Player Matchup

Bacchus
Bacchus
Aldomonsito
Bacchus
Level 79
God Stats
1W - 2L
1,226 SR
Queue Stats
19W - 23L
1,311 Elo+
Party 2
Freya
Freya
DavidRivia
Freya
Level 148
God Stats
5W - 8L
1,624 SR
Queue Stats
196W - 189L
1,537 Elo+
Party 2
Bellona
Bellona
Gavalrey
Bellona
Level 38
God Stats
9W - 1L
1,751 SR
Queue Stats
55W - 51L
1,449 Elo+
Solo
Neith
Neith
IsaLF
Neith
Level 123
God Stats
2W - 1L
1,515 SR
Queue Stats
21W - 22L
1,509 Elo+
Party 2
Awilix
Awilix
iiPumita
Awilix
Level 156
God Stats
1W - 0L
1,481 SR
Queue Stats
48W - 47L
1,545 Elo+
Party 2
Team Averages
Level 109
1,519 SR
1,470 Elo+

VS

Team Averages
Level 81
1,504 SR
1,497 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LonelyFlash
Scylla
Level 121
God Stats
15W - 11L
1,723 SR
Queue Stats
281W - 274L
1,558 Elo+
Party 1
Atlas
Atlas
MYOB DASH
Atlas
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
StarKiller1558
Gilgamesh
Level 43
God Stats
4W - 7L
1,464 SR
Queue Stats
113W - 133L
1,380 Elo+
Solo
Ishtar
Ishtar
xd Folk
Ishtar
Level 95
God Stats
1W - 4L
1,335 SR
Queue Stats
169W - 171L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aldomonsito
Bacchus
8
2 / 0 / 7
6,030
670
3,087
4,872
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
9
4 / 0 / 1
5,656
628
4,632
3,361
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Gavalrey
Bellona
10
1 / 0 / 0
5,745
638
3,496
4,713
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
IsaLF
Neith
10
5 / 1 / 1
6,308
701
5,191
3,296
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
iiPumita
Awilix
10
1 / 0 / 2
5,638
626
2,885
5,303
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 2 / 0
5,292
588
2,099
7,268
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
8
0 / 2 / 0
4,534
504
2,475
4,562
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Atlas
MYOB DASH
Atlas
3
0 / 6 / 0
3,569
397
378
7,504
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
StarKiller1558
Gilgamesh
8
0 / 1 / 0
4,629
514
1,558
6,443
3,669
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
xd Folk
Ishtar
9
0 / 3 / 1
5,285
587
2,169
5,515
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
W
Bacchus
Aldomonsito
Bacchus
2
0
7
5.5
W
Freya
4
0
1
4.5
W
Bellona
Gavalrey
Bellona
1
0
0
1
W
Neith
IsaLF
Neith
5
1
1
5.5
L
Scylla
0
2
0
0
L
Atlas
MYOB DASH
Atlas
0
6
0
0
L
Gilgamesh
StarKiller1558
Gilgamesh
0
1
0
0
W
Awilix
iiPumita
Awilix
1
0
2
2
L
Ishtar
xd Folk
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,291
Damage
8,679
21,545
Taken
31,292
11,016
Mitigated
12,613
7,427
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,099
803
0
3,509
7,268
2,560
0
1,682
5,586
0
32,101
W
Bacchus
Aldomonsito
Bacchus
3,087
441
0
2,163
4,872
3,762
97
1,137
3,694
12,728
0
W
Freya
4,632
1,962
0
2,359
3,361
1,267
90
801
2,528
33,502
0
W
Bellona
Gavalrey
Bellona
3,496
796
0
1,999
4,713
3,101
14
0
4,713
0
29,922
W
Neith
IsaLF
Neith
5,191
2,662
0
906
3,296
1,013
2,201
38
3,258
0
35,228
L
Scylla
2,475
447
0
1,440
4,562
1,536
0
1,681
2,881
25,253
0
L
Atlas
MYOB DASH
Atlas
378
340
0
128
7,504
2,787
0
3,635
3,869
2,714
0
L
Gilgamesh
StarKiller1558
Gilgamesh
1,558
247
0
1,388
6,443
3,669
70
0
6,443
0
22,978
W
Awilix
iiPumita
Awilix
2,885
1,024
0
0
5,303
1,873
0
804
4,499
0
37,048
L
Ishtar
xd Folk
Ishtar
2,169
1,408
0
1,101
5,515
2,061
0
721
4,794
0
34,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
23,309
282
Minions Killed
236
0
Camps Cleared
0
944,720
Distance Traveled
855,545
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,292
588
69
8
0
224,127
0
W
Bacchus
6,030
670
18
2
0
188,419
1
W
Freya
5,656
628
58
6
0
179,687
0
W
Bellona
5,745
638
64
7
0
191,998
3
W
Neith
6,308
701
74
8
0
159,205
1
L
Scylla
4,534
504
47
5
0
152,364
1
L
Atlas
3,569
397
5
1
0
125,133
0
L
Gilgamesh
4,629
514
43
5
0
182,392
2
W
Awilix
5,638
626
68
8
0
225,411
0
L
Ishtar
5,285
587
72
8
0
171,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role