Player Matchup

Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ImmortalAunt695
Ao Kuang
Level 69
God Stats
5W - 4L
1,536 SR
Queue Stats
95W - 93L
1,324 Elo+
Solo
Danzaburou
Danzaburou
Nickeedah
Danzaburou
Level 102
God Stats
9W - 10L
1,508 SR
Queue Stats
256W - 281L
1,377 Elo+
Solo
Bastet
Bastet
R3ignOfChaos
Bastet
Level 155
God Stats
2W - 2L
1,774 SR
Queue Stats
211W - 259L
1,353 Elo+
Solo
Fafnir
Fafnir
VolatileError
Fafnir
Level 128
God Stats
5W - 10L
1,448 SR
Queue Stats
142W - 163L
1,364 Elo+
Solo
Team Averages
Level 119
1,553 SR
1,384 Elo+

VS

Team Averages
Level 56
1,459 SR
1,368 Elo+
Tyr
Tyr
Demonio24
Tyr
Level 83
God Stats
11W - 12L
1,264 SR
Queue Stats
82W - 80L
1,394 Elo+
Solo
Baba Yaga
Baba Yaga
KittyUW
Baba Yaga
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,319 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PyRoPounch
Ah Muzen Cab
Level 43
God Stats
8W - 2L
1,545 SR
Queue Stats
8W - 7L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
QuietColt253469
Sylvanus
Level 60
God Stats
6W - 11L
1,349 SR
Queue Stats
89W - 106L
1,364 Elo+
Solo
Arachne
Arachne
ninjartist1
Arachne
Level 68
God Stats
9W - 4L
1,638 SR
Queue Stats
42W - 39L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 1 / 0
5,153
468
5,015
5,318
3,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
9
2 / 3 / 0
5,179
471
5,993
9,318
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Nickeedah
Danzaburou
1
0 / 0 / 0
2,177
198
0
0
0
Bastet
10
4 / 0 / 1
6,373
579
4,778
9,365
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 4
4,915
447
2,480
7,939
6,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,509
501
1,672
10,048
4,059
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
KittyUW
Baba Yaga
8
1 / 1 / 1
5,589
508
3,325
7,521
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
PyRoPounch
Ah Muzen Cab
9
3 / 1 / 2
5,630
512
4,743
5,177
1,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
1 / 1 / 4
5,208
473
3,491
10,026
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ninjartist1
Arachne
9
3 / 4 / 0
5,765
524
5,498
9,935
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
8
8
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
0
1
W
0
1
2
1
L
Ao Kuang
2
3
0
0.67
W
Baba Yaga
KittyUW
Baba Yaga
1
1
1
1.5
L
Danzaburou
Nickeedah
Danzaburou
0
0
0
0
W
Ah Muzen Cab
PyRoPounch
Ah Muzen Cab
3
1
2
4
W
Sylvanus
1
1
4
3
L
Bastet
4
0
1
4.5
L
0
4
4
0.5
W
Arachne
ninjartist1
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,266
Damage
18,729
31,940
Taken
42,707
17,286
Mitigated
16,837
9,182
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,015
919
0
1,293
5,318
3,701
0
0
5,318
0
23,055
W
1,672
263
0
3,772
10,048
4,059
316
353
9,695
0
22,897
L
Ao Kuang
5,993
2,208
0
2,926
9,318
3,559
0
2,384
6,934
26,095
0
W
Baba Yaga
KittyUW
Baba Yaga
3,325
1,451
0
1,754
7,521
2,744
688
4,062
3,459
24,237
0
L
Danzaburou
Nickeedah
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
PyRoPounch
Ah Muzen Cab
4,743
2,859
165
2,725
5,177
1,716
3,072
1,120
4,057
0
31,350
W
Sylvanus
3,491
1,411
2,431
5,188
10,026
4,228
1,088
1,401
8,625
20,069
0
L
Bastet
4,778
1,587
0
4,377
9,365
3,201
804
2,299
7,066
0
36,105
L
2,480
252
0
586
7,939
6,825
0
2,133
5,806
10,861
0
W
Arachne
ninjartist1
Arachne
5,498
4,022
0
1,384
9,935
4,090
0
1,537
8,398
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,797
Gold Earned
27,701
140
Minions Killed
219
0
Camps Cleared
0
790,630
Distance Traveled
992,720
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,153
468
31
3
0
137,441
0
W
Tyr
5,509
501
43
4
0
252,042
3
L
Ao Kuang
5,179
471
32
3
0
229,787
0
W
Baba Yaga
5,589
508
40
4
0
168,383
0
L
Danzaburou
2,177
198
0
0
0
0
0
W
Ah Muzen Cab
5,630
512
57
5
0
198,328
0
W
Sylvanus
5,208
473
32
3
0
145,068
4
L
Bastet
6,373
579
67
6
0
244,944
3
L
Fafnir
4,915
447
10
1
0
178,458
0
W
Arachne
5,765
524
47
4
0
228,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role