Player Matchup

Neith
Neith
Ghumo
Neith
Level 124
God Stats
8W - 6L
1,582 SR
Queue Stats
211W - 186L
1,561 Elo+
Party 1
Sol
Sol
Tannaray
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 176L
1,559 Elo+
Party 1
Skadi
Skadi
Zappydeer
Skadi
Level 107
God Stats
5W - 6L
1,199 SR
Queue Stats
197W - 169L
1,558 Elo+
Party 1
Vamana
Vamana
emiliorules
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,489 Elo+
Party 2
Ymir
Ymir
scymatsu
Ymir
Level 113
God Stats
5W - 2L
1,716 SR
Queue Stats
99W - 84L
1,519 Elo+
Party 2
Team Averages
Level 119
1,499 SR
1,537 Elo+

VS

Team Averages
Level 133
1,553 SR
1,707 Elo+
Ullr
Ullr
AtherisAvery
Ullr
Level 105
God Stats
6W - 11L
1,424 SR
Queue Stats
407W - 435L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Charizurd
Ne Zha
Level 158
God Stats
0W - 1L
1,713 SR
Queue Stats
8W - 5L
1,834 Elo+
Party 3
Sylvanus
Sylvanus
G1anTM1dg3T
Sylvanus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,916 Elo+
Party 3
Eset
Eset
Jynvi
Eset
Level 136
God Stats
0W - 2L
1,808 SR
Queue Stats
6W - 8L
1,806 Elo+
Party 3
Freya
Freya
MorgunFreemun
Freya
Level 126
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ghumo
Neith
20
5 / 3 / 10
13,113
546
12,181
17,338
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 0 / 6
12,933
539
19,933
17,942
8,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Zappydeer
Skadi
19
4 / 1 / 11
13,314
555
14,632
13,106
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
19
6 / 1 / 10
13,634
568
11,662
24,194
28,149
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
17
2 / 1 / 16
12,367
515
12,296
27,065
34,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 0
10,887
454
7,956
17,429
8,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Charizurd
Ne Zha
16
3 / 7 / 0
10,521
438
11,331
23,534
18,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
G1anTM1dg3T
Sylvanus
15
0 / 4 / 2
10,065
419
9,082
21,935
29,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Jynvi
Eset
15
0 / 5 / 1
9,647
402
17,457
17,056
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 9 / 1
10,699
446
15,279
19,186
8,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
26
Kills
6
6
Deaths
27
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ne Zha
Charizurd
Ne Zha
3
7
0
0.43
L
Sylvanus
G1anTM1dg3T
Sylvanus
0
4
2
0.25
W
Neith
Ghumo
Neith
5
3
10
3.33
L
Eset
Jynvi
Eset
0
5
1
0.1
L
3
9
1
0.39
W
9
0
6
12
W
Skadi
Zappydeer
Skadi
4
1
11
9.5
W
Vamana
6
1
10
11
W
Ymir
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,704
Damage
61,105
99,645
Taken
99,140
87,747
Mitigated
72,831
31,162
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,956
1,164
0
724
17,429
8,062
1,213
2,492
14,937
0
108,759
L
Ne Zha
Charizurd
Ne Zha
11,331
2,434
0
3,404
23,534
18,046
0
4,366
19,168
73
93,353
L
Sylvanus
G1anTM1dg3T
Sylvanus
9,082
2,173
2,586
6,023
21,935
29,750
84
10,372
11,563
37,773
0
W
Neith
Ghumo
Neith
12,181
3,292
0
6,644
17,338
9,418
1,774
5,038
12,122
0
120,129
L
Eset
Jynvi
Eset
17,457
776
1,039
1,686
17,056
8,255
532
8,647
8,409
87,491
0
L
15,279
3,419
0
3,598
19,186
8,718
296
6,492
12,694
66,127
0
W
19,933
9,621
0
11,746
17,942
8,888
2,804
9,670
8,177
103,515
0
W
Skadi
Zappydeer
Skadi
14,632
7,124
0
1,249
13,106
6,652
5,294
6,013
7,011
0
116,883
W
Vamana
11,662
4,243
0
8,143
24,194
28,149
697
8,026
15,595
4,569
84,758
W
Ymir
12,296
2,648
0
3,380
27,065
34,640
207
13,023
13,946
43,327
5,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,361
Gold Earned
51,819
692
Minions Killed
595
0
Camps Cleared
0
2,176,951
Distance Traveled
2,130,902
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,887
454
171
7
0
456,983
5
L
Ne Zha
10,521
438
118
5
0
466,410
6
L
Sylvanus
10,065
419
52
2
0
397,854
4
W
Neith
13,113
546
173
7
0
434,701
3
L
Eset
9,647
402
146
6
0
430,344
7
L
Freya
10,699
446
108
5
0
379,311
5
W
Sol
12,933
539
150
6
0
430,713
5
W
Skadi
13,314
555
179
7
0
445,785
5
W
Vamana
13,634
568
144
6
0
422,812
5
W
Ymir
12,367
515
46
2
0
442,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role