Player Matchup

Kumbhakarna
Kumbhakarna
Lukanitz
Kumbhakarna
Level 85
God Stats
1W - 0L
1,537 SR
Queue Stats
3W - 4L
1,404 Elo+
Party 1
Skadi
Skadi
Teh J357er
Skadi
Level 126
God Stats
4W - 2L
1,539 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 1
Ra
Ra
porklomaine
Ra
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 1
Team Averages
Level 124
1,586 SR
1,464 Elo+

VS

Team Averages
Level 85
1,525 SR
1,449 Elo+
Loki
Loki
BigTurtlebones10
Loki
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,420 Elo+
Solo
Cerberus
Cerberus
Force lnduction
Cerberus
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
305W - 341L
1,425 Elo+
Party 2
Sol
Sol
Th3Gongoozler
Sol
Level 128
God Stats
5W - 6L
1,574 SR
Queue Stats
192W - 219L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lukanitz
Kumbhakarna
14
2 / 2 / 7
10,152
781
6,077
16,599
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
15
5 / 1 / 5
10,035
772
12,817
9,713
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 5
9,783
753
10,431
8,120
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
7,271
559
2,945
8,135
2,967
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
13
1 / 3 / 3
8,523
656
9,198
15,622
9,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
8,985
691
11,211
12,403
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
5
6
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cerberus
1
3
3
0.83
W
Kumbhakarna
Lukanitz
Kumbhakarna
2
2
7
2.75
W
Skadi
5
1
5
7.5
L
3
4
2
1
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
23,354
34,432
Taken
36,160
26,147
Mitigated
18,013
9,518
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,945
137
0
193
8,135
2,967
48
5,100
3,035
0
10,706
L
Cerberus
9,198
457
454
5,300
15,622
9,685
314
5,495
10,127
23,772
0
W
Kumbhakarna
Lukanitz
Kumbhakarna
6,077
1,335
0
3,777
16,599
18,048
45
8,563
7,106
11,948
0
W
Skadi
12,817
4,761
0
1,875
9,713
4,476
2,581
5,616
3,497
0
58,869
L
11,211
2,257
82
2,776
12,403
5,361
936
6,054
6,349
31,961
0
W
10,431
865
1,829
2,037
8,120
3,623
195
4,770
2,934
40,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
24,779
172
Minions Killed
126
10
Camps Cleared
2
766,788
Distance Traveled
517,137
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,271
559
7
1
0
116,981
0
L
Cerberus
8,523
656
49
4
1
223,434
3
W
Kumbhakarna
10,152
781
8
1
1
245,442
3
W
Skadi
10,035
772
80
6
7
256,712
3
L
Sol
8,985
691
70
5
1
176,722
2
W
Ra
9,783
753
84
6
2
264,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role