Player Matchup

Freya
Freya
I ZeLL I
Freya
Level 38
God Stats
38W - 52L
1,469 SR
Queue Stats
39W - 60L
1,404 Elo+
Party 1
Hercules
Hercules
Just2Badd
Hercules
Level 21
God Stats
15W - 23L
1,498 SR
Queue Stats
15W - 23L
1,437 Elo+
Party 1
Awilix
Awilix
KelseyMcLovn
Awilix
Level 28
God Stats
4W - 4L
1,560 SR
Queue Stats
37W - 55L
1,409 Elo+
Party 1
Zeus
Zeus
Lambrox1
Zeus
Level 23
God Stats
9W - 11L
1,614 SR
Queue Stats
37W - 49L
1,422 Elo+
Party 3
Chang'e
Chang'e
eddyriff
Chang'e
Level 119
God Stats
6W - 13L
1,552 SR
Queue Stats
24W - 49L
1,343 Elo+
Party 3
Team Averages
Level 46
1,538 SR
1,403 Elo+

VS

Team Averages
Level 49
1,523 SR
1,456 Elo+
Nemesis
Nemesis
AddictedxGamer00
Nemesis
Level 33
God Stats
1W - 3L
1,284 SR
Queue Stats
30W - 39L
1,407 Elo+
Solo
Horus
Horus
Kozmic-Soda
Horus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 210L
1,336 Elo+
Solo
Fafnir
Fafnir
Legacy4195
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
SenorNuts
Danzaburou
Level 28
God Stats
3W - 4L
1,582 SR
Queue Stats
12W - 12L
1,401 Elo+
Party 2
Raijin
Raijin
zHsPCobra
Raijin
Level 14
God Stats
1W - 1L
1,747 SR
Queue Stats
13W - 11L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
I ZeLL I
Freya
12
2 / 3 / 1
7,283
520
8,246
11,756
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Just2Badd
Hercules
11
0 / 3 / 4
6,584
470
6,430
11,601
8,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
14
6 / 0 / 2
8,582
613
3,860
9,704
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
14
2 / 3 / 1
8,168
583
5,073
6,055
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
eddyriff
Chang'e
13
4 / 2 / 1
8,377
598
7,817
11,191
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,156
583
10,553
12,346
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
6,339
453
4,796
11,322
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fafnir
Legacy4195
Fafnir
11
2 / 1 / 4
7,636
545
4,280
10,825
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SenorNuts
Danzaburou
11
2 / 3 / 2
6,094
435
5,763
6,914
2,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
zHsPCobra
Raijin
12
2 / 3 / 2
7,273
520
6,567
7,814
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
14
Kills
11
11
Deaths
14
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Freya
I ZeLL I
Freya
2
3
1
0.83
W
Hercules
Just2Badd
Hercules
0
3
4
0.67
W
Awilix
6
0
2
7
L
1
5
0
0.2
W
Zeus
2
3
1
0.83
L
Fafnir
Legacy4195
Fafnir
2
1
4
4
L
Danzaburou
SenorNuts
Danzaburou
2
3
2
1
W
Chang'e
eddyriff
Chang'e
4
2
1
2.25
L
Raijin
zHsPCobra
Raijin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
31,959
50,307
Taken
49,221
22,566
Mitigated
27,297
19,690
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,553
6,077
0
1,501
12,346
5,153
0
4,437
7,743
0
59,888
W
Freya
I ZeLL I
Freya
8,246
2,780
263
6,200
11,756
5,059
553
1,681
10,075
53,351
0
W
Hercules
Just2Badd
Hercules
6,430
1,253
163
2,019
11,601
8,266
0
3,293
8,199
0
36,032
W
Awilix
3,860
739
0
4,254
9,704
3,656
8
3,081
6,376
0
61,560
L
4,796
2,344
254
2,529
11,322
5,733
46
5,979
5,303
0
39,233
W
Zeus
5,073
704
0
566
6,055
1,942
0
1,002
4,917
48,506
0
L
Fafnir
Legacy4195
Fafnir
4,280
1,443
0
4,419
10,825
10,882
315
3,746
7,073
29,714
0
L
Danzaburou
SenorNuts
Danzaburou
5,763
2,983
0
2,055
6,914
2,502
1,081
4,050
2,858
0
32,442
W
Chang'e
eddyriff
Chang'e
7,817
408
457
5,768
11,191
3,643
69
1,208
9,893
55,574
0
L
Raijin
zHsPCobra
Raijin
6,567
599
0
994
7,814
3,027
87
2,576
5,108
42,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
35,498
436
Minions Killed
307
0
Camps Cleared
0
1,386,524
Distance Traveled
1,385,937
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,156
583
106
8
0
303,446
5
W
Freya
7,283
520
74
5
0
247,051
2
W
Hercules
6,584
470
51
4
0
275,306
2
W
Awilix
8,582
613
93
7
0
364,970
2
L
Horus
6,339
453
66
5
0
301,165
0
W
Zeus
8,168
583
108
8
0
248,265
4
L
Fafnir
7,636
545
21
2
0
271,072
1
L
Danzaburou
6,094
435
48
3
0
255,571
0
W
Chang'e
8,377
598
110
8
0
250,932
4
L
Raijin
7,273
520
66
5
0
254,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role