Player Matchup

Kukulkan
Kukulkan
Silver IV
TheVileGrimKing
Kukulkan
Silver IV
Level 133
God Stats
3W - 0L
1,654 SR
Queue Stats
99W - 128L
956 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
VileGrimKing
Kumbhakarna
Gold II
Level 47
God Stats
2W - 0L
1,701 SR
Queue Stats
44W - 50L
1,715 MMR
Party 1
Fenrir
Fenrir
Silver V
huckleberryw2921
Fenrir
Silver V
Level 87
God Stats
2W - 1L
1,781 SR
Queue Stats
62W - 59L
1,347 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,712 SR
1,339 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,539 SR
1,344 MMR
Skadi
Skadi
Bronze III
AngelOfChaos179
Skadi
Bronze III
Level 103
God Stats
4W - 3L
1,501 SR
Queue Stats
4W - 7L
1,325 MMR
Party 2
Guan Yu
Guan Yu
Gold V
B0RK LAZAR
Guan Yu
Gold V
Level 146
God Stats
6W - 7L
1,611 SR
Queue Stats
158W - 168L
1,374 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ReginaldHurt
Baron Samedi
Bronze III
Level 108
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 7L
1,331 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 5 / 6
15,999
727
32,011
16,652
15,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
VileGrimKing
Kumbhakarna
18
3 / 8 / 6
14,201
646
13,088
32,618
39,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 8 / 5
15,854
721
19,072
30,263
49,819
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MulanLancelotIshtarCabrakanChaac

VS

Bans
AtlasChironHadesBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 9
15,323
697
30,444
25,996
14,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
B0RK LAZAR
Guan Yu
20
5 / 0 / 11
14,459
657
19,889
29,552
47,209
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ReginaldHurt
Baron Samedi
19
5 / 5 / 10
14,716
669
15,246
21,767
13,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
20
21
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
10
7
9
2.07
L
Guan Yu
B0RK LAZAR
Guan Yu
5
0
11
10.5
L
Baron Samedi
ReginaldHurt
Baron Samedi
5
5
10
2
W
Kukulkan
3
5
6
1.2
W
Kumbhakarna
VileGrimKing
Kumbhakarna
3
8
6
0.75
W
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,171
Damage
65,579
79,533
Taken
77,315
105,095
Mitigated
75,470
8,959
Healing
28,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,444
14,351
0
3,187
25,996
14,479
959
13,155
12,841
0
94,653
L
Guan Yu
B0RK LAZAR
Guan Yu
19,889
2,907
5,599
11,373
29,552
47,209
270
19,278
10,274
93
45,697
L
Baron Samedi
ReginaldHurt
Baron Samedi
15,246
1,720
2,644
5,313
21,767
13,782
463
13,060
8,707
59,667
0
W
Kukulkan
32,011
3,744
606
3,418
16,652
15,290
2,570
3,117
13,535
129,567
0
W
Kumbhakarna
VileGrimKing
Kumbhakarna
13,088
422
741
1,343
32,618
39,986
378
7,334
25,284
31,880
0
W
19,072
2,830
0
2,851
30,263
49,819
660
5,413
24,850
0
36,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
44,498
235
Minions Killed
238
10
Camps Cleared
9
1,153,744
Distance Traveled
1,108,134
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,323
697
121
6
5
309,199
4
L
Guan Yu
14,459
657
39
2
3
461,438
2
L
Baron Samedi
14,716
669
78
4
1
337,497
0
W
Kukulkan
15,999
727
181
8
6
394,659
5
W
Kumbhakarna
14,201
646
29
1
1
378,756
4
W
Fenrir
15,854
721
25
1
3
380,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role