Player Matchup

Heimdallr
Heimdallr
KingDarien
Heimdallr
Level 84
God Stats
3W - 2L
1,631 SR
Queue Stats
19W - 34L
1,294 Elo+
Party 2
Cupid
Cupid
M4ttyb0i04
Cupid
Level 14
God Stats
2W - 6L
1,310 SR
Queue Stats
4W - 10L
1,217 Elo+
Party 2
Ra
Ra
NekoFanatic777
Ra
Level 17
God Stats
2W - 2L
1,464 SR
Queue Stats
12W - 24L
1,274 Elo+
Party 2
Cabrakan
Cabrakan
SmileyAsian7093
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,054 Elo+
Party 2
Cthulhu
Cthulhu
small_man_20
Cthulhu
Level 16
God Stats
4W - 10L
1,251 SR
Queue Stats
7W - 21L
1,204 Elo+
Party 2
Team Averages
Level 28
1,431 SR
1,209 Elo+

VS

Team Averages
Level 106
1,484 SR
1,381 Elo+
Chang'e
Chang'e
A_Pimp_Named_Tex
Chang'e
Level 99
God Stats
8W - 18L
1,305 SR
Queue Stats
405W - 495L
1,349 Elo+
Party 1
Heimdallr
Heimdallr
AceTempest314
Heimdallr
Level 123
God Stats
8W - 7L
1,530 SR
Queue Stats
767W - 803L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
DrContra
Nu Wa
Level 120
God Stats
139W - 135L
1,537 SR
Queue Stats
559W - 595L
1,401 Elo+
Solo
Arachne
Arachne
Xx_COOPDOG_xX
Arachne
Level 99
God Stats
111W - 65L
1,612 SR
Queue Stats
628W - 696L
1,380 Elo+
Party 1
Sobek
Sobek
Zire-7
Sobek
Level 87
God Stats
20W - 25L
1,438 SR
Queue Stats
289W - 340L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingDarien
Heimdallr
8
3 / 6 / 0
6,272
448
8,975
11,594
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
10
2 / 7 / 2
6,356
454
3,445
9,366
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,594
542
5,025
8,698
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
9
0 / 5 / 1
6,171
441
3,330
13,420
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
small_man_20
Cthulhu
11
0 / 2 / 0
6,816
487
1,619
6,635
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,737
553
7,166
8,850
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
AceTempest314
Heimdallr
12
8 / 5 / 7
7,946
568
10,308
10,459
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
DrContra
Nu Wa
14
1 / 0 / 3
8,239
589
6,064
3,263
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
12
8 / 1 / 4
8,124
580
7,385
10,195
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Zire-7
Sobek
10
1 / 2 / 15
7,308
522
4,155
14,540
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
8
Kills
22
23
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Heimdallr
AceTempest314
Heimdallr
8
5
7
2.3
W
Nu Wa
DrContra
Nu Wa
1
0
3
2.5
L
Heimdallr
KingDarien
Heimdallr
3
6
0
0.5
L
Cupid
2
7
2
0.43
L
3
3
1
1.17
L
Cabrakan
0
5
1
0.1
W
Arachne
8
1
4
10
W
Sobek
Zire-7
Sobek
1
2
15
4.25
L
Cthulhu
small_man_20
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
35,078
49,713
Taken
47,307
26,285
Mitigated
28,003
4,467
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,166
796
842
3,512
8,850
3,617
0
2,486
6,364
43,753
0
W
Heimdallr
AceTempest314
Heimdallr
10,308
4,057
0
1,357
10,459
4,393
669
1,531
8,928
0
34,573
W
Nu Wa
DrContra
Nu Wa
6,064
1,558
0
483
3,263
1,273
3,402
1,211
1,908
59,163
0
L
Heimdallr
KingDarien
Heimdallr
8,975
4,811
0
1,266
11,594
4,628
0
3,265
8,119
0
28,693
L
Cupid
3,445
2,555
0
882
9,366
3,014
923
1,694
7,572
0
28,287
L
5,025
311
16
996
8,698
3,473
0
4,321
3,969
53,246
0
L
Cabrakan
3,330
782
99
1,208
13,420
12,418
319
2,664
10,641
25,065
0
W
Arachne
7,385
5,398
283
3,564
10,195
5,236
0
1,655
8,500
0
52,976
W
Sobek
Zire-7
Sobek
4,155
672
1,162
4,738
14,540
13,484
172
2,907
11,633
12,020
1,908
L
Cthulhu
small_man_20
Cthulhu
1,619
185
0
0
6,635
2,752
0
4,052
2,156
42,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
39,354
347
Minions Killed
343
0
Camps Cleared
0
1,324,378
Distance Traveled
1,421,916
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,737
553
71
5
0
265,680
3
W
Heimdallr
7,946
568
48
3
0
253,652
0
W
Nu Wa
8,239
589
118
8
0
243,373
0
L
Heimdallr
6,272
448
50
4
0
277,475
1
L
Cupid
6,356
454
59
4
0
277,265
0
L
Ra
7,594
542
101
7
0
241,533
1
L
Cabrakan
6,171
441
40
3
0
261,083
0
W
Arachne
8,124
580
91
7
0
318,941
2
W
Sobek
7,308
522
15
1
0
340,270
5
L
Cthulhu
6,816
487
97
7
0
267,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role