Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CursedLegacy905
Nu Wa
Level 128
God Stats
37W - 27L
1,516 SR
Queue Stats
170W - 153L
1,582 Elo+
Party 2
Xing Tian
Xing Tian
LORDHAVOC97
Xing Tian
Level 149
God Stats
9W - 3L
2,062 SR
Queue Stats
255W - 273L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
willbattle
Heimdallr
Level 126
God Stats
9W - 11L
1,544 SR
Queue Stats
130W - 118L
1,532 Elo+
Solo
Ravana
Ravana
xGOONxShReDeD
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 117L
1,514 Elo+
Solo
Team Averages
Level 138
1,624 SR
1,541 Elo+

VS

Team Averages
Level 126
1,588 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Criminal000
Ah Puch
Level 146
God Stats
3W - 3L
1,804 SR
Queue Stats
108W - 118L
1,534 Elo+
Party 1
Cupid
Cupid
Pipi Toxica
Cupid
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
477W - 434L
1,540 Elo+
Solo
Ravana
Ravana
TrippyRatzz
Ravana
Level 147
God Stats
9W - 7L
1,668 SR
Queue Stats
178W - 177L
1,541 Elo+
Party 1
Horus
Horus
UnseenHippo
Horus
Level 126
God Stats
7W - 9L
1,469 SR
Queue Stats
83W - 101L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 2 / 0
7,857
524
9,531
13,190
9,103
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,421
428
6,585
9,166
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
LORDHAVOC97
Xing Tian
10
0 / 0 / 0
6,281
419
6,659
18,638
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
willbattle
Heimdallr
13
2 / 3 / 0
7,539
503
6,420
11,555
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 3 / 0
6,780
452
1,847
8,055
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 2
7,393
493
5,217
12,694
11,852
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Criminal000
Ah Puch
12
0 / 0 / 3
7,155
477
10,419
6,101
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 3
7,405
494
4,853
9,883
3,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
15
8 / 0 / 2
9,270
618
11,569
8,900
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 1
8,766
584
10,122
13,669
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
10
10
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Baron Samedi
 
Baron Samedi
1
0
2
2
W
Ah Puch
Criminal000
Ah Puch
0
0
3
1.5
L
0
2
0
0
L
Xing Tian
LORDHAVOC97
Xing Tian
0
0
0
0
W
0
2
3
0.75
W
Ravana
8
0
2
9
W
1
1
1
1.5
L
Heimdallr
willbattle
Heimdallr
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
42,180
60,604
Taken
51,247
32,095
Mitigated
32,714
19,258
Healing
25,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,531
1,284
0
6,444
13,190
9,103
348
0
13,190
63,634
0
W
Baron Samedi
 
Baron Samedi
5,217
965
1,331
5,341
12,694
11,852
408
6,528
6,166
36,886
0
W
Ah Puch
Criminal000
Ah Puch
10,419
184
0
3,388
6,101
2,545
530
3,132
2,969
61,474
0
L
6,585
2,156
0
500
9,166
3,227
171
4,108
5,058
53,920
0
L
Xing Tian
LORDHAVOC97
Xing Tian
6,659
1,308
309
5,831
18,638
12,344
0
9,121
9,517
26,742
2,616
W
4,853
2,950
265
3,729
9,883
3,523
0
1,410
8,473
0
60,472
W
Ravana
11,569
5,537
0
4,314
8,900
4,389
0
1,931
6,969
0
75,617
W
10,122
5,031
164
7,227
13,669
10,405
0
9,430
4,239
0
76,924
L
Heimdallr
willbattle
Heimdallr
6,420
2,291
0
3,224
11,555
4,378
877
823
10,732
0
63,353
L
1,847
339
0
2,950
8,055
3,043
0
1,584
6,471
0
45,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
39,989
460
Minions Killed
512
0
Camps Cleared
0
1,347,513
Distance Traveled
1,515,072
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,857
524
116
8
0
248,182
7
W
Baron Samedi
7,393
493
52
3
0
251,338
4
W
Ah Puch
7,155
477
105
7
0
305,719
1
L
Nu Wa
6,421
428
108
7
0
263,285
5
L
Xing Tian
6,281
419
41
3
0
261,916
4
W
Cupid
7,405
494
106
7
0
292,878
4
W
Ravana
9,270
618
113
8
0
352,818
4
W
Horus
8,766
584
136
9
0
312,319
3
L
Heimdallr
7,539
503
106
7
0
270,420
2
L
Ravana
6,780
452
89
6
0
303,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role