Player Matchup

Set
Set
MUT4
Set
Level 26
God Stats
3W - 1L
1,716 SR
Queue Stats
59W - 54L
1,441 Elo+
Party 2
Tiamat
Tiamat
Papoose225
Tiamat
Level 126
God Stats
1W - 2L
1,417 SR
Queue Stats
192W - 195L
1,545 Elo+
Party 2
Shiva
Shiva
Xenon78
Shiva
Level 99
God Stats
2W - 1L
1,605 SR
Queue Stats
93W - 113L
1,665 Elo+
Party 2
Neith
Neith
j212427
Neith
Level 160
God Stats
3W - 7L
1,617 SR
Queue Stats
111W - 134L
1,664 Elo+
Party 2
Ymir
Ymir
tripleA75
Ymir
Level 160
God Stats
17W - 15L
1,614 SR
Queue Stats
106W - 123L
1,666 Elo+
Party 2
Team Averages
Level 114
1,594 SR
1,596 Elo+

VS

Team Averages
Level 91
1,598 SR
1,649 Elo+
Hades
Hades
BackpackAxx
Hades
Level 127
God Stats
4W - 3L
1,441 SR
Queue Stats
275W - 232L
1,652 Elo+
Party 1
Ganesha
Ganesha
JadedWRLD
Ganesha
Level 127
God Stats
3W - 6L
1,709 SR
Queue Stats
131W - 86L
1,641 Elo+
Party 1
Neith
Neith
LiLDodger
Neith
Level 49
God Stats
5W - 5L
1,633 SR
Queue Stats
167W - 141L
1,614 Elo+
Solo
King Arthur
King Arthur
quadaloupe
King Arthur
Level 121
God Stats
19W - 12L
1,583 SR
Queue Stats
448W - 403L
1,636 Elo+
Party 1
Vulcan
Vulcan
xxxNoir
Vulcan
Level 29
God Stats
4W - 1L
1,623 SR
Queue Stats
66W - 37L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
MUT4
Set
16
0 / 4 / 0
9,968
453
2,741
17,069
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Papoose225
Tiamat
14
0 / 6 / 0
8,985
408
5,751
16,563
8,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
Xenon78
Shiva
16
1 / 5 / 0
10,699
486
15,870
22,708
22,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
j212427
Neith
17
2 / 4 / 0
11,303
514
13,947
17,346
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 6 / 2
9,049
411
7,507
27,231
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 7
13,602
618
20,004
21,059
14,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
JadedWRLD
Ganesha
17
0 / 1 / 19
11,597
527
6,291
21,103
30,185
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
LiLDodger
Neith
19
4 / 1 / 6
12,041
547
14,812
11,984
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
quadaloupe
King Arthur
19
5 / 1 / 8
12,499
568
13,220
24,291
31,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
xxxNoir
Vulcan
17
2 / 0 / 12
11,245
511
17,701
9,242
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
77
3
Kills
25
25
Deaths
4
2
Assists
52
Player
Kills
Deaths
Assists
KDA
W
14
1
7
17.5
W
Ganesha
JadedWRLD
Ganesha
0
1
19
9.5
W
Neith
LiLDodger
Neith
4
1
6
7
L
Set
MUT4
Set
0
4
0
0
L
Tiamat
Papoose225
Tiamat
0
6
0
0
L
Shiva
Xenon78
Shiva
1
5
0
0.2
L
Neith
j212427
Neith
2
4
0
0.5
W
King Arthur
quadaloupe
King Arthur
5
1
8
9
L
Ymir
0
6
2
0.17
W
Vulcan
xxxNoir
Vulcan
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,816
Damage
72,028
100,917
Taken
87,679
72,546
Mitigated
87,763
15,612
Healing
37,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,004
3,699
1,450
13,895
21,059
14,347
2,305
5,328
15,731
123,024
0
W
Ganesha
JadedWRLD
Ganesha
6,291
857
0
5,836
21,103
30,185
324
3,737
17,366
27,129
0
W
Neith
LiLDodger
Neith
14,812
6,483
0
5,651
11,984
7,278
4,969
1,881
10,103
0
117,940
L
Set
MUT4
Set
2,741
1,294
0
570
17,069
8,153
0
5,868
11,201
0
90,538
L
Tiamat
Papoose225
Tiamat
5,751
1,095
0
1,150
16,563
8,218
178
12,108
4,455
57,045
0
L
Shiva
Xenon78
Shiva
15,870
2,761
165
3,442
22,708
22,652
0
7,041
15,667
91
84,834
L
Neith
j212427
Neith
13,947
5,688
0
5,206
17,346
7,677
1,822
4,086
13,260
0
103,116
W
King Arthur
quadaloupe
King Arthur
13,220
1,822
0
6,747
24,291
31,006
131
4,053
20,238
24
89,667
L
Ymir
7,507
1,042
329
4,750
27,231
25,846
0
17,947
8,991
31,169
1,991
W
Vulcan
xxxNoir
Vulcan
17,701
5,861
0
4,018
9,242
4,947
3,539
2,416
6,826
110,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
60,984
600
Minions Killed
707
0
Camps Cleared
0
2,057,007
Distance Traveled
2,165,647
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,602
618
184
8
0
426,170
1
W
Ganesha
11,597
527
9
0
0
435,667
9
W
Neith
12,041
547
192
9
0
401,278
2
L
Set
9,968
453
123
6
0
453,141
1
L
Tiamat
8,985
408
114
5
0
408,236
7
L
Shiva
10,699
486
140
6
0
402,063
4
L
Neith
11,303
514
181
8
0
385,691
6
W
King Arthur
12,499
568
165
8
0
430,180
5
L
Ymir
9,049
411
42
2
0
407,876
12
W
Vulcan
11,245
511
157
7
0
472,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role