Player Matchup

Horus
Horus
Blademaster1761
Horus
Level 95
God Stats
59W - 35L
1,656 SR
Queue Stats
333W - 301L
1,522 Elo+
Party 3
Ymir
Ymir
Dadams23
Ymir
Level 16
God Stats
5W - 3L
1,437 SR
Queue Stats
9W - 6L
1,511 Elo+
Party 3
Sol
Sol
FanaticDreamer
Sol
Level 145
God Stats
121W - 92L
1,641 SR
Queue Stats
216W - 204L
1,489 Elo+
Party 3
Cabrakan
Cabrakan
SpiritualT
Cabrakan
Level 97
God Stats
4W - 5L
1,516 SR
Queue Stats
239W - 210L
1,572 Elo+
Party 3
Izanami
Izanami
TheVilIain
Izanami
Level 57
God Stats
3W - 2L
1,716 SR
Queue Stats
5W - 5L
1,809 Elo+
Party 3
Team Averages
Level 82
1,593 SR
1,581 Elo+

VS

Team Averages
Level 82
1,591 SR
1,503 Elo+
Pele
Pele
Fashioon7
Pele
Level 68
God Stats
10W - 4L
1,606 SR
Queue Stats
263W - 297L
1,554 Elo+
Party 1
Ra
Ra
Olympusdeciple
Ra
Level 160
God Stats
4W - 3L
1,746 SR
Queue Stats
331W - 360L
1,443 Elo+
Solo
Skadi
Skadi
TarotMoon
Skadi
Level 88
God Stats
3W - 4L
1,490 SR
Queue Stats
345W - 406L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
elpipazzo
Guan Yu
Level 43
God Stats
5W - 7L
1,544 SR
Queue Stats
185W - 200L
1,578 Elo+
Party 1
Hel
Hel
oreo844
Hel
Level 49
God Stats
17W - 21L
1,568 SR
Queue Stats
239W - 232L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 4
13,282
511
13,264
23,132
25,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
16
0 / 2 / 12
11,696
450
5,624
16,620
18,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 6 / 7
14,568
560
39,380
28,946
12,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SpiritualT
Cabrakan
20
9 / 2 / 10
14,673
564
29,660
26,742
23,488
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheVilIain
Izanami
20
6 / 3 / 9
14,502
558
14,562
15,841
7,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 4 / 5
14,486
557
23,276
29,424
15,312
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 14 / 5
11,026
424
5,704
27,330
12,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
TarotMoon
Skadi
17
2 / 5 / 3
11,569
445
15,822
20,527
9,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
elpipazzo
Guan Yu
20
1 / 4 / 7
13,192
507
17,215
31,478
45,616
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hel
17
3 / 3 / 5
10,983
422
12,309
21,666
26,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
30
Kills
14
14
Deaths
30
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Ymir
0
2
12
3
W
11
6
7
2.42
L
Pele
7
4
5
2.38
L
1
14
5
0.25
W
Cabrakan
SpiritualT
Cabrakan
9
2
10
7
L
Skadi
TarotMoon
Skadi
2
5
3
0.7
W
Izanami
TheVilIain
Izanami
6
3
9
3.5
L
Guan Yu
elpipazzo
Guan Yu
1
4
7
1.13
L
Hel
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,490
Damage
74,326
111,281
Taken
130,425
87,439
Mitigated
109,409
53,742
Healing
45,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,264
4,565
1,847
9,006
23,132
25,607
473
2,792
20,340
0
109,106
W
Ymir
5,624
1,378
4,949
4,397
16,620
18,349
29
3,642
12,978
25,180
0
W
39,380
22,109
0
15,883
28,946
12,254
3,857
5,860
23,086
154,143
0
L
Pele
23,276
6,099
0
7,204
29,424
15,312
0
16,360
13,064
0
171,803
L
5,704
385
2,623
7,245
27,330
12,527
1,796
20,737
6,593
65,151
0
W
Cabrakan
SpiritualT
Cabrakan
29,660
3,861
0
15,213
26,742
23,488
0
3,415
23,327
142,278
0
L
Skadi
TarotMoon
Skadi
15,822
7,575
0
1,176
20,527
9,701
1,397
10,287
10,240
0
93,148
W
Izanami
TheVilIain
Izanami
14,562
8,752
0
2,447
15,841
7,741
1,488
2,163
13,678
0
148,200
L
Guan Yu
elpipazzo
Guan Yu
17,215
1,019
3,211
9,333
31,478
45,616
38
15,070
16,408
0
113,155
L
Hel
12,309
2,084
6,466
8,728
21,666
26,253
927
12,210
9,456
62,555
3,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,721
Gold Earned
61,256
796
Minions Killed
728
0
Camps Cleared
0
2,470,841
Distance Traveled
2,346,021
38
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,282
511
159
6
0
530,161
12
W
Ymir
11,696
450
26
1
0
522,037
8
W
Sol
14,568
560
189
7
0
438,875
6
L
Pele
14,486
557
221
9
0
514,934
0
L
Ra
11,026
424
108
4
0
399,622
3
W
Cabrakan
14,673
564
187
7
0
507,954
8
L
Skadi
11,569
445
135
5
0
444,173
4
W
Izanami
14,502
558
235
9
0
471,814
4
L
Guan Yu
13,192
507
184
7
0
525,017
6
L
Hel
10,983
422
80
3
0
462,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role