Player Matchup

King Arthur
King Arthur
CHlGGG BUNGUS
King Arthur
Level 44
God Stats
2W - 4L
1,330 SR
Queue Stats
51W - 51L
1,406 Elo+
Party 3
Ah Puch
Ah Puch
CarlFenrir
Ah Puch
Level 72
God Stats
27W - 16L
1,603 SR
Queue Stats
198W - 206L
1,447 Elo+
Party 1
Artemis
Artemis
D4NIEL0 47
Artemis
Level 43
God Stats
21W - 13L
1,676 SR
Queue Stats
133W - 137L
1,425 Elo+
Party 1
Cerberus
Cerberus
Ione ace
Cerberus
Level 67
God Stats
22W - 15L
1,540 SR
Queue Stats
82W - 94L
1,415 Elo+
Party 3
Thanatos
Thanatos
WhisperingWill0w
Thanatos
Level 86
God Stats
2W - 2L
1,238 SR
Queue Stats
170W - 208L
1,396 Elo+
Party 3
Team Averages
Level 62
1,477 SR
1,418 Elo+

VS

Team Averages
Level 64
1,505 SR
1,272 Elo+
Ra
Ra
CX Jagded
Ra
Level 129
God Stats
14W - 14L
1,525 SR
Queue Stats
132W - 137L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elpapiloma
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,351 Elo+
Party 2
Chang'e
Chang'e
Hackowo
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 2
Danzaburou
Danzaburou
archlock17
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,221 Elo+
Party 2
Amaterasu
Amaterasu
ktalgente
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHlGGG BUNGUS
King Arthur
16
5 / 2 / 6
12,519
501
13,554
18,628
21,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
CarlFenrir
Ah Puch
20
8 / 2 / 14
13,568
543
28,488
15,170
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
D4NIEL0 47
Artemis
19
9 / 2 / 10
13,188
528
16,712
14,010
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ione ace
Cerberus
18
5 / 0 / 25
13,862
554
20,975
31,128
41,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 6 / 8
12,869
515
13,484
27,946
16,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 2
12,107
484
15,194
17,954
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Elpapiloma
Morgan Le Fay
15
5 / 7 / 4
10,644
426
18,998
26,544
10,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Hackowo
Chang'e
13
1 / 10 / 1
8,178
327
8,756
24,887
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
archlock17
Danzaburou
14
0 / 9 / 3
9,526
381
9,254
21,868
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ktalgente
Amaterasu
14
0 / 7 / 2
9,378
375
6,189
25,064
15,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
37
Kills
11
12
Deaths
37
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CHlGGG BUNGUS
King Arthur
5
2
6
4
L
5
4
2
1.5
W
Ah Puch
CarlFenrir
Ah Puch
8
2
14
7.5
W
Artemis
D4NIEL0 47
Artemis
9
2
10
7
L
Morgan Le Fay
Elpapiloma
Morgan Le Fay
5
7
4
1
L
Chang'e
Hackowo
Chang'e
1
10
1
0.15
W
Cerberus
Ione ace
Cerberus
5
0
25
17.5
W
10
6
8
2.33
L
Danzaburou
archlock17
Danzaburou
0
9
3
0.17
L
Amaterasu
ktalgente
Amaterasu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,213
Damage
58,391
106,882
Taken
116,317
94,737
Mitigated
46,818
53,167
Healing
24,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CHlGGG BUNGUS
King Arthur
13,554
2,033
0
1,855
18,628
21,999
617
10,834
7,794
219
71,535
L
15,194
586
773
2,652
17,954
7,325
0
11,813
6,141
111,320
0
W
Ah Puch
CarlFenrir
Ah Puch
28,488
668
0
7,382
15,170
7,872
4,347
8,077
7,093
124,251
0
W
Artemis
D4NIEL0 47
Artemis
16,712
7,030
0
6,094
14,010
7,065
8,576
5,662
8,348
0
108,724
L
Morgan Le Fay
Elpapiloma
Morgan Le Fay
18,998
3,084
185
4,518
26,544
10,235
0
9,894
16,650
83,601
0
L
Chang'e
Hackowo
Chang'e
8,756
1,101
2,701
3,600
24,887
6,855
0
12,681
12,206
29,124
0
W
Cerberus
Ione ace
Cerberus
20,975
1,114
448
13,979
31,128
41,350
1,958
12,662
18,466
60,258
0
W
13,484
3,679
0
23,409
27,946
16,451
2,319
12,525
15,421
0
105,645
L
Danzaburou
archlock17
Danzaburou
9,254
4,146
9
2,990
21,868
7,247
0
8,416
13,452
0
63,973
L
Amaterasu
ktalgente
Amaterasu
6,189
2,905
0
7,244
25,064
15,156
1,188
6,878
18,186
0
51,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,006
Gold Earned
49,833
627
Minions Killed
517
0
Camps Cleared
0
2,283,692
Distance Traveled
2,129,191
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,519
501
112
4
0
466,022
1
L
Ra
12,107
484
187
7
0
478,919
1
W
Ah Puch
13,568
543
170
7
0
443,319
0
W
Artemis
13,188
528
136
5
0
404,286
4
L
Morgan Le Fay
10,644
426
91
4
0
455,567
4
L
Chang'e
8,178
327
39
2
0
404,069
1
W
Cerberus
13,862
554
80
3
0
500,430
2
W
Thanatos
12,869
515
129
5
0
469,635
2
L
Danzaburou
9,526
381
98
4
0
370,911
0
L
Amaterasu
9,378
375
102
4
0
419,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role