Player Matchup

Yu Huang
Yu Huang
HaloGoku
Yu Huang
Level 151
God Stats
4W - 3L
1,702 SR
Queue Stats
47W - 34L
1,719 Elo+
Solo
Athena
Athena
Minihaloe
Athena
Level 88
God Stats
3W - 3L
1,396 SR
Queue Stats
162W - 133L
1,616 Elo+
Solo
Xbalanque
Xbalanque
XxSLAYERxX9891
Xbalanque
Level 153
God Stats
122W - 121L
1,523 SR
Queue Stats
1,138W - 1,307L
1,511 Elo+
Solo
Team Averages
Level 131
1,540 SR
1,615 Elo+

VS

Team Averages
Level 142
1,695 SR
1,656 Elo+
King Arthur
King Arthur
Bambambonsai
King Arthur
Level 145
God Stats
11W - 6L
1,669 SR
Queue Stats
328W - 148L
1,809 Elo+
Party 1
Ishtar
Ishtar
My Adopted Fawn
Ishtar
Level 122
God Stats
5W - 1L
1,494 SR
Queue Stats
22W - 19L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
Valhalla2648
Baron Samedi
Level 158
God Stats
5W - 2L
1,921 SR
Queue Stats
219W - 102L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HaloGoku
Yu Huang
17
4 / 4 / 3
10,969
686
16,256
10,774
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Athena
Minihaloe
Athena
13
1 / 10 / 5
10,260
641
6,400
24,883
32,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
XxSLAYERxX9891
Xbalanque
15
3 / 5 / 5
9,992
625
22,296
15,333
7,535
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bambambonsai
King Arthur
18
12 / 0 / 5
13,329
833
21,713
25,542
27,704
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

15
1 / 6 / 13
10,558
660
7,533
16,238
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Valhalla2648
Baron Samedi
18
6 / 2 / 12
11,969
748
14,997
14,991
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
19
19
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bambambonsai
King Arthur
12
0
5
14.5
L
Yu Huang
HaloGoku
Yu Huang
4
4
3
1.38
L
Athena
Minihaloe
Athena
1
10
5
0.35
W
1
6
13
1.25
W
Baron Samedi
Valhalla2648
Baron Samedi
6
2
12
6
L
Xbalanque
XxSLAYERxX9891
Xbalanque
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
44,243
50,990
Taken
56,771
45,270
Mitigated
40,811
6,638
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bambambonsai
King Arthur
21,713
1,745
0
7,813
25,542
27,704
0
11,237
14,305
0
47,294
L
Yu Huang
HaloGoku
Yu Huang
16,256
2,298
0
1,088
10,774
5,430
25
4,422
6,352
56,278
0
L
Athena
Minihaloe
Athena
6,400
2,358
0
1,419
24,883
32,305
54
6,620
18,263
14,581
0
W
7,533
3,933
0
1,149
16,238
5,485
645
6,638
9,600
0
27,905
W
Baron Samedi
Valhalla2648
Baron Samedi
14,997
744
4,035
4,785
14,991
7,622
653
5,175
9,816
51,107
0
L
Xbalanque
XxSLAYERxX9891
Xbalanque
22,296
2,176
0
4,131
15,333
7,535
42
4,183
11,150
0
43,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
35,856
170
Minions Killed
179
4
Camps Cleared
9
823,054
Distance Traveled
864,350
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,329
833
45
3
1
324,606
4
L
Yu Huang
10,969
686
102
6
2
273,948
3
L
Athena
10,260
641
13
1
0
261,625
6
W
Ishtar
10,558
660
51
3
3
242,739
2
W
Baron Samedi
11,969
748
83
5
5
297,005
1
L
Xbalanque
9,992
625
55
3
2
287,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role