Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ayyo Taee
Ymir
Level 140
God Stats
2W - 0L
1,821 SR
Queue Stats
21W - 14L
1,595 Elo+
Party 3
Mulan
Mulan
MR JBIZZY
Mulan
Level 152
God Stats
4W - 3L
1,661 SR
Queue Stats
52W - 41L
1,666 Elo+
Party 3
Hou Yi
Hou Yi
Ray_5679
Hou Yi
Level 155
God Stats
7W - 3L
1,644 SR
Queue Stats
277W - 273L
1,551 Elo+
Party 1
The Morrigan
The Morrigan
giuang78
The Morrigan
Level 155
God Stats
1W - 3L
1,189 SR
Queue Stats
172W - 163L
1,601 Elo+
Party 1
Team Averages
Level 150
1,563 SR
1,583 Elo+

VS

Team Averages
Level 132
1,666 SR
1,562 Elo+
Bellona
Bellona
AllyBerry05
Bellona
Level 124
God Stats
19W - 19L
1,589 SR
Queue Stats
172W - 157L
1,600 Elo+
Party 2
Hera
Hera
Icycandiee_pr
Hera
Level 148
God Stats
125W - 128L
1,494 SR
Queue Stats
833W - 832L
1,542 Elo+
Party 4
Achilles
Achilles
MAD Elessar
Achilles
Level 125
God Stats
2W - 2L
1,989 SR
Queue Stats
186W - 180L
1,599 Elo+
Party 2
Fenrir
Fenrir
SouthPaw811
Fenrir
Level 120
God Stats
0W - 1L
1,752 SR
Queue Stats
103W - 85L
1,592 Elo+
Party 2
King Arthur
King Arthur
vTz_Fekaa
King Arthur
Level 142
God Stats
13W - 20L
1,508 SR
Queue Stats
478W - 463L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 2 / 3
8,755
584
6,526
10,831
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
2 / 0 / 3
7,536
502
2,253
9,139
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
MR JBIZZY
Mulan
13
6 / 1 / 2
8,895
593
14,432
17,028
11,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Ray_5679
Hou Yi
13
1 / 2 / 2
8,089
539
5,578
9,616
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
giuang78
The Morrigan
13
3 / 1 / 7
8,221
548
3,906
6,623
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AllyBerry05
Bellona
13
1 / 3 / 1
7,638
509
5,203
14,307
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 2
7,215
481
4,850
8,150
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MAD Elessar
Achilles
11
2 / 3 / 0
6,467
431
5,697
13,033
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
11
2 / 4 / 2
7,105
474
6,574
9,980
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
vTz_Fekaa
King Arthur
12
0 / 5 / 2
6,958
464
7,297
13,140
10,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
5
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
3
3.25
L
Bellona
AllyBerry05
Bellona
1
3
1
0.5
W
Ymir
2
0
3
3.5
L
0
2
2
0.5
L
Achilles
MAD Elessar
Achilles
2
3
0
0.67
W
Mulan
MR JBIZZY
Mulan
6
1
2
7
W
Hou Yi
Ray_5679
Hou Yi
1
2
2
1
L
Fenrir
2
4
2
0.75
W
The Morrigan
giuang78
The Morrigan
3
1
7
6.5
L
King Arthur
vTz_Fekaa
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
29,621
53,237
Taken
58,610
29,419
Mitigated
38,771
19,156
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,526
1,041
0
4,871
10,831
4,596
0
1,003
9,600
0
63,812
L
Bellona
AllyBerry05
Bellona
5,203
977
0
6,998
14,307
8,369
0
300
14,007
0
63,646
W
Ymir
2,253
336
0
2,026
9,139
6,836
166
450
8,463
20,541
0
L
4,850
1,019
0
2,400
8,150
2,854
87
2,004
6,138
57,655
0
L
Achilles
MAD Elessar
Achilles
5,697
1,145
0
3,512
13,033
12,043
16
3,315
9,710
0
36,220
W
Mulan
MR JBIZZY
Mulan
14,432
3,928
0
8,381
17,028
11,988
1,020
796
16,116
0
66,571
W
Hou Yi
Ray_5679
Hou Yi
5,578
3,274
0
2,899
9,616
3,610
0
0
9,503
0
60,666
L
Fenrir
6,574
1,540
0
3,580
9,980
4,590
27
1,433
8,541
0
39,735
W
The Morrigan
giuang78
The Morrigan
3,906
718
0
979
6,623
2,389
530
2,179
4,095
57,916
0
L
King Arthur
vTz_Fekaa
King Arthur
7,297
2,068
0
3,418
13,140
10,915
0
657
12,483
0
41,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
35,383
434
Minions Killed
431
0
Camps Cleared
0
1,463,478
Distance Traveled
1,511,788
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,755
584
102
7
0
335,045
0
L
Bellona
7,638
509
115
8
0
314,480
6
W
Ymir
7,536
502
26
2
0
300,148
2
L
Hera
7,215
481
123
8
0
301,439
4
L
Achilles
6,467
431
56
4
0
299,045
5
W
Mulan
8,895
593
98
7
0
291,287
4
W
Hou Yi
8,089
539
108
7
0
222,903
6
L
Fenrir
7,105
474
68
5
0
312,812
5
W
The Morrigan
8,221
548
100
7
0
314,095
3
L
King Arthur
6,958
464
69
5
0
284,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role