Player Matchup

Bacchus
Bacchus
Silver III
Clutch693189
Bacchus
Silver III
Level 86
God Stats
8W - 13L
1,511 SR
Queue Stats
31W - 63L
761 MMR
Party 1
Chiron
Chiron
Silver II
IsaacKrauser
Chiron
Silver II
Level 107
God Stats
7W - 4L
1,604 SR
Queue Stats
174W - 235L
1,184 MMR
Solo
Eset
Eset
Bronze V
inurf8ce
Eset
Bronze V
Level 143
God Stats
1W - 2L
1,824 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,646 SR
1,148 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,448 SR
1,128 MMR
Lancelot
Lancelot
Gold V
Busch God
Lancelot
Gold V
Level 151
God Stats
8W - 5L
1,592 SR
Queue Stats
36W - 38L
1,286 MMR
Solo
Chang'e
Chang'e
Bronze V
LeJuggernaut0_0
Chang'e
Bronze V
Level 67
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 11L
1,029 MMR
Solo
Medusa
Medusa
Silver II
Solo_Manny
Medusa
Silver II
Level 127
God Stats
28W - 33L
1,461 SR
Queue Stats
163W - 202L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clutch693189
Bacchus
20
11 / 1 / 8
16,347
817
13,592
21,393
35,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
18
1 / 2 / 12
13,023
651
19,939
18,946
9,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
7 / 3 / 9
14,250
713
24,485
15,648
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeZeusAtlasChaacBastet

VS

Bans
Baron SamediKumbhakarnaAchillesHadesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Busch God
Lancelot
17
5 / 8 / 0
13,089
654
20,577
31,190
23,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 1
10,980
549
9,024
21,461
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Solo_Manny
Medusa
17
1 / 3 / 3
12,303
615
14,668
15,558
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
6
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Busch God
Lancelot
5
8
0
0.63
W
Bacchus
Clutch693189
Bacchus
11
1
8
15
W
Chiron
1
2
12
3.5
L
0
8
1
0.06
L
Medusa
Solo_Manny
Medusa
1
3
3
0.83
W
Eset
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,016
Damage
44,269
55,987
Taken
68,209
52,726
Mitigated
38,040
19,907
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Busch God
Lancelot
20,577
1,696
0
4,130
31,190
23,340
0
15,620
15,570
0
51,735
W
Bacchus
Clutch693189
Bacchus
13,592
1,368
395
5,875
21,393
35,156
580
3,037
18,356
38,268
0
W
Chiron
19,939
7,662
1,389
5,826
18,946
9,308
1,252
3,903
15,043
0
87,291
L
9,024
811
1,264
4,417
21,461
8,197
0
12,457
9,004
38,431
0
L
Medusa
Solo_Manny
Medusa
14,668
5,780
210
2,299
15,558
6,503
0
10,593
4,965
0
61,323
W
Eset
24,485
496
1,865
4,557
15,648
8,262
1,188
2,514
13,134
67,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
36,372
237
Minions Killed
222
12
Camps Cleared
6
1,153,791
Distance Traveled
1,026,619
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,089
654
62
3
0
362,275
0
W
Bacchus
16,347
817
37
2
0
403,327
2
W
Chiron
13,023
651
111
6
9
374,048
2
L
Chang'e
10,980
549
71
4
4
296,127
2
L
Medusa
12,303
615
89
4
2
368,217
2
W
Eset
14,250
713
89
4
3
376,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role