Player Matchup

Atlas
Atlas
ChAKaLiLSaLvAJe-
Atlas
Level 107
God Stats
3W - 0L
1,604 SR
Queue Stats
37W - 36L
1,489 Elo+
Party 1
Bastet
Bastet
Sajmyne0
Bastet
Level 36
God Stats
3W - 10L
1,273 SR
Queue Stats
6W - 15L
1,271 Elo+
Solo
Aphrodite
Aphrodite
pocket_mek_
Aphrodite
Level 140
God Stats
2W - 0L
1,790 SR
Queue Stats
44W - 58L
1,412 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,391 Elo+

VS

Team Averages
Level 76
1,545 SR
1,343 Elo+
Vulcan
Vulcan
Cerlerity
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Gilgamesh
Gilgamesh
Storm Syk
Gilgamesh
Level 49
God Stats
0W - 4L
1,501 SR
Queue Stats
0W - 7L
1,194 Elo+
Party 2
Pele
Pele
heaskun
Pele
Level 98
God Stats
1W - 5L
1,634 SR
Queue Stats
7W - 16L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 8
17,429
758
24,548
33,812
48,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Sajmyne0
Bastet
19
4 / 6 / 11
14,656
637
25,138
26,542
12,429
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
pocket_mek_
Aphrodite
19
6 / 5 / 11
15,376
669
26,298
28,278
24,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cerlerity
Vulcan
19
4 / 5 / 6
14,574
634
32,466
21,714
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Storm Syk
Gilgamesh
20
3 / 4 / 10
14,590
634
21,325
32,734
30,920
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
heaskun
Pele
19
6 / 10 / 3
15,716
683
17,429
33,630
12,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
19
Kills
13
13
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cerlerity
Vulcan
4
5
6
1.4
W
9
2
8
6.5
W
Bastet
Sajmyne0
Bastet
4
6
11
1.58
L
Gilgamesh
Storm Syk
Gilgamesh
3
4
10
2
L
Pele
heaskun
Pele
6
10
3
0.75
W
Aphrodite
pocket_mek_
Aphrodite
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,984
Damage
71,220
88,632
Taken
88,078
85,735
Mitigated
52,341
38,967
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cerlerity
Vulcan
32,466
12,912
0
4,297
21,714
8,547
70
15,274
6,440
82,171
0
W
24,548
6,819
346
5,851
33,812
48,942
190
14,235
19,577
65,888
0
W
Bastet
Sajmyne0
Bastet
25,138
4,714
0
4,770
26,542
12,429
1,671
9,481
17,061
0
85,280
L
Gilgamesh
Storm Syk
Gilgamesh
21,325
7,197
0
6,160
32,734
30,920
247
16,389
16,345
0
50,954
L
Pele
heaskun
Pele
17,429
1,985
671
2,728
33,630
12,874
0
20,531
13,099
0
74,273
W
Aphrodite
pocket_mek_
Aphrodite
26,298
1,264
11,873
16,127
28,278
24,364
820
9,796
18,482
65,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
44,880
246
Minions Killed
244
12
Camps Cleared
5
1,230,111
Distance Traveled
1,200,525
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,574
634
107
5
1
413,935
0
W
Atlas
17,429
758
68
3
2
418,136
1
W
Bastet
14,656
637
93
4
9
431,053
1
L
Gilgamesh
14,590
634
61
3
4
425,631
0
L
Pele
15,716
683
76
3
0
360,959
3
W
Aphrodite
15,376
669
85
4
1
380,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role