093
6
W
Ymir
11,701
616
212
11
0
323,017
4
L
Ullr
8,567
451
120
6
0
305,704
6
W
Ares
9,260
487
31
2
0
368,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role