Player Matchup

Sylvanus
Sylvanus
SPTombstone
Sylvanus
Level 74
God Stats
0W - 2L
1,102 SR
Queue Stats
4W - 7L
1,540 Elo+
Party 1
Olorun
Olorun
Setricus
Olorun
Level 13
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Ullr
Ullr
VargrOTAllFather
Ullr
Level 5
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 1
Team Averages
Level 31
1,345 SR
1,323 Elo+

VS

Team Averages
Level 61
1,489 SR
1,371 Elo+
Atlas
Atlas
Gigamax6731
Atlas
Level 80
God Stats
12W - 15L
1,575 SR
Queue Stats
88W - 126L
1,407 Elo+
Party 2
Anubis
Anubis
Slushie241
Anubis
Level 43
God Stats
24W - 38L
1,369 SR
Queue Stats
158W - 223L
1,306 Elo+
Solo
Neith
Neith
Whisper6297
Neith
Level 59
God Stats
61W - 80L
1,522 SR
Queue Stats
65W - 95L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SPTombstone
Sylvanus
8
0 / 4 / 0
5,078
635
2,662
11,132
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Setricus
Olorun
9
1 / 3 / 0
5,443
680
4,983
7,596
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 6 / 0
5,043
630
1,446
11,055
3,071

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 8
7,582
948
5,823
12,739
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Slushie241
Anubis
12
6 / 0 / 7
7,976
997
10,058
3,557
2,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 0 / 8
7,307
913
9,493
3,654
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Sylvanus
SPTombstone
Sylvanus
0
4
0
0
L
Olorun
Setricus
Olorun
1
3
0
0.33
W
Anubis
Slushie241
Anubis
6
0
7
9.5
L
0
6
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,091
Damage
25,374
29,783
Taken
19,950
13,870
Mitigated
14,639
3,210
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,823
2,501
345
5,245
12,739
10,908
73
3,802
8,937
13,606
0
L
Sylvanus
SPTombstone
Sylvanus
2,662
705
588
1,261
11,132
7,616
0
5,959
5,173
8,207
2,145
L
Olorun
Setricus
Olorun
4,983
2,066
306
1,055
7,596
3,183
0
3,226
4,370
13,884
1,413
W
Anubis
Slushie241
Anubis
10,058
459
57
2,188
3,557
2,043
140
1,704
1,853
32,269
0
L
1,446
837
0
0
11,055
3,071
0
7,550
3,505
0
5,698
W
9,493
3,912
0
1,289
3,654
1,688
2,253
1,564
2,090
0
32,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,564
Gold Earned
22,865
44
Minions Killed
105
2
Camps Cleared
5
367,924
Distance Traveled
495,237
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,582
948
11
1
0
174,830
2
L
Sylvanus
5,078
635
15
2
0
133,686
1
L
Olorun
5,443
680
21
3
0
115,787
1
W
Anubis
7,976
997
54
7
1
160,742
2
L
Ullr
5,043
630
8
1
2
118,451
2
W
Neith
7,307
913
40
5
4
159,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role