Player Matchup

Hou Yi
Hou Yi
Baroness01
Hou Yi
Level 160
God Stats
21W - 22L
1,549 SR
Queue Stats
355W - 346L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
BrenTheSlayer
Cthulhu
Level 111
God Stats
4W - 5L
1,581 SR
Queue Stats
38W - 40L
1,461 Elo+
Party 1
Bellona
Bellona
Jonbomb44
Bellona
Level 94
God Stats
2W - 7L
1,524 SR
Queue Stats
247W - 222L
1,477 Elo+
Party 3
Pele
Pele
Kenshin_H_
Pele
Level 118
God Stats
14W - 9L
1,290 SR
Queue Stats
149W - 148L
1,376 Elo+
Solo
Vulcan
Vulcan
Montesballer24
Vulcan
Level 96
God Stats
2W - 4L
1,396 SR
Queue Stats
282W - 299L
1,454 Elo+
Party 3
Team Averages
Level 116
1,468 SR
1,453 Elo+

VS

Team Averages
Level 127
1,479 SR
1,406 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Da_Monst3r_Woody
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,427 Elo+
Solo
Kali
Kali
Dantemaynard
Kali
Level 148
God Stats
4W - 5L
1,389 SR
Queue Stats
126W - 140L
1,400 Elo+
Party 2
Sol
Sol
Edgar Gwyn
Sol
Level 155
God Stats
2W - 1L
1,579 SR
Queue Stats
63W - 83L
1,368 Elo+
Party 2
Bacchus
Bacchus
Hack5466
Bacchus
Level 64
God Stats
42W - 48L
1,425 SR
Queue Stats
128W - 175L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Baroness01
Hou Yi
11
0 / 3 / 0
6,769
423
7,491
12,614
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
10
0 / 2 / 0
6,953
435
4,177
12,709
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Jonbomb44
Bellona
13
0 / 1 / 0
8,309
519
10,256
13,065
14,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 7 / 0
6,780
424
4,154
13,482
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
7,697
481
5,131
8,723
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 0 / 10
9,260
579
10,805
5,267
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Da_Monst3r_Woody
Sun Wukong
15
0 / 0 / 0
9,238
577
6,387
12,229
7,598
Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 7
9,786
612
12,534
16,257
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 2
8,029
502
6,536
8,874
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Hack5466
Bacchus
12
1 / 0 / 7
7,901
494
6,062
9,788
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
17
17
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
10
10
L
Hou Yi
Baroness01
Hou Yi
0
3
0
0
L
Cthulhu
0
2
0
0
W
Sun Wukong
Da_Monst3r_Woody
Sun Wukong
0
0
0
0
W
9
1
7
12.5
W
2
0
2
3
W
Bacchus
Hack5466
Bacchus
1
0
7
4.5
L
Bellona
Jonbomb44
Bellona
0
1
0
0
L
1
7
0
0.14
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,209
Damage
42,324
60,593
Taken
52,415
43,098
Mitigated
32,666
16,975
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,805
1,438
0
440
5,267
2,309
585
1,834
3,433
69,343
0
L
Hou Yi
Baroness01
Hou Yi
7,491
2,757
0
3,885
12,614
5,820
1,353
6,170
6,444
0
59,197
L
Cthulhu
4,177
529
537
4,045
12,709
12,816
277
7,327
5,382
23,342
0
W
Sun Wukong
Da_Monst3r_Woody
Sun Wukong
6,387
1,546
0
5,482
12,229
7,598
1,011
321
11,908
0
81,372
W
12,534
6,471
0
5,120
16,257
7,540
34
3,135
13,122
0
69,554
W
6,536
2,787
0
5,427
8,874
3,203
852
1,443
7,431
59,033
0
W
Bacchus
Hack5466
Bacchus
6,062
941
0
1,210
9,788
12,016
32
3,352
6,436
22,438
0
L
Bellona
Jonbomb44
Bellona
10,256
4,169
0
5,231
13,065
14,459
0
1,873
11,192
0
73,158
L
4,154
1,041
0
2,387
13,482
6,258
0
4,214
9,268
0
44,996
L
5,131
505
0
890
8,723
3,745
309
3,873
4,850
63,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
44,214
462
Minions Killed
507
0
Camps Cleared
0
1,557,170
Distance Traveled
1,631,581
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,260
579
121
8
0
324,249
1
L
Hou Yi
6,769
423
102
6
0
277,941
2
L
Cthulhu
6,953
435
40
3
0
337,379
9
W
Sun Wukong
9,238
577
149
9
0
277,824
2
W
Kali
9,786
612
98
6
0
393,107
4
W
Sol
8,029
502
109
7
0
296,533
0
W
Bacchus
7,901
494
30
2
0
339,868
4
L
Bellona
8,309
519
141
9
0
334,123
4
L
Pele
6,780
424
72
5
0
315,184
1
L
Vulcan
7,697
481
107
7
0
292,543
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role