Player Matchup

Merlin
Merlin
Eyjafjallajokul
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 1
Arachne
Arachne
Go Stepsis
Arachne
Level 61
God Stats
1W - 5L
1,194 SR
Queue Stats
29W - 36L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
Loogicz
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Party 1
Team Averages
Level 62
1,398 SR
1,316 Elo+

VS

Team Averages
Level 70
1,429 SR
1,554 Elo+
Danzaburou
Danzaburou
Axxeor
Danzaburou
Level 147
God Stats
4W - 2L
1,498 SR
Queue Stats
200W - 186L
1,662 Elo+
Solo
Kukulkan
Kukulkan
DarkReaper42075
Kukulkan
Level 16
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
MorenoGaming84
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,943
596
16,270
11,202
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Go Stepsis
Arachne
13
1 / 6 / 2
9,188
613
4,016
15,671
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Loogicz
Sun Wukong
15
2 / 3 / 0
9,916
661
8,236
15,688
12,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axxeor
Danzaburou
18
12 / 1 / 2
13,398
893
19,661
13,746
7,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
2 / 1 / 6
10,264
684
12,863
8,988
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 8
10,660
711
4,490
17,631
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axxeor
Danzaburou
12
1
2
13
W
Kukulkan
2
1
6
5
L
0
5
1
0.1
L
Arachne
Go Stepsis
Arachne
1
6
2
0.33
L
Sun Wukong
Loogicz
Sun Wukong
2
3
0
0.67
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
37,014
42,561
Taken
40,365
28,585
Mitigated
33,886
5,667
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axxeor
Danzaburou
19,661
8,637
0
6,735
13,746
7,525
1,795
3,209
10,537
0
80,531
W
Kukulkan
12,863
516
0
3,136
8,988
4,867
900
5,663
3,325
48,154
0
L
16,270
657
0
1,000
11,202
5,487
0
3,400
7,802
59,571
0
L
Arachne
Go Stepsis
Arachne
4,016
2,992
0
1,465
15,671
10,635
0
6,779
8,892
0
14,419
L
Sun Wukong
Loogicz
Sun Wukong
8,236
745
0
3,202
15,688
12,463
0
7,451
8,237
0
28,685
W
4,490
1,873
0
4,526
17,631
21,494
223
8,308
9,323
18,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
34,322
162
Minions Killed
231
6
Camps Cleared
8
791,700
Distance Traveled
850,275
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,398
893
116
8
5
291,157
2
W
Kukulkan
10,264
684
92
6
3
279,684
3
L
Merlin
8,943
596
95
6
5
237,795
1
L
Arachne
9,188
613
20
1
0
268,009
1
L
Sun Wukong
9,916
661
47
3
1
285,896
2
W
Atlas
10,660
711
23
2
0
279,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role