Player Matchup

Nu Wa
Nu Wa
Rave BV
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 20L
1,731 Elo+
Party 1
Lancelot
Lancelot
l Vendetta l750
Lancelot
Level 120
God Stats
3W - 6L
1,386 SR
Queue Stats
165W - 114L
1,546 Elo+
Party 1
Fafnir
Fafnir
xarmonxxxa
Fafnir
Level 128
God Stats
0W - 1L
1,668 SR
Queue Stats
61W - 34L
1,633 Elo+
Party 1
Team Averages
Level 123
1,518 SR
1,637 Elo+

VS

Team Averages
Level 155
1,522 SR
1,435 Elo+
Neith
Neith
Chloxic
Neith
Level 155
God Stats
11W - 3L
1,560 SR
Queue Stats
226W - 195L
1,543 Elo+
Party 2
Athena
Athena
Or_ph_eus
Athena
Level 154
God Stats
4W - 1L
1,637 SR
Queue Stats
146W - 149L
1,487 Elo+
Party 2
Ishtar
Ishtar
TonelessHook458
Ishtar
Level 157
God Stats
16W - 30L
1,371 SR
Queue Stats
428W - 680L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rave BV
Nu Wa
17
4 / 3 / 5
11,104
694
13,621
10,314
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
15
4 / 5 / 6
10,875
680
16,913
19,595
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
xarmonxxxa
Fafnir
14
3 / 5 / 8
11,166
698
12,956
21,167
16,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chloxic
Neith
18
8 / 2 / 4
12,448
778
22,846
15,348
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Or_ph_eus
Athena
16
2 / 3 / 8
12,705
794
8,193
22,912
22,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 6 / 6
10,533
658
7,779
15,138
5,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
11
Kills
11
13
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Chloxic
Neith
8
2
4
5
W
Athena
Or_ph_eus
Athena
2
3
8
2
L
Nu Wa
Rave BV
Nu Wa
4
3
5
2.17
W
1
6
6
0.67
L
Lancelot
4
5
6
1.4
L
Fafnir
xarmonxxxa
Fafnir
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,490
Damage
38,818
51,076
Taken
53,398
31,274
Mitigated
33,812
9,458
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chloxic
Neith
22,846
5,778
0
2,792
15,348
5,527
1,274
9,387
5,500
0
79,778
W
Athena
Or_ph_eus
Athena
8,193
2,674
0
5,154
22,912
22,688
302
9,558
12,248
19,207
0
L
Nu Wa
Rave BV
Nu Wa
13,621
4,564
0
750
10,314
4,025
68
2,150
8,164
59,859
0
W
7,779
4,637
579
3,591
15,138
5,597
1,297
6,872
7,589
0
36,114
L
Lancelot
16,913
2,588
0
3,413
19,595
10,947
0
3,784
15,811
0
28,701
L
Fafnir
xarmonxxxa
Fafnir
12,956
2,955
680
4,615
21,167
16,302
0
2,883
18,284
28,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
35,686
169
Minions Killed
193
8
Camps Cleared
4
846,269
Distance Traveled
876,575
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,448
778
133
8
3
289,854
2
W
Athena
12,705
794
16
1
1
321,126
2
L
Nu Wa
11,104
694
83
5
4
257,417
3
W
Ishtar
10,533
658
44
3
0
265,595
1
L
Lancelot
10,875
680
36
2
1
318,725
0
L
Fafnir
11,166
698
50
3
3
270,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role