Player Matchup

King Arthur
King Arthur
Rave BV
King Arthur
Level 122
God Stats
6W - 1L
1,718 SR
Queue Stats
58W - 20L
1,707 Elo+
Party 2
Merlin
Merlin
l Vendetta l750
Merlin
Level 120
God Stats
4W - 4L
1,440 SR
Queue Stats
165W - 114L
1,531 Elo+
Party 2
Ratatoskr
Ratatoskr
xarmonxxxa
Ratatoskr
Level 128
God Stats
2W - 0L
1,834 SR
Queue Stats
61W - 34L
1,614 Elo+
Party 2
Team Averages
Level 123
1,664 SR
1,617 Elo+

VS

Team Averages
Level 116
1,546 SR
1,495 Elo+
Horus
Horus
Troynesboyness7
Horus
Level 101
God Stats
5W - 6L
1,519 SR
Queue Stats
95W - 125L
1,474 Elo+
Party 1
Hercules
Hercules
cooldudd
Hercules
Level 104
God Stats
7W - 11L
1,640 SR
Queue Stats
107W - 129L
1,509 Elo+
Party 1
Discordia
Discordia
thratsh
Discordia
Level 143
God Stats
1W - 1L
1,481 SR
Queue Stats
95W - 106L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rave BV
King Arthur
20
10 / 0 / 5
15,214
692
27,656
20,948
31,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 1 / 12
14,416
655
38,763
13,878
7,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
xarmonxxxa
Ratatoskr
20
4 / 2 / 9
14,449
657
16,489
27,535
22,058
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
13,431
611
10,673
36,214
50,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
cooldudd
Hercules
15
1 / 4 / 1
11,802
536
17,934
36,167
46,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
thratsh
Discordia
18
1 / 8 / 1
13,148
598
12,369
20,809
12,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Rave BV
King Arthur
10
0
5
12.5
L
1
5
1
0.3
L
Hercules
cooldudd
Hercules
1
4
1
0.38
W
3
1
12
9
L
Discordia
thratsh
Discordia
1
8
1
0.19
W
Ratatoskr
xarmonxxxa
Ratatoskr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,908
Damage
40,976
62,361
Taken
93,190
61,241
Mitigated
110,197
13,898
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Rave BV
King Arthur
27,656
3,127
0
750
20,948
31,622
610
2,299
18,649
0
64,763
L
10,673
4,495
4,166
8,928
36,214
50,711
0
15,809
20,330
0
26,449
L
Hercules
cooldudd
Hercules
17,934
4,345
0
9,429
36,167
46,831
0
13,880
21,935
0
49,547
W
38,763
1,305
193
3,117
13,878
7,561
1,885
4,486
9,392
92,967
0
L
Discordia
thratsh
Discordia
12,369
620
0
625
20,809
12,655
0
9,456
11,353
83,827
0
W
Ratatoskr
xarmonxxxa
Ratatoskr
16,489
3,811
0
9,838
27,535
22,058
1,180
6,639
20,712
0
65,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
38,381
266
Minions Killed
225
12
Camps Cleared
7
1,277,246
Distance Traveled
1,095,422
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,214
692
66
3
0
437,117
2
L
Horus
13,431
611
36
2
2
393,112
0
L
Hercules
11,802
536
59
3
2
372,584
3
W
Merlin
14,416
655
113
5
4
405,054
4
L
Discordia
13,148
598
130
6
3
329,726
2
W
Ratatoskr
14,449
657
87
4
8
435,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role